Player Matchup

Tyr
Tyr
BUTTERZ117
Tyr
Level 158
God Stats
8W - 6L
1,552 SR
Queue Stats
465W - 420L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
Metallicoil
Nu Wa
Level 158
God Stats
2W - 3L
1,495 SR
Queue Stats
447W - 442L
1,482 Elo+
Party 2
Poseidon
Poseidon
Nolingale Ross
Poseidon
Level 139
God Stats
4W - 4L
1,497 SR
Queue Stats
356W - 372L
1,478 Elo+
Party 2
Medusa
Medusa
Symbiote-Spidey3
Medusa
Level 142
God Stats
3W - 4L
1,487 SR
Queue Stats
166W - 164L
1,526 Elo+
Party 3
Olorun
Olorun
dancingxpanda
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,460 Elo+
Party 3
Team Averages
Level 145
1,506 SR
1,505 Elo+

VS

Team Averages
Level 119
1,488 SR
1,455 Elo+
Anhur
Anhur
CallMeSandy
Anhur
Level 158
God Stats
1W - 2L
1,555 SR
Queue Stats
43W - 37L
1,508 Elo+
Party 1
Tiamat
Tiamat
DoctorDaYeet
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Party 1
Mercury
Mercury
KindaTyler
Mercury
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 67L
1,549 Elo+
Solo
Ganesha
Ganesha
PapaStonks
Ganesha
Level 104
God Stats
0W - 1L
1,739 SR
Queue Stats
48W - 57L
1,413 Elo+
Party 1
Olorun
Olorun
dleemvp220
Olorun
Level 129
God Stats
0W - 1L
1,145 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 17
13,249
946
18,528
19,024
30,367
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 4 / 22
10,834
774
14,508
10,658
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
0 / 9 / 16
9,834
702
8,252
12,423
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
15 / 4 / 12
12,780
913
20,683
11,988
5,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 21
11,988
856
12,525
10,290
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 8
10,875
777
12,406
16,469
6,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
13
0 / 9 / 4
8,209
586
2,527
13,460
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
KindaTyler
Mercury
17
3 / 7 / 14
10,518
751
10,808
15,245
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
PapaStonks
Ganesha
17
0 / 5 / 16
10,362
740
9,969
21,391
31,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
dleemvp220
Olorun
20
10 / 6 / 7
12,313
880
17,670
17,656
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
69
33
Kills
20
22
Deaths
33
88
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
3
17
6.17
L
7
6
8
1.83
L
Tiamat
0
9
4
0.22
L
Mercury
KindaTyler
Mercury
3
7
14
1.43
W
2
4
22
3.25
W
Poseidon
0
9
16
0.89
L
Ganesha
PapaStonks
Ganesha
0
5
16
1.6
W
15
4
12
5.25
W
6
2
21
8.25
L
Olorun
dleemvp220
Olorun
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,496
Damage
53,380
64,383
Taken
84,221
49,425
Mitigated
63,949
22,699
Healing
27,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,528
1,058
1,950
6,286
19,024
30,367
122
8,246
9,886
1,669
23,022
L
12,406
7,272
1,322
4,482
16,469
6,940
361
5,956
10,513
0
31,653
L
Tiamat
2,527
448
610
984
13,460
6,242
158
5,399
8,061
8,747
0
L
Mercury
KindaTyler
Mercury
10,808
969
1,634
4,192
15,245
10,688
427
5,573
9,672
0
23,683
W
14,508
3,878
942
1,649
10,658
3,840
968
4,733
5,651
29,761
0
W
Poseidon
8,252
1,597
1,357
903
12,423
4,574
647
5,563
6,681
19,677
0
L
Ganesha
PapaStonks
Ganesha
9,969
527
1,289
3,868
21,391
31,342
127
10,486
10,905
22,051
0
W
20,683
7,144
1,172
1,702
11,988
5,657
1,245
4,879
6,918
0
42,035
W
12,525
5,978
2,233
4,505
10,290
4,987
3,420
5,352
4,763
34,562
0
L
Olorun
dleemvp220
Olorun
17,670
7,216
2,235
6,777
17,656
8,737
1,168
9,040
8,616
42,455
3,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
52,277
158
Minions Killed
152
0
Camps Cleared
0
1,321,423
Distance Traveled
1,169,374
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,249
946
11
1
0
317,271
0
L
Anhur
10,875
777
47
3
0
197,408
0
L
Tiamat
8,209
586
15
1
0
207,249
0
L
Mercury
10,518
751
24
2
0
319,490
0
W
Nu Wa
10,834
774
26
2
0
258,552
0
W
Poseidon
9,834
702
29
2
0
232,775
1
L
Ganesha
10,362
740
2
0
0
246,669
0
W
Medusa
12,780
913
45
3
0
266,498
0
W
Olorun
11,988
856
47
3
0
246,327
0
L
Olorun
12,313
880
64
5
0
198,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role