Player Matchup

Ymir
Ymir
MACUMBA_CR
Ymir
Level 126
God Stats
19W - 23L
1,386 SR
Queue Stats
544W - 591L
1,507 Elo+
Solo
Scylla
Scylla
TjMaxx__Hookker
Scylla
Level 125
God Stats
2W - 2L
1,290 SR
Queue Stats
112W - 99L
1,532 Elo+
Party 2
Izanami
Izanami
Wispecter04
Izanami
Level 145
God Stats
4W - 6L
1,474 SR
Queue Stats
120W - 108L
1,525 Elo+
Party 2
Team Averages
Level 132
1,383 SR
1,522 Elo+

VS

Team Averages
Level 55
1,430 SR
1,400 Elo+
Zhong Kui
Zhong Kui
DarkKorzair
Zhong Kui
Level 49
God Stats
7W - 8L
1,377 SR
Queue Stats
119W - 150L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
LoneWolfKillz
Hou Yi
Level 31
God Stats
3W - 5L
1,377 SR
Queue Stats
19W - 17L
1,296 Elo+
Solo
King Arthur
King Arthur
UnrealMantis
King Arthur
Level 85
God Stats
6W - 4L
1,537 SR
Queue Stats
127W - 152L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,567
657
3,821
8,269
7,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 2
7,178
718
7,898
5,808
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Wispecter04
Izanami
9
1 / 5 / 3
6,423
642
1,916
6,425
2,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkKorzair
Zhong Kui
12
5 / 3 / 4
7,775
778
8,619
9,275
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 0 / 4
7,410
741
3,963
5,306
2,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
UnrealMantis
King Arthur
10
1 / 2 / 5
6,629
663
4,882
8,451
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DarkKorzair
Zhong Kui
5
3
4
2.33
W
3
0
4
5
L
1
2
3
1.25
L
3
2
2
2
W
King Arthur
UnrealMantis
King Arthur
1
2
5
1.75
L
Izanami
Wispecter04
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
17,464
20,502
Taken
23,032
11,525
Mitigated
14,453
1,864
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DarkKorzair
Zhong Kui
8,619
463
0
2,968
9,275
5,527
0
5,290
3,895
25,677
0
W
3,963
1,640
0
1,904
5,306
2,134
424
2,727
2,550
0
24,844
L
3,821
667
0
642
8,269
7,575
0
3,069
5,005
13,501
0
L
7,898
920
0
875
5,808
1,432
0
2,608
3,124
27,019
0
W
King Arthur
UnrealMantis
King Arthur
4,882
247
0
2,491
8,451
6,792
116
4,076
4,208
0
11,879
L
Izanami
Wispecter04
Izanami
1,916
1,289
0
347
6,425
2,518
0
3,105
3,192
0
8,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,168
Gold Earned
21,814
92
Minions Killed
111
2
Camps Cleared
6
470,156
Distance Traveled
522,638
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,775
778
43
4
3
181,661
1
W
Hou Yi
7,410
741
56
6
2
171,402
3
L
Ymir
6,567
657
22
2
0
183,866
3
L
Scylla
7,178
718
49
5
1
173,487
2
W
King Arthur
6,629
663
12
1
1
169,575
2
L
Izanami
6,423
642
21
2
1
112,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role