Player Matchup

Anhur
Anhur
Lao-Dude
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Loki
Loki
NeutralAnimal
Loki
Level 67
God Stats
75W - 90L
1,479 SR
Queue Stats
84W - 107L
1,370 Elo+
Solo
Hera
Hera
UhOh-Prodigy
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,328 Elo+

VS

Team Averages
Level 82
1,801 SR
1,540 Elo+
Atlas
Atlas
STALQER 1USA
Atlas
Level 27
God Stats
12W - 6L
1,802 SR
Queue Stats
59W - 50L
1,484 Elo+
Party 1
Thoth
Thoth
cybranleader10
Thoth
Level 89
God Stats
3W - 0L
1,816 SR
Queue Stats
423W - 357L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
theSonofWar
Gilgamesh
Level 129
God Stats
10W - 4L
1,784 SR
Queue Stats
14W - 10L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lao-Dude
Anhur
9
0 / 4 / 0
5,934
593
2,384
6,283
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 0
6,263
626
2,407
4,122
957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
6,174
617
3,769
4,426
955
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,515
752
2,750
6,695
5,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 3
7,640
764
3,498
2,639
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
theSonofWar
Gilgamesh
13
2 / 0 / 5
7,715
772
6,290
8,352
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Lao-Dude
Anhur
0
4
0
0
L
1
1
0
1
W
1
0
6
4
L
0
2
1
0.25
W
4
1
3
5.5
W
Gilgamesh
theSonofWar
Gilgamesh
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,560
Damage
12,538
14,831
Taken
17,686
3,406
Mitigated
9,965
533
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Lao-Dude
Anhur
2,384
948
357
176
6,283
1,494
0
2,714
3,387
0
10,712
L
2,407
394
0
0
4,122
957
0
1,501
2,421
0
13,023
W
2,750
1,201
285
2,416
6,695
5,134
0
2,445
4,250
13,191
0
L
3,769
804
0
0
4,426
955
0
1,681
2,639
20,029
0
W
3,498
37
0
401
2,639
741
562
914
1,725
27,384
0
W
Gilgamesh
theSonofWar
Gilgamesh
6,290
1,515
0
2,839
8,352
4,090
335
1,974
6,378
0
35,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
22,870
97
Minions Killed
140
2
Camps Cleared
9
562,285
Distance Traveled
616,551
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,934
593
22
2
0
174,357
4
L
Loki
6,263
626
25
3
0
196,954
4
W
Atlas
7,515
752
25
3
1
213,805
1
L
Hera
6,174
617
50
5
2
190,974
4
W
Thoth
7,640
764
61
6
1
184,173
2
W
Gilgamesh
7,715
772
54
5
7
218,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role