Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gameover7
Bellona
Level 71
God Stats
14W - 9L
1,751 SR
Queue Stats
82W - 86L
1,687 Elo+
Party 1
The Morrigan
The Morrigan
SultadsGAY
The Morrigan
Level 128
God Stats
0W - 2L
1,490 SR
Queue Stats
140W - 120L
1,508 Elo+
Party 3
Neith
Neith
cykameme
Neith
Level 129
God Stats
8W - 6L
1,525 SR
Queue Stats
99W - 97L
1,544 Elo+
Party 3
Thanatos
Thanatos
rusty2324
Thanatos
Level 74
God Stats
1W - 6L
1,404 SR
Queue Stats
144W - 141L
1,601 Elo+
Party 1
Team Averages
Level 100
1,534 SR
1,568 Elo+

VS

Team Averages
Level 123
1,689 SR
1,672 Elo+
Cthulhu
Cthulhu
LordEpsilon
Cthulhu
Level 64
God Stats
7W - 2L
1,691 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 2
Chiron
Chiron
Raximo
Chiron
Level 152
God Stats
15W - 16L
1,564 SR
Queue Stats
204W - 201L
1,538 Elo+
Solo
Horus
Horus
T O Nacho1371
Horus
Level 153
God Stats
2W - 1L
1,778 SR
Queue Stats
47W - 24L
1,751 Elo+
Party 4
Nu Wa
Nu Wa
VictoriousSecret
Nu Wa
Level 101
God Stats
3W - 2L
1,522 SR
Queue Stats
40W - 33L
1,653 Elo+
Party 2
Kali
Kali
bonkpatrol
Kali
Level 144
God Stats
3W - 0L
1,888 SR
Queue Stats
48W - 26L
1,781 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
0 / 6 / 5
8,616
663
7,560
18,497
22,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Gameover7
Bellona
15
1 / 7 / 5
8,383
645
7,432
17,108
15,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
SultadsGAY
The Morrigan
15
2 / 7 / 3
8,475
652
11,537
9,539
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
cykameme
Neith
16
5 / 4 / 2
9,874
760
9,194
11,404
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
rusty2324
Thanatos
15
2 / 4 / 4
9,084
699
12,488
15,535
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordEpsilon
Cthulhu
17
5 / 1 / 15
10,276
790
7,205
15,121
18,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Raximo
Chiron
19
11 / 3 / 7
11,505
885
12,413
13,158
5,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 22
10,144
780
18,074
17,445
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 1 / 13
10,482
806
14,628
5,399
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 3 / 10
10,407
801
9,847
16,372
7,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
10
Kills
28
28
Deaths
10
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
5
0.42
L
Bellona
Gameover7
Bellona
1
7
5
0.5
W
Cthulhu
LordEpsilon
Cthulhu
5
1
15
12.5
W
Chiron
Raximo
Chiron
11
3
7
4.83
L
The Morrigan
SultadsGAY
The Morrigan
2
7
3
0.5
W
3
2
22
7
W
5
1
13
11.5
W
4
3
10
3
L
Neith
cykameme
Neith
5
4
2
1.5
L
Thanatos
rusty2324
Thanatos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,211
Damage
62,167
72,083
Taken
67,495
52,062
Mitigated
48,353
16,615
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,560
891
0
4,113
18,497
22,218
0
8,217
9,787
20,355
0
L
Bellona
Gameover7
Bellona
7,432
1,504
0
1,048
17,108
15,921
201
3,636
12,967
268
21,408
W
Cthulhu
LordEpsilon
Cthulhu
7,205
392
1,139
1,165
15,121
18,959
209
3,790
10,967
17,293
0
W
Chiron
Raximo
Chiron
12,413
5,038
1,394
2,487
13,158
5,754
2,203
4,698
8,247
0
53,465
L
The Morrigan
SultadsGAY
The Morrigan
11,537
2,631
0
749
9,539
2,573
0
2,888
6,207
27,621
1,810
W
18,074
7,829
4,101
5,617
17,445
13,591
692
2,820
14,316
0
30,640
W
14,628
4,315
0
378
5,399
2,067
3,374
1,344
3,964
50,791
0
W
9,847
3,249
0
7,286
16,372
7,982
1,482
5,078
10,724
0
33,354
L
Neith
cykameme
Neith
9,194
3,555
0
2,537
11,404
4,393
406
2,578
8,554
0
36,289
L
Thanatos
rusty2324
Thanatos
12,488
2,272
0
8,168
15,535
6,957
474
3,654
11,698
0
36,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
52,814
188
Minions Killed
264
0
Camps Cleared
0
1,094,932
Distance Traveled
1,366,952
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,616
663
13
1
0
222,927
1
L
Bellona
8,383
645
26
2
0
235,324
1
W
Cthulhu
10,276
790
15
1
0
268,035
4
W
Chiron
11,505
885
85
7
0
278,948
1
L
The Morrigan
8,475
652
55
4
0
202,816
0
W
Horus
10,144
780
21
2
0
292,438
0
W
Nu Wa
10,482
806
85
7
0
259,023
5
W
Kali
10,407
801
58
4
0
268,508
0
L
Neith
9,874
760
54
4
0
198,275
0
L
Thanatos
9,084
699
40
3
0
235,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role