Player Matchup

Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
Flamicken
Ganesha
Platinum III
Level 159
God Stats
24W - 13L
1,578 SR
Queue Stats
569W - 556L
1,858 MMR
Solo
Odin
Odin
Diamond V
JCrοs
Odin
Diamond V
Level 160
God Stats
2W - 1L
1,652 SR
Queue Stats
267W - 235L
1,941 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Olvatar
Sun Wukong
Platinum IV
Level 150
God Stats
14W - 6L
1,641 SR
Queue Stats
365W - 370L
1,845 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Zelluh
Hou Yi
Diamond IV
Level 156
God Stats
10W - 7L
1,606 SR
Queue Stats
124W - 98L
2,099 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,595 SR
1,849 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,532 SR
1,746 MMR
Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond IV
CaptainRunos
Camazotz
Diamond IV
Level 128
God Stats
17W - 16L
1,654 SR
Queue Stats
1,063W - 1,074L
2,066 MMR
Solo
Khepri
Khepri
Gold I
SinoxxsiS
Khepri
Gold I
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
226W - 213L
1,825 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Wolf0fEloStreet
Ah Muzen Cab
Platinum IV
Level 108
God Stats
1W - 1L
1,509 SR
Queue Stats
50W - 42L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
5 / 1 / 3
10,315
688
9,470
12,919
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Flamicken
Ganesha
13
2 / 4 / 12
8,824
588
4,275
12,637
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
JCrοs
Odin
16
5 / 2 / 7
9,494
633
9,579
8,970
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Olvatar
Sun Wukong
14
2 / 3 / 3
8,728
582
8,229
13,645
11,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Zelluh
Hou Yi
17
12 / 1 / 2
10,422
695
16,167
11,488
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetCliodhnaGeb

VS

Bans
ThothLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 6 / 4
8,434
562
9,513
11,209
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
 
Da Ji
13
3 / 4 / 2
7,753
517
7,304
9,901
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
CaptainRunos
Camazotz
14
2 / 3 / 3
8,322
555
11,552
15,563
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
SinoxxsiS
Khepri
10
0 / 4 / 7
6,778
452
3,268
10,784
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Wolf0fEloStreet
Ah Muzen Cab
12
2 / 9 / 3
7,530
502
6,267
13,866
2,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
26
Kills
11
11
Deaths
26
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
3
6.5
L
Raijin
 
Raijin
4
6
4
1
L
Da Ji
 
Da Ji
3
4
2
1
L
Camazotz
CaptainRunos
Camazotz
2
3
3
1.17
W
Ganesha
Flamicken
Ganesha
2
4
12
2
W
Odin
JCrοs
Odin
5
2
7
4.25
W
Sun Wukong
Olvatar
Sun Wukong
2
3
3
1.17
L
Khepri
SinoxxsiS
Khepri
0
4
7
0.88
L
Ah Muzen Cab
Wolf0fEloStreet
Ah Muzen Cab
2
9
3
0.39
W
Hou Yi
Zelluh
Hou Yi
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,720
Damage
37,904
59,659
Taken
61,323
30,642
Mitigated
24,583
24,567
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,470
1,639
148
5,711
12,919
4,596
1,506
4,101
8,704
86,992
0
L
Raijin
 
Raijin
9,513
1,114
0
1,769
11,209
2,774
0
2,782
8,427
44,942
0
L
Da Ji
 
Da Ji
7,304
1,585
0
631
9,901
3,380
0
3,171
6,730
0
55,241
L
Camazotz
CaptainRunos
Camazotz
11,552
3,121
0
9,285
15,563
7,246
0
2,286
13,277
0
52,772
W
Ganesha
Flamicken
Ganesha
4,275
818
2,026
2,436
12,637
6,999
0
2,562
8,874
16,341
2,066
W
Odin
JCrοs
Odin
9,579
2,738
0
2,495
8,970
4,303
157
1,113
7,750
0
60,504
W
Sun Wukong
Olvatar
Sun Wukong
8,229
1,500
0
6,584
13,645
11,372
0
985
11,914
0
54,975
L
Khepri
SinoxxsiS
Khepri
3,268
543
0
1,289
10,784
8,659
0
2,533
8,251
18,812
0
L
Ah Muzen Cab
Wolf0fEloStreet
Ah Muzen Cab
6,267
2,147
0
2,078
13,866
2,524
0
2,590
11,276
0
47,753
W
Hou Yi
Zelluh
Hou Yi
16,167
9,005
0
5,167
11,488
3,372
1,391
4,020
7,468
0
81,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
38,817
544
Minions Killed
421
0
Camps Cleared
0
1,556,976
Distance Traveled
1,483,944
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,315
688
170
11
0
327,993
4
L
Raijin
8,434
562
98
7
0
283,277
4
L
Da Ji
7,753
517
97
6
0
311,292
2
L
Camazotz
8,322
555
111
7
0
324,905
2
W
Ganesha
8,824
588
15
1
0
279,189
3
W
Odin
9,494
633
114
8
0
359,369
4
W
Sun Wukong
8,728
582
96
6
0
300,844
1
L
Khepri
6,778
452
33
2
0
296,899
3
L
Ah Muzen Cab
7,530
502
82
5
0
267,571
3
W
Hou Yi
10,422
695
149
10
0
289,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role