Player Matchup

Ares
Ares
ConvexKestrel40
Ares
Level 116
God Stats
6W - 2L
1,823 SR
Queue Stats
153W - 150L
1,532 Elo+
Party 3
Zeus
Zeus
LiningSHADOW96
Zeus
Level 81
God Stats
6W - 5L
1,620 SR
Queue Stats
284W - 280L
1,434 Elo+
Party 2
Chaac
Chaac
TwistedDrop7
Chaac
Level 86
God Stats
5W - 1L
1,822 SR
Queue Stats
133W - 128L
1,506 Elo+
Party 3
Izanami
Izanami
UnbilledWeevil6
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Xpertroach
Cthulhu
Level 44
God Stats
8W - 3L
1,625 SR
Queue Stats
117W - 124L
1,524 Elo+
Party 3
Team Averages
Level 90
1,678 SR
1,486 Elo+

VS

Team Averages
Level 94
1,421 SR
1,187 Elo+
Geb
Geb
AwesomnousPrime
Geb
Level 88
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 3L
1,126 Elo+
Party 1
Erlang Shen
Erlang Shen
I Shoku I
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,126 Elo+
Party 1
Heimdallr
Heimdallr
Noxxes
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,126 Elo+
Party 1
Sol
Sol
Sohnano
Sol
Level 128
God Stats
0W - 6L
1,285 SR
Queue Stats
202W - 211L
1,431 Elo+
Solo
Bellona
Bellona
Tim The Wolf
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 3
8,998
600
12,405
8,882
5,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 4
9,449
630
8,768
6,684
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 1
7,379
492
4,336
9,704
5,008
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 3
6,814
454
4,916
7,843
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Xpertroach
Cthulhu
10
0 / 3 / 1
6,556
437
5,120
9,758
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,582
439
3,196
12,476
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
I Shoku I
Erlang Shen
12
5 / 3 / 0
7,288
486
7,901
12,630
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Noxxes
Heimdallr
10
0 / 3 / 5
5,939
396
6,571
8,574
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
2 / 8 / 0
7,837
522
5,285
11,886
4,257
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Tim The Wolf
Bellona
13
1 / 2 / 0
7,320
488
4,955
7,281
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
8
8
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
12
0
3
13.5
L
Erlang Shen
I Shoku I
Erlang Shen
5
3
0
1.67
W
5
2
4
3.5
L
Heimdallr
Noxxes
Heimdallr
0
3
5
0.83
L
Sol
2
8
0
0.25
L
Bellona
Tim The Wolf
Bellona
1
2
0
0.5
W
1
1
1
1.5
W
0
2
3
0.75
W
Cthulhu
Xpertroach
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,545
Damage
27,908
42,871
Taken
52,847
20,783
Mitigated
25,938
11,196
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,196
286
334
5,709
12,476
5,474
375
6,150
6,326
21,480
0
W
12,405
229
0
2,612
8,882
5,150
77
2,096
6,751
40,459
0
L
Erlang Shen
I Shoku I
Erlang Shen
7,901
3,983
0
5,659
12,630
6,317
464
5,193
7,437
0
44,588
W
8,768
1,036
0
2,826
6,684
2,373
531
3,014
3,670
66,745
0
L
Heimdallr
Noxxes
Heimdallr
6,571
2,390
0
2,426
8,574
2,835
605
3,530
5,044
0
36,009
L
Sol
5,285
1,725
0
2,133
11,886
4,257
1,070
9,820
2,066
42,646
4,798
L
Bellona
Tim The Wolf
Bellona
4,955
2,955
0
1,774
7,281
7,055
364
1,600
5,681
0
39,954
W
4,336
601
0
1,930
9,704
5,008
0
0
9,299
0
37,592
W
4,916
3,093
0
2,171
7,843
1,906
434
1,421
6,422
0
47,966
W
Cthulhu
Xpertroach
Cthulhu
5,120
193
234
1,423
9,758
6,346
24
1,535
8,223
17,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
34,966
412
Minions Killed
331
0
Camps Cleared
0
1,445,208
Distance Traveled
1,350,987
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,582
439
20
1
0
292,873
6
W
Ares
8,998
600
62
4
0
325,263
0
L
Erlang Shen
7,288
486
72
5
0
311,714
2
W
Zeus
9,449
630
137
9
0
281,184
1
L
Heimdallr
5,939
396
68
5
0
274,232
1
L
Sol
7,837
522
92
6
0
236,504
1
L
Bellona
7,320
488
79
5
0
235,664
4
W
Chaac
7,379
492
92
6
0
281,160
0
W
Izanami
6,814
454
99
7
0
257,347
0
W
Cthulhu
6,556
437
22
1
0
300,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role