Player Matchup

Sol
Sol
Growlingggg
Sol
Level 123
God Stats
7W - 7L
1,546 SR
Queue Stats
109W - 148L
1,434 Elo+
Party 3
Neith
Neith
TOOMUCH9406
Neith
Level 120
God Stats
2W - 5L
1,468 SR
Queue Stats
136W - 174L
1,423 Elo+
Party 3
Sobek
Sobek
dubblub
Sobek
Level 92
God Stats
20W - 24L
1,444 SR
Queue Stats
918W - 934L
1,393 Elo+
Solo
Mulan
Mulan
irisiri
Mulan
Level 43
God Stats
18W - 17L
1,234 SR
Queue Stats
227W - 235L
1,406 Elo+
Party 3
Athena
Athena
xTOOxMuCHxSOuRx
Athena
Level 85
God Stats
5W - 6L
1,585 SR
Queue Stats
82W - 101L
1,482 Elo+
Party 3
Team Averages
Level 93
1,455 SR
1,428 Elo+

VS

Team Averages
Level 43
1,468 SR
1,331 Elo+
King Arthur
King Arthur
Avick99
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,352 Elo+
Party 2
Cliodhna
Cliodhna
JamLin
Cliodhna
Level 16
God Stats
1W - 3L
1,296 SR
Queue Stats
26W - 40L
1,333 Elo+
Party 1
Yemoja
Yemoja
McNuggetbutt
Yemoja
Level 61
God Stats
16W - 14L
1,286 SR
Queue Stats
152W - 180L
1,305 Elo+
Party 2
Olorun
Olorun
Shrewdd
Olorun
Level 38
God Stats
1W - 1L
1,759 SR
Queue Stats
25W - 41L
1,313 Elo+
Party 1
Apollo
Apollo
x9vr
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,070
707
5,726
5,427
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 3
5,710
571
4,162
5,440
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
dubblub
Sobek
11
3 / 0 / 0
6,460
646
4,826
7,330
6,021
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
irisiri
Mulan
10
4 / 1 / 4
6,305
631
3,629
4,954
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 4
5,816
582
3,531
6,292
4,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avick99
King Arthur
9
0 / 2 / 0
5,032
503
2,781
8,467
4,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
JamLin
Cliodhna
9
3 / 2 / 1
5,422
542
4,702
5,656
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
8
0 / 4 / 1
4,573
457
3,527
7,918
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Shrewdd
Olorun
7
1 / 5 / 0
4,657
466
2,164
6,194
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Apollo
x9vr
Apollo
7
1 / 4 / 2
4,560
456
3,586
6,557
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avick99
King Arthur
0
2
0
0
W
4
1
2
5
L
Cliodhna
JamLin
Cliodhna
3
2
1
1.75
L
Yemoja
0
4
1
0.13
L
Olorun
Shrewdd
Olorun
1
5
0
0.2
W
4
2
3
2.75
W
Sobek
dubblub
Sobek
3
0
0
3
W
Mulan
irisiri
Mulan
4
1
4
6
L
Apollo
x9vr
Apollo
1
4
2
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
16,760
29,443
Taken
34,792
16,563
Mitigated
13,239
11,514
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avick99
King Arthur
2,781
386
0
2,040
8,467
4,260
0
4,124
4,343
0
23,733
W
5,726
2,705
0
2,897
5,427
1,936
1,276
805
4,622
44,191
7,680
L
Cliodhna
JamLin
Cliodhna
4,702
888
0
229
5,656
1,713
0
2,128
3,528
0
27,703
L
Yemoja
3,527
1,005
285
1,225
7,918
3,506
0
2,180
5,738
17,333
0
L
Olorun
Shrewdd
Olorun
2,164
763
0
1,073
6,194
2,157
235
2,850
3,344
18,149
2,673
W
4,162
1,833
0
1,125
5,440
2,104
278
1,872
3,568
0
28,716
W
Sobek
dubblub
Sobek
4,826
772
0
3,863
7,330
6,021
0
0
7,330
33,519
0
W
Mulan
irisiri
Mulan
3,629
520
0
1,633
4,954
2,090
0
1,097
3,857
0
24,613
L
Apollo
x9vr
Apollo
3,586
2,654
0
1,798
6,557
1,603
140
2,085
4,472
0
19,627
W
3,531
683
377
1,619
6,292
4,412
0
1,655
4,637
19,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
24,244
323
Minions Killed
199
0
Camps Cleared
0
943,931
Distance Traveled
899,117
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,032
503
46
5
0
191,376
1
W
Sol
7,070
707
108
11
0
185,350
2
L
Cliodhna
5,422
542
51
5
0
233,662
0
L
Yemoja
4,573
457
19
2
0
168,987
2
L
Olorun
4,657
466
41
4
0
156,300
0
W
Neith
5,710
571
47
5
0
179,154
0
W
Sobek
6,460
646
77
8
0
178,317
1
W
Mulan
6,305
631
47
5
0
207,977
0
L
Apollo
4,560
456
42
4
0
148,792
0
W
Athena
5,816
582
44
4
0
193,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role