Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HisokaFlow
Tsukuyomi
Level 68
God Stats
8W - 13L
1,479 SR
Queue Stats
153W - 189L
1,424 Elo+
Party 1
Janus
Janus
Maquar
Janus
Level 89
God Stats
0W - 2L
1,399 SR
Queue Stats
26W - 34L
1,473 Elo+
Party 1
Team Averages
Level 92
1,459 SR
1,466 Elo+

VS

Team Averages
Level 118
1,703 SR
1,503 Elo+
Chang'e
Chang'e
Darkstalker989
Chang'e
Level 136
God Stats
6W - 2L
1,726 SR
Queue Stats
38W - 44L
1,492 Elo+
Party 2
Bacchus
Bacchus
PandaBubbles13TV
Bacchus
Level 68
God Stats
5W - 3L
1,682 SR
Queue Stats
13W - 10L
1,511 Elo+
Party 2
Skadi
Skadi
keithb558
Skadi
Level 149
God Stats
9W - 6L
1,700 SR
Queue Stats
45W - 42L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 5 / 0
8,325
694
5,769
14,821
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
HisokaFlow
Tsukuyomi
11
0 / 5 / 1
7,344
612
8,813
12,147
4,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Maquar
Janus
11
0 / 6 / 1
7,366
614
5,303
8,937
2,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
9,565
797
12,559
8,684
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 13
9,290
774
3,993
12,340
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
keithb558
Skadi
14
9 / 0 / 7
9,878
823
15,315
4,670
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
0
0.2
W
6
1
9
10.5
L
Tsukuyomi
HisokaFlow
Tsukuyomi
0
5
1
0.1
L
Janus
Maquar
Janus
0
6
1
0.08
W
1
0
13
7.5
W
Skadi
keithb558
Skadi
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
31,867
35,905
Taken
25,694
18,980
Mitigated
18,815
3,729
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,769
345
0
2,402
14,821
12,226
0
6,913
7,908
24,923
0
W
12,559
991
3,553
5,749
8,684
2,871
568
3,869
4,815
42,655
0
L
Tsukuyomi
HisokaFlow
Tsukuyomi
8,813
2,175
0
364
12,147
4,509
0
6,219
5,928
0
26,735
L
Janus
Maquar
Janus
5,303
398
62
901
8,937
2,245
0
3,911
5,026
20,912
0
W
3,993
280
268
1,766
12,340
14,077
260
4,868
7,472
8,818
0
W
Skadi
keithb558
Skadi
15,315
7,088
0
492
4,670
1,867
917
2,471
2,199
0
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,035
Gold Earned
28,733
134
Minions Killed
156
4
Camps Cleared
6
652,537
Distance Traveled
731,389
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,325
694
47
4
1
218,331
1
W
Chang'e
9,565
797
66
6
3
243,482
3
L
Tsukuyomi
7,344
612
47
4
2
219,067
2
L
Janus
7,366
614
40
3
1
215,139
2
W
Bacchus
9,290
774
15
1
0
256,985
4
W
Skadi
9,878
823
75
6
3
230,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role