Player Matchup

Fenrir
Fenrir
Bu11etClub4Life
Fenrir
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
270W - 238L
1,590 Elo+
Party 2
Anubis
Anubis
DaZe Max
Anubis
Level 145
God Stats
24W - 22L
1,790 SR
Queue Stats
411W - 395L
1,563 Elo+
Party 2
Izanami
Izanami
ToOreosOneCup
Izanami
Level 160
God Stats
6W - 10L
1,443 SR
Queue Stats
157W - 191L
1,454 Elo+
Party 2
Team Averages
Level 154
1,578 SR
1,536 Elo+

VS

Team Averages
Level 65
1,819 SR
1,416 Elo+
Danzaburou
Danzaburou
Wyseguy03
Danzaburou
Level 66
God Stats
1W - 1L
1,807 SR
Queue Stats
1W - 7L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Wyseguy03
Cthulhu
Level 66
God Stats
4W - 3L
1,871 SR
Queue Stats
50W - 60L
1,436 Elo+
Party 1
Chaac
Chaac
mb5nic
Chaac
Level 63
God Stats
7W - 7L
1,779 SR
Queue Stats
37W - 49L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 15
9,311
846
9,380
10,436
7,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
DaZe Max
Anubis
17
12 / 0 / 10
10,934
994
17,459
9,343
4,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
14
8 / 2 / 13
9,886
899
11,169
7,377
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Wyseguy03
Danzaburou
12
3 / 10 / 3
7,919
720
2,900
12,385
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Wyseguy03
Cthulhu
11
3 / 7 / 2
8,100
736
9,755
15,839
17,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
mb5nic
Chaac
10
1 / 8 / 4
7,418
674
5,392
17,193
12,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
25
Kills
7
7
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
W
Anubis
DaZe Max
Anubis
12
0
10
17
W
Izanami
8
2
13
7.25
L
Danzaburou
Wyseguy03
Danzaburou
3
10
3
0.45
L
Cthulhu
Wyseguy03
Cthulhu
3
7
2
0.57
L
Chaac
mb5nic
Chaac
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,008
Damage
18,047
27,156
Taken
45,417
15,089
Mitigated
32,813
7,546
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,380
2,206
0
2,377
10,436
7,247
0
4,846
5,590
0
26,908
W
Anubis
DaZe Max
Anubis
17,459
962
0
4,706
9,343
4,577
389
3,586
5,757
47,341
0
W
Izanami
11,169
7,656
0
463
7,377
3,265
2,221
2,330
5,047
0
36,778
L
Danzaburou
Wyseguy03
Danzaburou
2,900
1,092
0
367
12,385
3,076
432
5,616
6,769
0
9,899
L
Cthulhu
Wyseguy03
Cthulhu
9,755
691
473
959
15,839
17,355
0
6,354
9,485
24,522
0
L
Chaac
mb5nic
Chaac
5,392
1,359
260
3,958
17,193
12,382
408
5,507
11,686
0
17,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
23,437
164
Minions Killed
72
9
Camps Cleared
1
590,382
Distance Traveled
503,515
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,311
846
26
2
5
209,064
4
W
Anubis
10,934
994
85
8
2
191,051
1
W
Izanami
9,886
899
53
5
2
190,267
1
L
Danzaburou
7,919
720
11
1
0
138,746
0
L
Cthulhu
8,100
736
40
4
1
180,601
4
L
Chaac
7,418
674
21
2
0
184,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role