Player Matchup

Achilles
Achilles
Gold III
ItIsJohnny
Achilles
Gold III
Level 113
God Stats
10W - 8L
1,445 SR
Queue Stats
58W - 64L
1,534 MMR
Party 2
Bakasura
Bakasura
Silver II
MeBanearonALV
Bakasura
Silver II
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
116W - 116L
1,500 MMR
Solo
He Bo
He Bo
Gold II
MyVinylScratch
He Bo
Gold II
Level 159
God Stats
4W - 4L
1,545 SR
Queue Stats
403W - 403L
1,519 MMR
Party 2
Nox
Nox
Gold III
im7erenade
Nox
Gold III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 109L
1,514 MMR
Solo
Hou Yi
Hou Yi
Gold IV
tacolord15
Hou Yi
Gold IV
Level 102
God Stats
6W - 3L
1,627 SR
Queue Stats
87W - 85L
1,528 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,523 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,564 SR
1,517 MMR
Rama
Rama
Gold V
BonzaTiger
Rama
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 176L
1,481 MMR
Solo
Bellona
Bellona
Gold IV
DSCranick
Bellona
Gold IV
Level 100
God Stats
6W - 6L
1,596 SR
Queue Stats
80W - 88L
1,435 MMR
Party 1
Tiamat
Tiamat
Silver II
Jerisleif
Tiamat
Silver II
Level 58
God Stats
0W - 6L
1,500 SR
Queue Stats
264W - 301L
1,538 MMR
Solo
Cabrakan
Cabrakan
Gold IV
bîsbane
Cabrakan
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,482 MMR
Solo
Set
Set
Gold II
vTraw
Set
Gold II
Level 91
God Stats
31W - 24L
1,726 SR
Queue Stats
108W - 108L
1,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItIsJohnny
Achilles
16
1 / 1 / 3
10,119
595
9,415
13,120
10,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
MeBanearonALV
Bakasura
19
10 / 2 / 5
11,667
686
9,951
13,020
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 0 / 8
10,327
607
12,445
8,406
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 9
8,918
525
4,976
8,167
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
tacolord15
Hou Yi
16
5 / 2 / 3
10,093
594
8,323
11,260
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ShivaAgniIzanamiCliodhna

VS

Bans
ThothAtlasArtioSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,291
488
4,181
11,029
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DSCranick
Bellona
14
1 / 3 / 1
8,256
486
7,628
15,073
15,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Jerisleif
Tiamat
12
1 / 7 / 1
7,507
442
4,894
11,058
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
bîsbane
Cabrakan
11
1 / 4 / 1
7,681
452
3,657
11,749
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
vTraw
Set
15
1 / 2 / 3
8,579
505
7,565
12,124
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
4
5
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Bellona
DSCranick
Bellona
1
3
1
0.5
W
Achilles
ItIsJohnny
Achilles
1
1
3
2.5
L
Tiamat
Jerisleif
Tiamat
1
7
1
0.21
W
Bakasura
MeBanearonALV
Bakasura
10
2
5
6.25
W
4
0
8
8
L
Cabrakan
bîsbane
Cabrakan
1
4
1
0.38
W
2
0
9
6.5
W
Hou Yi
tacolord15
Hou Yi
5
2
3
3.25
L
Set
vTraw
Set
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,110
Damage
27,925
53,973
Taken
61,033
28,840
Mitigated
39,602
19,403
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,181
2,973
0
3,327
11,029
2,477
1,604
905
9,769
0
62,273
L
Bellona
DSCranick
Bellona
7,628
2,834
0
4,945
15,073
15,554
0
2,626
12,061
109
52,825
W
Achilles
ItIsJohnny
Achilles
9,415
1,840
0
4,942
13,120
10,138
754
1,213
11,907
0
65,369
L
Tiamat
Jerisleif
Tiamat
4,894
563
0
1,928
11,058
5,393
78
5,279
4,904
38,362
0
W
Bakasura
MeBanearonALV
Bakasura
9,951
6,862
0
3,725
13,020
5,554
0
2,315
10,705
0
88,238
W
12,445
837
0
3,089
8,406
2,889
1,255
2,713
5,693
63,818
0
L
Cabrakan
bîsbane
Cabrakan
3,657
837
0
1,142
11,749
9,980
0
5,573
5,939
17,474
0
W
4,976
843
0
2,220
8,167
6,762
356
2,557
5,349
18,027
0
W
Hou Yi
tacolord15
Hou Yi
8,323
4,607
0
5,427
11,260
3,497
2,081
1,291
9,969
0
78,477
L
Set
vTraw
Set
7,565
2,104
0
884
12,124
6,198
0
2,531
8,928
0
71,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,124
Gold Earned
40,314
574
Minions Killed
462
0
Camps Cleared
0
1,778,037
Distance Traveled
1,598,224
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,291
488
118
7
0
286,278
6
L
Bellona
8,256
486
113
7
0
339,025
2
W
Achilles
10,119
595
133
8
0
363,267
6
L
Tiamat
7,507
442
82
5
0
306,234
4
W
Bakasura
11,667
686
166
10
0
429,571
1
W
He Bo
10,327
607
126
7
0
354,664
13
L
Cabrakan
7,681
452
20
1
0
310,149
5
W
Nox
8,918
525
31
2
0
320,762
5
W
Hou Yi
10,093
594
118
7
0
309,773
5
L
Set
8,579
505
129
8
0
356,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role