Player Matchup

Cupid
Cupid
Babaloo8
Cupid
Level 94
God Stats
23W - 16L
1,510 SR
Queue Stats
176W - 225L
1,438 Elo+
Solo
Chronos
Chronos
GrimeyChaos
Chronos
Level 121
God Stats
3W - 3L
1,392 SR
Queue Stats
22W - 23L
1,423 Elo+
Party 1
Shiva
Shiva
Grimeysmurfy
Shiva
Level 40
God Stats
5W - 1L
1,334 SR
Queue Stats
23W - 25L
1,390 Elo+
Party 1
Team Averages
Level 85
1,412 SR
1,417 Elo+

VS

Team Averages
Level 127
1,590 SR
1,590 Elo+
Ymir
Ymir
Aidler
Ymir
Level 101
God Stats
0W - 2L
1,292 SR
Queue Stats
169W - 170L
1,568 Elo+
Party 2
Thoth
Thoth
FacePump 602
Thoth
Level 160
God Stats
25W - 33L
1,499 SR
Queue Stats
1,036W - 996L
1,616 Elo+
Party 2
Neith
Neith
what_happenned
Neith
Level 120
God Stats
4W - 8L
1,978 SR
Queue Stats
47W - 45L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Babaloo8
Cupid
11
2 / 1 / 1
7,115
712
4,458
4,663
1,411
Short Bow

Short Bow

+15%
Attack Speed

Chronos
GrimeyChaos
Chronos
12
1 / 1 / 3
7,086
709
10,369
8,398
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 2 / 3
7,214
721
6,487
9,992
4,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aidler
Ymir
11
0 / 0 / 3
6,773
677
3,009
11,058
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 1
6,607
661
6,830
7,388
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 2
6,581
658
6,316
6,526
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aidler
Ymir
0
0
3
1.5
W
Cupid
Babaloo8
Cupid
2
1
1
2.5
L
2
4
1
0.63
W
Chronos
GrimeyChaos
Chronos
1
1
3
2.5
W
3
2
3
2.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
16,155
23,053
Taken
24,972
8,095
Mitigated
12,470
8,122
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aidler
Ymir
3,009
278
0
2,372
11,058
7,983
0
4,207
6,851
8,168
0
W
Cupid
Babaloo8
Cupid
4,458
1,252
884
1,405
4,663
1,411
930
2,611
2,052
0
26,842
L
6,830
272
0
1,150
7,388
2,255
0
3,192
4,196
29,595
0
W
Chronos
GrimeyChaos
Chronos
10,369
3,287
0
1,628
8,398
2,364
42
4,560
3,838
27,824
0
W
6,487
618
493
3,712
9,992
4,320
0
3,044
6,948
0
19,518
L
6,316
2,428
0
902
6,526
2,232
0
3,402
3,124
0
12,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,415
Gold Earned
19,961
114
Minions Killed
84
6
Camps Cleared
2
577,432
Distance Traveled
477,215
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,773
677
13
1
0
177,501
2
W
Cupid
7,115
712
48
5
3
184,648
1
L
Thoth
6,607
661
51
5
2
162,358
2
W
Chronos
7,086
709
46
5
2
181,116
2
W
Shiva
7,214
721
20
2
1
211,668
2
L
Neith
6,581
658
20
2
0
137,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role