Player Matchup

Hou Yi
Hou Yi
Bronze III
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Hou Yi
Bronze III
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,500 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 109
1,422 SR
1,365 MMR
Agni
Agni
Bronze V
skull6black6
Agni
Bronze V
Level 109
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 4L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
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Hou Yi
11
3 / 0 / 0
6,027
1,205
3,424
4,891
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetIzanamiUllrBakasuraShiva

VS

Bans
ThothSkadiCliodhnaAh Muzen CabHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,679
936
2,726
4,230
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hou Yi
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Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,424
Damage
2,726
4,891
Taken
4,230
2,155
Mitigated
1,204
1,536
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,726
572
0
1,050
4,230
1,204
0
300
3,930
18,515
0
W
Hou Yi
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Hou Yi
3,424
1,779
0
1,536
4,891
2,155
467
2,752
1,903
0
25,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,027
Gold Earned
4,679
58
Minions Killed
34
4
Camps Cleared
2
96,611
Distance Traveled
121,567
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,679
936
34
7
2
121,567
2
W
Hou Yi
6,027
1,205
58
12
4
96,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role