Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Celestialsniper
Scylla
Level 154
God Stats
9W - 4L
1,668 SR
Queue Stats
527W - 298L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
Rrab
Sylvanus
Level 120
God Stats
6W - 3L
1,312 SR
Queue Stats
179W - 83L
1,592 Elo+
Party 2
Vulcan
Vulcan
SmellyBaka
Vulcan
Level 45
God Stats
225W - 79L
1,731 SR
Queue Stats
595W - 273L
1,662 Elo+
Party 2
Bastet
Bastet
TouchMyPrivates
Bastet
Level 13
God Stats
96W - 42L
1,701 SR
Queue Stats
335W - 126L
1,632 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,608 Elo+

VS

Team Averages
Level 64
1,486 SR
1,580 Elo+
Nu Wa
Nu Wa
LadySnowflare
Nu Wa
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,529 Elo+
Party 3
Ullr
Ullr
Macklenone
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,605 Elo+
Party 3
King Arthur
King Arthur
MrLBrobot
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,813 Elo+
Party 3
Bacchus
Bacchus
TBonkerz
Bacchus
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
418W - 461L
1,520 Elo+
Party 1
Nox
Nox
karmandy
Nox
Level 29
God Stats
7W - 11L
1,430 SR
Queue Stats
103W - 109L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 1 / 13
11,822
1,182
23,606
10,193
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 0 / 13
12,239
1,224
14,631
5,193
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Rrab
Sylvanus
16
1 / 1 / 20
10,745
1,075
7,867
13,393
16,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
SmellyBaka
Vulcan
16
4 / 2 / 11
10,456
1,046
14,556
7,248
2,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 14
9,947
995
5,146
9,295
4,534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

273

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
10,277
1,028
14,411
14,744
4,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 10 / 4
9,335
934
9,725
16,910
5,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MrLBrobot
King Arthur
15
0 / 3 / 4
9,182
918
5,248
14,335
14,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
TBonkerz
Bacchus
15
0 / 6 / 4
9,159
916
5,952
15,324
20,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 5 / 1
9,851
985
7,399
10,784
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
27
Kills
5
5
Deaths
27
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
13
15.5
W
10
0
13
16.5
L
3
3
1
1.17
L
0
10
4
0.2
L
King Arthur
MrLBrobot
King Arthur
0
3
4
0.67
W
Sylvanus
Rrab
Sylvanus
1
1
20
11
W
Vulcan
SmellyBaka
Vulcan
4
2
11
4.75
L
Bacchus
TBonkerz
Bacchus
0
6
4
0.33
W
3
1
14
10
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,806
Damage
42,735
45,322
Taken
72,097
29,017
Mitigated
49,658
12,106
Healing
1,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,606
10,002
0
2,444
10,193
3,987
0
8,324
1,869
0
50,090
W
14,631
818
123
1,236
5,193
2,044
0
3,716
1,477
53,111
0
L
14,411
3,044
165
972
14,744
4,909
0
6,788
7,956
38,085
0
L
9,725
4,385
0
224
16,910
5,737
0
9,142
7,768
0
28,948
L
King Arthur
MrLBrobot
King Arthur
5,248
996
0
0
14,335
14,362
0
7,574
6,761
0
13,944
W
Sylvanus
Rrab
Sylvanus
7,867
1,490
3,144
4,580
13,393
16,005
0
5,285
8,108
11,404
0
W
Vulcan
SmellyBaka
Vulcan
14,556
3,795
0
0
7,248
2,447
0
4,805
2,443
33,341
0
L
Bacchus
TBonkerz
Bacchus
5,952
446
0
0
15,324
20,459
0
7,228
8,096
10,799
0
W
5,146
2,815
0
579
9,295
4,534
0
5,632
3,663
0
6,973
L
7,399
1,011
0
250
10,784
4,191
0
6,322
4,462
40,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
47,804
225
Minions Killed
214
8
Camps Cleared
4
953,666
Distance Traveled
863,345
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,822
1,182
64
6
5
184,029
2
W
Scylla
12,239
1,224
110
11
1
189,378
1
L
Nu Wa
10,277
1,028
52
5
1
164,772
0
L
Ullr
9,335
934
39
4
2
160,986
0
L
King Arthur
9,182
918
25
3
0
206,933
0
W
Sylvanus
10,745
1,075
5
1
1
176,215
4
W
Vulcan
10,456
1,046
42
4
0
196,892
0
L
Bacchus
9,159
916
12
1
0
167,479
0
W
Bastet
9,947
995
4
0
1
207,152
0
L
Nox
9,851
985
86
9
1
163,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role