Player Matchup

Bastet
Bastet
AngryRAMSFan
Bastet
Level 123
God Stats
4W - 6L
1,262 SR
Queue Stats
16W - 32L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoopleBoople
Cu Chulainn
Level 152
God Stats
0W - 1L
1,528 SR
Queue Stats
20W - 25L
1,541 Elo+
Party 3
Artio
Artio
IILemur
Artio
Level 157
God Stats
4W - 2L
1,375 SR
Queue Stats
801W - 740L
1,501 Elo+
Party 1
Zeus
Zeus
RadJaguar
Zeus
Level 144
God Stats
4W - 8L
1,185 SR
Queue Stats
147W - 113L
1,509 Elo+
Party 1
Artemis
Artemis
TheMilkMoustache
Artemis
Level 100
God Stats
5W - 4L
1,666 SR
Queue Stats
26W - 22L
1,636 Elo+
Party 3
Team Averages
Level 135
1,403 SR
1,503 Elo+

VS

Team Averages
Level 77
1,583 SR
1,493 Elo+
Agni
Agni
B10skullZ
Agni
Level 69
God Stats
4W - 4L
1,535 SR
Queue Stats
245W - 249L
1,432 Elo+
Party 2
Shiva
Shiva
Berserker184775
Shiva
Level 97
God Stats
96W - 48L
1,620 SR
Queue Stats
644W - 574L
1,549 Elo+
Party 2
Eset
Eset
King1Stomp
Eset
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 95L
1,521 Elo+
Solo
Danzaburou
Danzaburou
MrGibby_86
Danzaburou
Level 132
God Stats
41W - 33L
1,558 SR
Queue Stats
410W - 370L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
Polow Da Don
Ne Zha
Level 35
God Stats
3W - 0L
1,702 SR
Queue Stats
18W - 24L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 4 / 5
9,651
483
10,237
18,019
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
DoopleBoople
Cu Chulainn
17
3 / 6 / 2
10,598
530
14,072
18,498
11,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
IILemur
Artio
14
2 / 5 / 11
9,793
490
5,477
18,322
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
15
4 / 7 / 6
9,880
494
12,027
12,694
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 4 / 7
9,060
453
4,015
11,190
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
7 / 7 / 4
10,101
505
9,203
11,403
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 0 / 11
11,494
575
13,271
15,320
15,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 10
9,717
486
7,455
10,933
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MrGibby_86
Danzaburou
16
4 / 2 / 11
9,887
494
13,069
13,242
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
20
6 / 3 / 8
12,768
638
12,552
16,789
7,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
16
Kills
26
26
Deaths
16
31
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
4
5
1.88
W
Agni
7
7
4
1.29
W
6
0
11
11.5
L
Cu Chulainn
DoopleBoople
Cu Chulainn
3
6
2
0.67
L
Artio
IILemur
Artio
2
5
11
1.5
W
3
4
10
2
W
Danzaburou
MrGibby_86
Danzaburou
4
2
11
4.75
W
Ne Zha
6
3
8
3.33
L
Zeus
4
7
6
1
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
55,550
78,723
Taken
67,687
42,260
Mitigated
36,300
13,736
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,237
2,292
0
4,809
18,019
5,136
0
3,853
13,948
0
67,856
W
Agni
9,203
564
0
876
11,403
3,834
62
3,182
8,221
41,774
0
W
13,271
2,528
1,342
4,654
15,320
15,290
930
2,382
12,938
0
63,933
L
Cu Chulainn
DoopleBoople
Cu Chulainn
14,072
2,542
0
797
18,498
11,595
718
2,093
16,333
0
81,325
L
Artio
IILemur
Artio
5,477
388
310
4,010
18,322
19,578
200
4,627
13,430
17,883
0
W
7,455
1,044
321
3,168
10,933
4,604
885
3,421
7,512
31,343
0
W
Danzaburou
MrGibby_86
Danzaburou
13,069
5,657
854
4,770
13,242
4,706
1,723
3,983
9,259
0
61,051
W
Ne Zha
12,552
1,937
0
5,384
16,789
7,866
3,365
4,536
12,253
0
124,455
L
Zeus
12,027
821
0
1,753
12,694
3,119
495
3,467
9,007
56,860
0
L
4,015
807
0
2,057
11,190
2,832
672
1,795
9,347
0
53,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
53,967
455
Minions Killed
563
0
Camps Cleared
0
1,773,291
Distance Traveled
1,961,073
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,651
483
94
5
0
382,747
8
W
Agni
10,101
505
83
4
0
358,506
6
W
Shiva
11,494
575
115
6
0
421,793
3
L
Cu Chulainn
10,598
530
145
7
0
327,593
2
L
Artio
9,793
490
15
1
0
375,783
3
W
Eset
9,717
486
64
3
0
382,719
1
W
Danzaburou
9,887
494
93
5
0
363,685
6
W
Ne Zha
12,768
638
208
10
0
434,370
2
L
Zeus
9,880
494
99
5
0
326,345
11
L
Artemis
9,060
453
102
5
0
360,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role