Player Matchup

Danzaburou
Danzaburou
Duece Gaming
Danzaburou
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
427W - 372L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
LeGiT KiLL Sh0t
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
Sickk Steeze
Mercury
Level 122
God Stats
2W - 1L
1,775 SR
Queue Stats
28W - 38L
1,534 Elo+
Party 2
Cerberus
Cerberus
Skillz Bacon
Cerberus
Level 143
God Stats
1W - 2L
1,562 SR
Queue Stats
138W - 118L
1,597 Elo+
Party 3
Eset
Eset
Sleepy Jinn
Eset
Level 155
God Stats
0W - 2L
1,225 SR
Queue Stats
309W - 238L
1,542 Elo+
Party 3
Team Averages
Level 130
1,513 SR
1,545 Elo+

VS

Team Averages
Level 125
1,478 SR
1,516 Elo+
Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AlexHall
Eset
Level 89
God Stats
27W - 27L
1,573 SR
Queue Stats
27W - 27L
1,546 Elo+
Party 1
Susano
Susano
DudemanPretzel
Susano
Level 125
God Stats
1W - 1L
1,296 SR
Queue Stats
11W - 12L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Maseon
Cernunnos
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 27L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
pac430hes
Sylvanus
Level 149
God Stats
9W - 11L
1,521 SR
Queue Stats
223W - 238L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duece Gaming
Danzaburou
10
0 / 2 / 2
5,613
561
2,833
6,294
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LeGiT KiLL Sh0t
Sun Wukong
9
0 / 1 / 0
4,869
487
870
4,651
1,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Sickk Steeze
Mercury
10
5 / 4 / 0
6,218
622
6,400
7,290
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Skillz Bacon
Cerberus
7
1 / 5 / 1
4,996
500
2,438
11,114
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 2
4,961
496
3,117
6,348
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 2 / 4
6,255
626
4,364
4,719
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
10
5 / 2 / 5
5,888
589
3,538
4,281
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 6
6,826
683
4,814
6,170
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Maseon
Cernunnos
11
5 / 1 / 3
6,758
676
8,730
7,160
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
pac430hes
Sylvanus
11
0 / 1 / 5
6,136
614
5,068
7,426
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
18
18
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
4
2
W
Eset
5
2
5
3.75
W
6
1
6
9
L
Danzaburou
Duece Gaming
Danzaburou
0
2
2
0.5
L
Sun Wukong
LeGiT KiLL Sh0t
Sun Wukong
0
1
0
0
W
Cernunnos
Maseon
Cernunnos
5
1
3
6.5
L
Mercury
Sickk Steeze
Mercury
5
4
0
1.25
L
Cerberus
Skillz Bacon
Cerberus
1
5
1
0.3
L
0
6
2
0.17
W
Sylvanus
pac430hes
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
26,514
35,697
Taken
29,756
13,064
Mitigated
12,842
7,815
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,364
437
0
770
4,719
1,395
150
1,753
2,966
34,543
0
W
Eset
3,538
89
360
1,078
4,281
1,206
410
426
3,855
15,064
0
W
4,814
1,212
0
2,513
6,170
1,937
0
1,578
4,592
0
37,728
L
Danzaburou
Duece Gaming
Danzaburou
2,833
1,669
0
1,841
6,294
1,454
0
1,184
4,895
0
34,593
L
Sun Wukong
LeGiT KiLL Sh0t
Sun Wukong
870
78
0
795
4,651
1,976
0
1,955
2,666
0
19,435
W
Cernunnos
Maseon
Cernunnos
8,730
4,501
0
3,951
7,160
2,312
668
789
6,371
0
43,514
L
Mercury
Sickk Steeze
Mercury
6,400
3,872
0
1,358
7,290
2,491
0
2,585
4,675
0
27,388
L
Cerberus
Skillz Bacon
Cerberus
2,438
91
199
2,822
11,114
5,337
0
3,852
7,030
6,742
0
L
3,117
367
0
800
6,348
1,806
0
2,212
4,016
27,131
0
W
Sylvanus
pac430hes
Sylvanus
5,068
1,381
211
3,001
7,426
5,992
545
1,009
6,417
24,921
7,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
31,863
224
Minions Killed
337
0
Camps Cleared
0
971,025
Distance Traveled
987,274
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,255
626
67
7
0
192,326
2
W
Eset
5,888
589
34
3
0
213,406
7
W
Susano
6,826
683
70
7
0
233,664
3
L
Danzaburou
5,613
561
70
7
0
182,524
1
L
Sun Wukong
4,869
487
35
4
0
201,280
3
W
Cernunnos
6,758
676
76
8
0
200,283
3
L
Mercury
6,218
622
50
5
0
215,759
3
L
Cerberus
4,996
500
19
2
0
190,939
3
L
Eset
4,961
496
50
5
0
180,523
3
W
Sylvanus
6,136
614
90
9
0
147,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role