Player Matchup

King Arthur
King Arthur
ALMONDSTUFF
King Arthur
Level 48
God Stats
4W - 8L
1,139 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Ra
Ra
CJM Connor
Ra
Level 5
God Stats
0W - 1L
1,476 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LIMESTUFF
Xing Tian
Level 68
God Stats
11W - 13L
1,500 SR
Queue Stats
45W - 58L
1,250 Elo+
Party 2
Thanatos
Thanatos
T kreme T
Thanatos
Level 38
God Stats
2W - 6L
1,357 SR
Queue Stats
39W - 47L
1,221 Elo+
Party 2
Neith
Neith
dveg__o
Neith
Level 101
God Stats
3W - 4L
1,478 SR
Queue Stats
434W - 469L
1,388 Elo+
Solo
Team Averages
Level 52
1,390 SR
1,372 Elo+

VS

Team Averages
Level 98
1,588 SR
1,421 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dwreckless421
Hou Yi
Level 143
God Stats
11W - 11L
1,762 SR
Queue Stats
475W - 515L
1,446 Elo+
Solo
Thor
Thor
ElSan-56445
Thor
Level 17
God Stats
2W - 2L
1,713 SR
Queue Stats
13W - 22L
1,331 Elo+
Party 1
Merlin
Merlin
nachonahuel1
Merlin
Level 127
God Stats
8W - 13L
1,466 SR
Queue Stats
327W - 390L
1,431 Elo+
Party 1
Chaac
Chaac
xking5223x
Chaac
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 237L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALMONDSTUFF
King Arthur
10
3 / 2 / 1
6,102
610
5,727
7,535
3,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,199
420
2,793
4,914
691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
LIMESTUFF
Xing Tian
7
0 / 1 / 1
4,862
486
2,037
10,290
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
T kreme T
Thanatos
8
0 / 4 / 0
4,881
488
2,601
6,907
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
dveg__o
Neith
11
1 / 0 / 0
5,902
590
1,919
3,459
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 4
5,913
591
4,008
5,928
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 0 / 0
5,630
563
6,738
6,401
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 3 / 3
5,978
598
3,082
7,950
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
0 / 0 / 2
6,017
602
2,215
3,161
998
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
10
3 / 2 / 0
5,899
590
4,263
8,329
4,145
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
4
3
L
King Arthur
ALMONDSTUFF
King Arthur
3
2
1
1.75
L
0
4
0
0
W
4
0
0
4
W
3
3
3
1.5
L
Xing Tian
LIMESTUFF
Xing Tian
0
1
1
0.5
L
Thanatos
T kreme T
Thanatos
0
4
0
0
L
Neith
dveg__o
Neith
1
0
0
1
W
Merlin
0
0
2
1
W
Chaac
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
20,306
33,105
Taken
31,769
12,080
Mitigated
12,753
11,634
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,008
1,075
1,141
2,510
5,928
3,139
0
1,900
4,028
23,541
0
L
King Arthur
ALMONDSTUFF
King Arthur
5,727
1,470
0
1,425
7,535
3,971
243
0
7,535
1,114
29,314
L
2,793
659
183
941
4,914
691
0
441
4,473
13,056
0
W
6,738
3,439
0
3,068
6,401
1,907
582
2,100
4,301
0
33,602
W
3,082
513
0
951
7,950
2,564
0
955
6,995
0
32,602
L
Xing Tian
LIMESTUFF
Xing Tian
2,037
216
929
2,664
10,290
3,655
0
3,238
7,052
13,452
0
L
Thanatos
T kreme T
Thanatos
2,601
413
0
3,912
6,907
2,490
0
835
6,072
0
28,360
L
Neith
dveg__o
Neith
1,919
607
0
1,580
3,459
1,273
0
1,709
1,750
0
37,689
W
Merlin
2,215
76
0
1,779
3,161
998
392
0
3,161
37,730
0
W
Chaac
4,263
1,000
0
2,778
8,329
4,145
438
149
8,180
0
22,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,946
Gold Earned
29,437
234
Minions Killed
267
0
Camps Cleared
0
957,699
Distance Traveled
1,003,574
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,913
591
39
4
0
184,401
4
L
King Arthur
6,102
610
58
6
0
194,217
2
L
Ra
4,199
420
18
2
0
152,563
2
W
Hou Yi
5,630
563
48
5
0
189,450
0
W
Thor
5,978
598
58
6
0
213,353
1
L
Xing Tian
4,862
486
16
2
0
193,372
2
L
Thanatos
4,881
488
57
6
0
206,962
2
L
Neith
5,902
590
85
9
0
210,585
5
W
Merlin
6,017
602
74
7
0
207,373
3
W
Chaac
5,899
590
48
5
0
208,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role