Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MilkWRLD69
Danzaburou
Level 89
God Stats
11W - 7L
1,549 SR
Queue Stats
60W - 62L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
OptimalTheGenius
Ne Zha
Level 8
God Stats
9W - 4L
1,709 SR
Queue Stats
64W - 65L
1,416 Elo+
Party 2
Osiris
Osiris
RaDeathNoises
Osiris
Level 114
God Stats
3W - 3L
1,729 SR
Queue Stats
214W - 262L
1,458 Elo+
Party 1
Anubis
Anubis
SirSuccsAlot
Anubis
Level 85
God Stats
15W - 21L
1,298 SR
Queue Stats
248W - 306L
1,385 Elo+
Party 1
Team Averages
Level 91
1,557 SR
1,440 Elo+

VS

Team Averages
Level 47
1,539 SR
1,418 Elo+
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JamLin
King Arthur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 40L
1,352 Elo+
Party 3
Scylla
Scylla
KanineSnow
Scylla
Level 93
God Stats
5W - 9L
1,403 SR
Queue Stats
72W - 73L
1,449 Elo+
Solo
Bellona
Bellona
Shrewdd
Bellona
Level 38
God Stats
2W - 1L
1,791 SR
Queue Stats
25W - 41L
1,333 Elo+
Party 3
Jing Wei
Jing Wei
x9vr
Jing Wei
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 33L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 0 / 12
9,944
585
9,103
11,797
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MilkWRLD69
Danzaburou
16
9 / 2 / 5
10,504
618
16,883
12,944
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 0
7,738
455
5,455
13,399
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 3 / 1
8,994
529
7,500
9,703
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
16
3 / 1 / 6
9,962
586
7,971
9,404
4,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 9 / 1
6,215
366
3,675
21,318
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
JamLin
King Arthur
13
5 / 3 / 1
8,418
495
10,436
12,785
4,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
KanineSnow
Scylla
14
1 / 1 / 3
7,949
468
4,893
6,311
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Shrewdd
Bellona
14
5 / 3 / 3
8,668
510
10,286
13,368
8,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
x9vr
Jing Wei
11
0 / 5 / 0
7,299
429
4,866
9,801
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
11
11
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
12
9
L
Ares
 
Ares
0
9
1
0.06
L
King Arthur
JamLin
King Arthur
5
3
1
1.83
L
Scylla
KanineSnow
Scylla
1
1
3
2.5
W
Danzaburou
MilkWRLD69
Danzaburou
9
2
5
5.75
W
1
5
0
0.2
W
5
3
1
1.83
L
Bellona
Shrewdd
Bellona
5
3
3
2.17
W
Anubis
3
1
6
6
L
Jing Wei
x9vr
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,912
Damage
34,156
57,247
Taken
63,583
36,041
Mitigated
33,538
15,629
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,103
3,274
346
2,327
11,797
11,951
0
2,838
8,959
39,957
3,847
L
Ares
 
Ares
3,675
393
200
3,612
21,318
16,010
131
6,475
14,843
13,445
0
L
King Arthur
JamLin
King Arthur
10,436
1,735
0
3,619
12,785
4,507
908
962
11,413
0
42,923
L
Scylla
KanineSnow
Scylla
4,893
255
0
2,726
6,311
1,468
0
3,043
3,268
44,355
0
W
Danzaburou
MilkWRLD69
Danzaburou
16,883
8,202
0
5,685
12,944
4,522
2,521
1,592
11,352
0
76,317
W
5,455
915
246
2,609
13,399
8,672
260
0
13,399
0
33,715
W
7,500
2,660
0
110
9,703
6,055
0
975
8,728
0
61,395
L
Bellona
Shrewdd
Bellona
10,286
3,455
0
1,150
13,368
8,756
0
3,780
9,363
0
52,244
W
Anubis
7,971
517
0
4,306
9,404
4,841
171
3,163
6,241
71,949
0
L
Jing Wei
x9vr
Jing Wei
4,866
4,069
0
852
9,801
2,797
400
2,440
7,361
0
45,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
38,549
463
Minions Killed
348
0
Camps Cleared
0
1,582,422
Distance Traveled
1,542,053
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,944
585
61
4
0
320,511
8
L
Ares
6,215
366
16
1
0
316,500
0
L
King Arthur
8,418
495
76
4
0
314,065
1
L
Scylla
7,949
468
83
5
0
277,369
4
W
Danzaburou
10,504
618
112
7
0
316,300
0
W
Ne Zha
7,738
455
55
3
0
305,123
1
W
Osiris
8,994
529
86
5
0
357,288
4
L
Bellona
8,668
510
86
5
0
357,225
0
W
Anubis
9,962
586
149
9
0
283,200
0
L
Jing Wei
7,299
429
87
5
0
276,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role