Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ArmoredAssau1t
Vulcan
Level 11
God Stats
2W - 1L
1,840 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 1
Yemoja
Yemoja
Giant Fish Lure
Yemoja
Level 16
God Stats
1W - 2L
1,757 SR
Queue Stats
4W - 9L
1,413 Elo+
Solo
Set
Set
Jamurai1
Set
Level 122
God Stats
3W - 4L
1,478 SR
Queue Stats
9W - 11L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
Lobster Rat
Heimdallr
Level 121
God Stats
0W - 1L
1,640 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 1
Team Averages
Level 76
1,643 SR
1,514 Elo+

VS

Team Averages
Level 82
1,578 SR
1,477 Elo+
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BigJoka
Cabrakan
Level 18
God Stats
13W - 10L
1,573 SR
Queue Stats
17W - 26L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
GilSupaSoft
Hou Yi
Level 46
God Stats
3W - 2L
1,482 SR
Queue Stats
142W - 129L
1,521 Elo+
Party 3
Izanami
Izanami
ScheherazadeZ
Izanami
Level 81
God Stats
4W - 4L
1,755 SR
Queue Stats
8W - 13L
1,454 Elo+
Party 2
Nox
Nox
boogeymamn
Nox
Level 145
God Stats
110W - 91L
1,581 SR
Queue Stats
181W - 172L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 5 / 0
8,296
754
4,711
13,809
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 0
7,275
661
5,572
7,880
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
7,246
659
3,434
12,825
10,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 1
6,899
627
5,923
10,708
6,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Lobster Rat
Heimdallr
15
1 / 3 / 1
7,956
723
10,818
9,138
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 0 / 14
8,025
730
5,563
13,003
10,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
BigJoka
Cabrakan
16
7 / 2 / 10
9,000
818
11,414
10,176
7,756
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
16
6 / 0 / 9
8,673
788
5,955
5,911
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
15
6 / 2 / 10
8,669
788
15,341
6,616
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 0 / 10
9,194
836
9,453
4,766
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
78
4
Kills
25
25
Deaths
4
2
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
5
0
0.4
W
Sobek
 
Sobek
2
0
14
9
L
0
6
0
0
W
Cabrakan
BigJoka
Cabrakan
7
2
10
6
L
0
5
0
0
W
Hou Yi
6
0
9
10.5
L
1
6
1
0.25
L
Heimdallr
Lobster Rat
Heimdallr
1
3
1
0.5
W
Izanami
6
2
10
5.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
47,726
54,360
Taken
40,472
33,500
Mitigated
25,778
7,350
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,711
77
29
716
13,809
9,300
0
6,973
6,624
16,196
0
W
Sobek
 
Sobek
5,563
778
431
4,016
13,003
10,623
0
4,383
8,351
14,288
0
L
5,572
1,135
16
282
7,880
3,405
826
3,318
4,446
17,570
0
W
Cabrakan
BigJoka
Cabrakan
11,414
995
0
3,666
10,176
7,756
0
3,365
6,696
27,651
0
L
3,434
1,086
2,842
877
12,825
10,270
0
5,576
7,167
10,287
0
W
Hou Yi
5,955
2,715
22
1,282
5,911
2,418
467
1,462
4,051
0
18,358
L
5,923
2,951
0
775
10,708
6,555
0
5,144
5,478
0
9,832
L
Heimdallr
Lobster Rat
Heimdallr
10,818
3,577
0
1,813
9,138
3,970
196
4,751
4,215
0
35,692
W
Izanami
15,341
9,880
0
646
6,616
2,875
1,335
2,379
3,894
0
35,814
W
9,453
520
241
1,261
4,766
2,106
1,171
799
3,763
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
43,561
134
Minions Killed
201
0
Camps Cleared
0
967,929
Distance Traveled
1,203,670
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,296
754
33
3
0
181,161
0
W
Sobek
8,025
730
12
1
0
259,732
3
L
Vulcan
7,275
661
28
3
0
200,092
0
W
Cabrakan
9,000
818
43
4
0
258,438
3
L
Yemoja
7,246
659
13
1
0
196,074
0
W
Hou Yi
8,673
788
26
2
0
210,882
0
L
Set
6,899
627
7
1
0
185,805
0
L
Heimdallr
7,956
723
53
5
0
204,797
2
W
Izanami
8,669
788
55
5
0
222,324
0
W
Nox
9,194
836
65
6
0
252,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role