Player Matchup

Thor
Thor
ElPöla
Thor
Level 158
God Stats
3W - 1L
1,657 SR
Queue Stats
63W - 50L
1,587 Elo+
Party 1
Discordia
Discordia
Lag07
Discordia
Level 124
God Stats
5W - 4L
1,804 SR
Queue Stats
64W - 50L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
Oceløt
Sun Wukong
Level 158
God Stats
1W - 0L
1,257 SR
Queue Stats
72W - 52L
1,595 Elo+
Party 1
Vulcan
Vulcan
RogerFeeder
Vulcan
Level 155
God Stats
1W - 0L
1,728 SR
Queue Stats
27W - 14L
1,643 Elo+
Party 1
Ganesha
Ganesha
YaAncloVanDam
Ganesha
Level 125
God Stats
2W - 1L
1,668 SR
Queue Stats
24W - 23L
1,535 Elo+
Party 1
Team Averages
Level 144
1,623 SR
1,589 Elo+

VS

Team Averages
Level 137
1,572 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hennessy777
Zeus
Level 154
God Stats
5W - 2L
1,666 SR
Queue Stats
39W - 43L
1,508 Elo+
Solo
Bastet
Bastet
Jhulius
Bastet
Level 126
God Stats
0W - 1L
1,596 SR
Queue Stats
15W - 19L
1,498 Elo+
Solo
Cliodhna
Cliodhna
SophiaaBunnyx3
Cliodhna
Level 129
God Stats
1W - 4L
1,596 SR
Queue Stats
16W - 11L
1,624 Elo+
Solo
Chronos
Chronos
zSpreet
Chronos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ElPöla
Thor
16
6 / 1 / 6
9,138
762
9,806
8,159
3,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Lag07
Discordia
17
2 / 0 / 3
9,094
758
7,220
5,742
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Oceløt
Sun Wukong
16
6 / 0 / 5
9,012
751
6,297
11,129
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
15
1 / 2 / 3
8,344
695
7,568
7,280
2,601
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
14
0 / 4 / 10
8,202
684
4,295
12,010
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 5
7,859
655
3,748
10,626
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 3
8,977
748
11,726
5,371
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Jhulius
Bastet
14
1 / 3 / 5
7,819
652
6,247
9,294
3,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cliodhna
15
3 / 4 / 3
8,528
711
10,065
9,850
3,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
zSpreet
Chronos
14
0 / 4 / 1
7,758
647
2,903
8,157
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
15
Kills
7
7
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
5
1.25
W
Thor
ElPöla
Thor
6
1
6
9
L
3
2
3
2.25
L
Bastet
Jhulius
Bastet
1
3
5
1.17
W
Discordia
Lag07
Discordia
2
0
3
3.5
W
Sun Wukong
Oceløt
Sun Wukong
6
0
5
8.5
W
Vulcan
1
2
3
1.25
L
Cliodhna
3
4
3
1.13
W
Ganesha
0
4
10
1.25
L
Chronos
zSpreet
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
34,689
44,320
Taken
43,298
32,222
Mitigated
20,798
4,146
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,748
386
0
568
10,626
9,860
0
4,411
6,089
21,129
0
W
Thor
ElPöla
Thor
9,806
729
0
207
8,159
3,141
983
2,293
5,866
0
22,005
L
11,726
808
0
832
5,371
1,828
0
2,730
2,495
44,959
0
L
Bastet
Jhulius
Bastet
6,247
1,254
0
2,428
9,294
3,132
0
3,858
5,300
0
17,873
W
Discordia
Lag07
Discordia
7,220
195
0
740
5,742
2,201
437
2,180
3,562
40,815
0
W
Sun Wukong
Oceløt
Sun Wukong
6,297
989
0
1,963
11,129
12,522
402
4,294
6,835
0
20,822
W
Vulcan
7,568
2,170
0
390
7,280
2,601
60
2,815
4,465
46,383
0
L
Cliodhna
10,065
854
0
2,572
9,850
3,226
0
3,950
5,865
0
32,962
W
Ganesha
4,295
68
0
846
12,010
11,757
0
6,795
5,215
13,933
0
L
Chronos
zSpreet
Chronos
2,903
1,077
0
545
8,157
2,752
0
4,134
3,877
21,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
40,941
260
Minions Killed
242
0
Camps Cleared
0
1,258,319
Distance Traveled
1,161,847
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,859
655
31
3
0
216,568
0
W
Thor
9,138
762
35
3
0
250,277
5
L
Zeus
8,977
748
73
6
0
225,261
3
L
Bastet
7,819
652
28
2
0
279,813
4
W
Discordia
9,094
758
83
7
0
258,406
2
W
Sun Wukong
9,012
751
39
3
0
262,709
2
W
Vulcan
8,344
695
94
8
0
253,712
1
L
Cliodhna
8,528
711
64
5
0
244,618
2
W
Ganesha
8,202
684
9
1
0
233,215
4
L
Chronos
7,758
647
46
4
0
195,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role