Player Matchup

Atlas
Atlas
MUTANT731
Atlas
Level 27
God Stats
45W - 44L
1,533 SR
Queue Stats
147W - 188L
1,429 Elo+
Party 1
Hades
Hades
Moc50
Hades
Level 47
God Stats
3W - 0L
1,760 SR
Queue Stats
58W - 45L
1,554 Elo+
Party 2
Da Ji
Da Ji
Mooshmon
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,584 Elo+
Party 2
Chiron
Chiron
URCLETOM
Chiron
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
150W - 127L
1,500 Elo+
Party 2
Achilles
Achilles
Wattsyy
Achilles
Level 106
God Stats
8W - 5L
1,411 SR
Queue Stats
211W - 232L
1,439 Elo+
Party 1
Team Averages
Level 53
1,541 SR
1,501 Elo+

VS

Team Averages
Level 66
1,543 SR
1,492 Elo+
Poseidon
Poseidon
 
Poseidon
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KhepriBlood
Ah Puch
Level 102
God Stats
8W - 8L
1,657 SR
Queue Stats
79W - 65L
1,546 Elo+
Solo
Jormungandr
Jormungandr
LittleWoofer
Jormungandr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 60L
1,449 Elo+
Party 3
Thanatos
Thanatos
Rayne9
Thanatos
Level 38
God Stats
5W - 7L
1,533 SR
Queue Stats
60W - 65L
1,455 Elo+
Party 3
Cupid
Cupid
SuaveSquirrel
Cupid
Level 126
God Stats
216W - 198L
1,526 SR
Queue Stats
248W - 238L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MUTANT731
Atlas
20
5 / 1 / 16
14,350
1,104
11,205
11,916
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Moc50
Hades
20
9 / 4 / 21
14,811
1,139
17,121
18,599
6,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Mooshmon
Da Ji
20
8 / 4 / 14
13,853
1,066
16,647
14,948
4,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
URCLETOM
Chiron
20
13 / 5 / 20
14,879
1,145
23,259
18,274
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Wattsyy
Achilles
20
6 / 2 / 17
14,197
1,092
11,090
12,230
13,641
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
4 / 9 / 4
13,665
1,051
9,428
17,574
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
KhepriBlood
Ah Puch
19
0 / 9 / 11
13,168
1,013
29,257
14,292
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
LittleWoofer
Jormungandr
18
1 / 8 / 7
12,371
952
9,374
18,610
19,911
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Rayne9
Thanatos
18
8 / 10 / 4
14,357
1,104
13,192
19,889
6,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 6
13,868
1,067
8,565
12,968
3,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
48
41
Kills
16
16
Deaths
41
88
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
9
4
0.67
L
Ah Puch
KhepriBlood
Ah Puch
0
9
11
0.61
L
Jormungandr
LittleWoofer
Jormungandr
1
8
7
0.56
W
Atlas
MUTANT731
Atlas
5
1
16
13
W
Hades
Moc50
Hades
9
4
21
4.88
W
Da Ji
Mooshmon
Da Ji
8
4
14
3.75
L
Thanatos
Rayne9
Thanatos
8
10
4
1
L
3
5
6
1.2
W
Chiron
URCLETOM
Chiron
13
5
20
4.6
W
Achilles
Wattsyy
Achilles
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,322
Damage
69,816
75,967
Taken
83,333
33,539
Mitigated
38,990
10,916
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,428
870
0
26
17,574
4,400
0
6,330
11,244
54,521
0
L
Ah Puch
KhepriBlood
Ah Puch
29,257
931
0
985
14,292
4,231
0
4,527
9,541
59,166
0
L
Jormungandr
LittleWoofer
Jormungandr
9,374
1,636
0
0
18,610
19,911
0
6,629
11,981
20,858
0
W
Atlas
MUTANT731
Atlas
11,205
3,355
0
2,781
11,916
4,305
0
7,207
4,709
47,362
0
W
Hades
Moc50
Hades
17,121
3,322
0
2,915
18,599
6,122
0
13,030
5,569
32,830
0
W
Da Ji
Mooshmon
Da Ji
16,647
3,370
0
0
14,948
4,531
0
7,973
6,975
0
27,710
L
Thanatos
Rayne9
Thanatos
13,192
2,167
0
5,550
19,889
6,583
0
5,352
14,092
0
18,042
L
8,565
6,604
27
1,489
12,968
3,865
0
4,601
8,149
0
37,014
W
Chiron
URCLETOM
Chiron
23,259
11,292
908
3,498
18,274
4,940
0
12,843
5,420
0
59,269
W
Achilles
Wattsyy
Achilles
11,090
3,664
0
814
12,230
13,641
0
7,006
5,224
0
18,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,090
Gold Earned
67,429
274
Minions Killed
254
5
Camps Cleared
12
1,212,037
Distance Traveled
1,194,119
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,665
1,051
95
7
0
211,823
2
L
Ah Puch
13,168
1,013
79
6
1
242,816
0
L
Jormungandr
12,371
952
18
1
1
246,197
0
W
Atlas
14,350
1,104
80
6
0
263,278
3
W
Hades
14,811
1,139
40
3
0
250,255
0
W
Da Ji
13,853
1,066
29
2
1
219,955
0
L
Thanatos
14,357
1,104
7
1
1
260,207
0
L
Cupid
13,868
1,067
55
4
9
233,076
0
W
Chiron
14,879
1,145
103
8
2
239,404
4
W
Achilles
14,197
1,092
22
2
2
239,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role