Player Matchup

Bacchus
Bacchus
BadBacon Bits
Bacchus
Level 107
God Stats
30W - 23L
1,554 SR
Queue Stats
180W - 162L
1,441 Elo+
Party 2
Janus
Janus
D3TON4TOR2582
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,307 Elo+
Party 2
Poseidon
Poseidon
Da_Reptilian
Poseidon
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 131L
1,704 Elo+
Party 3
Cupid
Cupid
TheDampLamp
Cupid
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 71L
1,785 Elo+
Party 3
King Arthur
King Arthur
Zedbruh99
King Arthur
Level 156
God Stats
1W - 5L
1,428 SR
Queue Stats
284W - 188L
1,688 Elo+
Party 3
Team Averages
Level 87
1,496 SR
1,585 Elo+

VS

Team Averages
Level 74
1,576 SR
1,667 Elo+
Hel
Hel
Daemons Embrace
Hel
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,713 Elo+
Party 1
Bastet
Bastet
KindaDcent23
Bastet
Level 22
God Stats
2W - 3L
1,555 SR
Queue Stats
23W - 30L
1,575 Elo+
Party 1
Artemis
Artemis
MPEshocker303
Artemis
Level 12
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 1
Loki
Loki
Maniackko
Loki
Level 69
God Stats
8W - 3L
1,624 SR
Queue Stats
25W - 11L
1,597 Elo+
Solo
Eset
Eset
PaulyMingiaFach
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 2 / 6
7,032
502
4,023
8,924
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 3
7,505
536
5,134
7,352
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Da_Reptilian
Poseidon
13
6 / 3 / 0
7,773
555
7,130
8,619
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 0
5,209
372
701
550
114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Zedbruh99
King Arthur
12
2 / 3 / 0
7,343
525
4,878
10,073
5,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,030
502
4,150
10,143
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
14
3 / 1 / 2
7,827
559
4,682
7,652
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
10
0 / 6 / 1
5,893
421
2,569
6,692
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
13
2 / 2 / 1
7,530
538
4,621
9,116
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 4
7,720
551
7,908
7,672
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
10
10
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
2
6
2
L
1
2
3
1.25
L
Poseidon
Da_Reptilian
Poseidon
6
3
0
2
W
3
1
4
5
W
Bastet
3
1
2
4
W
Artemis
0
6
1
0.08
W
Loki
2
2
1
1.25
W
2
2
4
2
L
1
0
0
1
L
King Arthur
Zedbruh99
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
23,930
35,518
Taken
41,275
18,312
Mitigated
15,616
7,985
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,023
187
1,251
1,865
8,924
8,373
0
2,925
5,999
19,579
0
L
5,134
211
0
1,213
7,352
1,992
0
4,904
2,448
46,177
0
L
Poseidon
Da_Reptilian
Poseidon
7,130
1,249
0
2,933
8,619
2,435
214
3,037
5,582
50,571
0
W
4,150
493
2,241
4,714
10,143
6,118
240
5,010
5,011
24,516
0
W
Bastet
4,682
2,022
0
2,942
7,652
2,417
40
403
7,249
0
41,377
W
Artemis
2,569
1,404
0
678
6,692
1,731
188
4,638
2,050
0
17,405
W
Loki
4,621
1,160
0
4,160
9,116
3,090
105
2,475
6,613
0
50,355
W
7,908
828
398
1,516
7,672
2,260
401
3,427
4,065
58,408
0
L
701
539
0
251
550
114
0
128
422
0
9,844
L
King Arthur
Zedbruh99
King Arthur
4,878
273
0
472
10,073
5,398
440
1,064
9,009
0
36,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
36,000
335
Minions Killed
362
0
Camps Cleared
0
1,157,243
Distance Traveled
1,456,284
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,032
502
25
2
0
287,700
2
L
Janus
7,505
536
107
8
0
292,006
3
L
Poseidon
7,773
555
95
7
0
276,313
2
W
Hel
7,030
502
35
3
0
304,827
3
W
Bastet
7,827
559
89
6
0
290,668
5
W
Artemis
5,893
421
33
2
0
254,511
0
W
Loki
7,530
538
88
6
0
320,318
4
W
Eset
7,720
551
117
8
0
285,960
5
L
Cupid
5,209
372
24
2
0
57,949
0
L
King Arthur
7,343
525
84
6
0
243,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role