Player Matchup

Arachne
Arachne
ArquaX1471
Arachne
Level 44
God Stats
4W - 3L
1,611 SR
Queue Stats
177W - 175L
1,398 Elo+
Party 1
Athena
Athena
DraT0x
Athena
Level 18
God Stats
11W - 12L
1,453 SR
Queue Stats
13W - 16L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
MrLpz
Baron Samedi
Level 95
God Stats
0W - 1L
1,715 SR
Queue Stats
38W - 27L
1,548 Elo+
Solo
Cliodhna
Cliodhna
N1mbuste
Cliodhna
Level 27
God Stats
1W - 7L
1,259 SR
Queue Stats
95W - 88L
1,356 Elo+
Party 1
Hou Yi
Hou Yi
aToMiC C0BR4
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 186L
1,414 Elo+
Party 1
Team Averages
Level 51
1,508 SR
1,410 Elo+

VS

Team Averages
Level 80
1,456 SR
1,376 Elo+
Mulan
Mulan
El_Viejito_2000
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,328 Elo+
Party 2
Medusa
Medusa
MasterSHOT3212
Medusa
Level 45
God Stats
1W - 0L
1,510 SR
Queue Stats
11W - 12L
1,370 Elo+
Solo
Odin
Odin
NahimKing
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,511 Elo+
Party 2
Ra
Ra
lobosruben1400
Ra
Level 76
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 7L
1,317 Elo+
Party 2
Bacchus
Bacchus
loks172
Bacchus
Level 65
God Stats
3W - 1L
1,473 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArquaX1471
Arachne
9
0 / 4 / 3
5,788
445
4,694
8,756
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
DraT0x
Athena
7
0 / 4 / 2
5,304
408
3,374
12,706
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
MrLpz
Baron Samedi
11
0 / 3 / 0
5,967
459
4,139
8,630
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
N1mbuste
Cliodhna
11
3 / 4 / 0
6,822
525
4,419
7,452
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
8
2 / 5 / 0
5,620
432
6,504
7,454
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,654
512
4,817
6,946
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
7 / 2 / 4
6,830
525
10,127
7,398
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
12
3 / 3 / 1
7,347
565
4,494
7,853
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 2
7,975
613
4,093
5,996
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
loks172
Bacchus
10
4 / 0 / 9
6,983
537
7,157
9,805
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
20
20
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
ArquaX1471
Arachne
0
4
3
0.38
L
Athena
DraT0x
Athena
0
4
2
0.25
W
2
0
1
2.5
W
7
2
4
4.5
L
Baron Samedi
MrLpz
Baron Samedi
0
3
0
0
L
Cliodhna
N1mbuste
Cliodhna
3
4
0
0.75
W
Odin
3
3
1
1.17
L
Hou Yi
2
5
0
0.4
W
4
0
2
5
W
Bacchus
loks172
Bacchus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
30,688
44,998
Taken
37,998
15,063
Mitigated
23,648
10,054
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ArquaX1471
Arachne
4,694
3,757
0
808
8,756
2,640
0
3,174
5,582
0
33,975
L
Athena
DraT0x
Athena
3,374
1,197
489
2,615
12,706
4,863
53
2,739
9,967
14,262
0
W
4,817
692
0
1,423
6,946
2,664
0
1,095
5,851
0
39,858
W
10,127
4,197
0
1,714
7,398
1,840
804
1,628
5,770
0
34,407
L
Baron Samedi
MrLpz
Baron Samedi
4,139
42
131
3,888
8,630
3,780
152
2,324
6,306
38,330
0
L
Cliodhna
N1mbuste
Cliodhna
4,419
1,653
0
636
7,452
2,341
0
1,791
5,274
0
31,242
W
Odin
4,494
1,189
0
1,380
7,853
7,117
383
0
7,853
8,933
21,099
L
Hou Yi
6,504
2,016
0
1,487
7,454
1,439
0
2,300
5,154
0
21,733
W
4,093
464
387
2,843
5,996
2,328
502
3,122
2,874
55,006
0
W
Bacchus
loks172
Bacchus
7,157
1,099
331
940
9,805
9,699
296
1,668
7,928
18,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
35,789
243
Minions Killed
337
0
Camps Cleared
0
1,202,489
Distance Traveled
1,319,391
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,788
445
67
5
0
283,102
0
L
Athena
5,304
408
21
2
0
213,301
0
W
Mulan
6,654
512
74
6
0
305,366
6
W
Medusa
6,830
525
51
4
0
253,940
3
L
Baron Samedi
5,967
459
59
5
0
235,830
4
L
Cliodhna
6,822
525
66
5
0
268,152
0
W
Odin
7,347
565
77
6
0
209,947
5
L
Hou Yi
5,620
432
30
2
0
202,104
1
W
Ra
7,975
613
109
8
0
292,422
6
W
Bacchus
6,983
537
26
2
0
257,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role