Player Matchup

Geb
Geb
Budz of Joy
Geb
Level 148
God Stats
11W - 10L
1,731 SR
Queue Stats
23W - 32L
1,344 Elo+
Party 2
Chaac
Chaac
RageEngage
Chaac
Level 69
God Stats
3W - 3L
1,264 SR
Queue Stats
9W - 7L
1,440 Elo+
Party 2
Janus
Janus
VerumR
Janus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nox
Nox
XEXTRAC
Nox
Level 130
God Stats
4W - 3L
1,500 SR
Queue Stats
237W - 232L
1,516 Elo+
Solo
Apollo
Apollo
sirpokeynuts
Apollo
Level 158
God Stats
20W - 24L
1,559 SR
Queue Stats
227W - 230L
1,559 Elo+
Solo
Team Averages
Level 124
1,511 SR
1,472 Elo+

VS

Team Averages
Level 97
1,418 SR
1,496 Elo+
Charybdis
Charybdis
Bobisugly
Charybdis
Level 50
God Stats
11W - 21L
1,399 SR
Queue Stats
52W - 58L
1,459 Elo+
Solo
Zeus
Zeus
Greypilgrim
Zeus
Level 141
God Stats
11W - 13L
1,471 SR
Queue Stats
231W - 218L
1,493 Elo+
Party 1
Cerberus
Cerberus
PGFingas
Cerberus
Level 106
God Stats
2W - 3L
1,363 SR
Queue Stats
94W - 91L
1,500 Elo+
Solo
Rama
Rama
RavicGorshek
Rama
Level 84
God Stats
8W - 8L
1,355 SR
Queue Stats
251W - 231L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
TOASTER_PROPHET
Nu Wa
Level 105
God Stats
118W - 103L
1,502 SR
Queue Stats
434W - 439L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
6,434
1,072
2,521
4,688
3,870
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
12
1 / 2 / 3
6,666
1,111
4,042
7,012
3,729
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
VerumR
Janus
13
0 / 0 / 7
6,922
1,154
7,550
2,550
769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nox
13
4 / 0 / 4
7,687
1,281
3,937
1,931
847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
5 / 1 / 4
7,896
1,316
4,273
3,058
1,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bobisugly
Charybdis
12
1 / 2 / 2
6,975
1,163
3,225
4,964
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 3
6,528
1,088
4,788
4,978
1,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PGFingas
Cerberus
11
0 / 2 / 1
6,350
1,058
810
5,649
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 2
7,049
1,175
3,880
4,569
1,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 3
6,968
1,161
3,608
3,646
1,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
10
Kills
4
4
Deaths
10
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bobisugly
Charybdis
1
2
2
1
W
0
1
5
2.5
L
0
3
3
0.5
L
Cerberus
PGFingas
Cerberus
0
2
1
0.25
W
Chaac
1
2
3
1.25
L
2
0
2
3
L
1
3
3
0.83
W
Janus
VerumR
Janus
0
0
7
3.5
W
Nox
4
0
4
6
W
Apollo
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
16,311
19,239
Taken
23,806
10,296
Mitigated
7,932
2,719
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bobisugly
Charybdis
3,225
980
0
593
4,964
1,540
0
3,101
1,863
0
18,291
W
2,521
141
0
0
4,688
3,870
0
1,714
2,974
7,074
0
L
4,788
779
0
393
4,978
1,567
0
1,895
3,083
20,022
0
L
Cerberus
PGFingas
Cerberus
810
0
0
1,004
5,649
2,537
0
4,197
1,452
6,738
0
W
Chaac
4,042
589
0
1,854
7,012
3,729
0
2,889
4,123
0
17,038
L
3,880
3,081
0
668
4,569
1,258
0
2,729
1,840
0
13,034
L
3,608
993
0
103
3,646
1,030
0
2,086
1,560
15,026
0
W
Janus
VerumR
Janus
7,550
413
0
224
2,550
769
0
1,712
838
23,231
0
W
Nox
3,937
402
0
0
1,931
847
0
1,147
784
14,154
0
W
Apollo
4,273
2,466
0
641
3,058
1,081
0
1,744
1,314
0
18,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
33,870
133
Minions Killed
135
6
Camps Cleared
6
615,079
Distance Traveled
522,939
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,975
1,163
47
8
3
102,779
2
W
Geb
6,434
1,072
7
1
2
127,547
2
L
Zeus
6,528
1,088
35
6
1
112,941
2
L
Cerberus
6,350
1,058
19
3
0
80,826
2
W
Chaac
6,666
1,111
15
3
1
122,266
0
L
Rama
7,049
1,175
19
3
0
114,668
0
L
Nu Wa
6,968
1,161
15
3
2
111,725
1
W
Janus
6,922
1,154
32
5
2
117,921
1
W
Nox
7,687
1,281
35
6
0
119,790
0
W
Apollo
7,896
1,316
44
7
1
127,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role