Player Matchup

Artio
Artio
AceEmerald777
Artio
Level 99
God Stats
0W - 2L
1,298 SR
Queue Stats
41W - 46L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaBandOfYeet
Tsukuyomi
Level 40
God Stats
4W - 3L
1,658 SR
Queue Stats
174W - 186L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
Nood-god951
Baron Samedi
Level 41
God Stats
1W - 1L
1,477 SR
Queue Stats
77W - 103L
1,373 Elo+
Solo
Heimdallr
Heimdallr
Slumpy8523
Heimdallr
Level 72
God Stats
2W - 2L
1,558 SR
Queue Stats
40W - 39L
1,427 Elo+
Party 2
Bellona
Bellona
jackdonkey13214
Bellona
Level 23
God Stats
2W - 2L
1,640 SR
Queue Stats
14W - 22L
1,318 Elo+
Party 2
Team Averages
Level 55
1,526 SR
1,384 Elo+

VS

Team Averages
Level 95
1,546 SR
1,473 Elo+
Camazotz
Camazotz
 
Camazotz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FoCo Diva
Medusa
Level 96
God Stats
32W - 26L
1,693 SR
Queue Stats
145W - 154L
1,503 Elo+
Party 1
Bellona
Bellona
HATR Assist
Bellona
Level 27
God Stats
32W - 22L
1,574 SR
Queue Stats
541W - 581L
1,461 Elo+
Party 1
Geb
Geb
Jtdavidson8222
Geb
Level 87
God Stats
2W - 3L
1,397 SR
Queue Stats
178W - 202L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Stickygreenbudz
Kukulkan
Level 124
God Stats
15W - 16L
1,564 SR
Queue Stats
833W - 933L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,898
416
4,865
11,885
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
DaBandOfYeet
Tsukuyomi
15
5 / 5 / 2
9,662
509
7,734
14,355
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Nood-god951
Baron Samedi
14
2 / 7 / 2
8,973
472
8,347
15,345
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Slumpy8523
Heimdallr
14
0 / 6 / 2
8,256
435
9,498
14,969
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 0
8,829
465
6,617
12,074
16,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
2 / 4 / 7
9,124
480
11,111
19,334
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
FoCo Diva
Medusa
18
7 / 1 / 2
10,910
574
12,801
10,377
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HATR Assist
Bellona
16
1 / 0 / 1
9,387
494
8,209
10,804
11,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 6
9,881
520
9,566
10,485
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
18
5 / 2 / 0
10,944
576
6,162
7,005
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
19
19
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
4
7
1.38
L
0
1
1
0.5
L
Tsukuyomi
DaBandOfYeet
Tsukuyomi
5
5
2
1.2
W
Medusa
FoCo Diva
Medusa
7
1
2
8
W
Bellona
HATR Assist
Bellona
1
0
1
1.5
W
4
0
6
7
L
Baron Samedi
Nood-god951
Baron Samedi
2
7
2
0.43
L
Heimdallr
Slumpy8523
Heimdallr
0
6
2
0.17
W
Kukulkan
5
2
0
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
47,849
68,628
Taken
58,005
41,713
Mitigated
32,890
20,862
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,111
2,442
0
11,699
19,334
5,885
0
2,875
16,328
0
59,738
L
4,865
613
202
3,523
11,885
10,156
0
4,895
6,920
27,083
3,859
L
Tsukuyomi
DaBandOfYeet
Tsukuyomi
7,734
2,000
0
4,582
14,355
4,724
0
2,980
11,355
0
59,713
W
Medusa
FoCo Diva
Medusa
12,801
4,942
0
3,020
10,377
3,664
3,189
2,218
8,115
0
88,019
W
Bellona
HATR Assist
Bellona
8,209
2,503
0
2,234
10,804
11,829
901
482
9,547
0
48,067
W
9,566
1,231
455
2,705
10,485
8,733
759
3,475
6,901
32,513
0
L
Baron Samedi
Nood-god951
Baron Samedi
8,347
647
441
4,407
15,345
5,303
0
3,842
11,419
57,632
0
L
Heimdallr
Slumpy8523
Heimdallr
9,498
2,872
0
2,877
14,969
4,579
0
2,678
12,291
0
58,406
W
Kukulkan
6,162
1,072
33
2,115
7,005
2,779
540
3,329
3,510
79,725
0
L
6,617
2,065
0
4,830
12,074
16,951
720
1,159
10,915
0
45,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
50,246
443
Minions Killed
551
0
Camps Cleared
0
1,704,349
Distance Traveled
1,938,888
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,124
480
81
4
0
399,751
1
L
Artio
7,898
416
46
2
0
378,561
4
L
Tsukuyomi
9,662
509
94
5
0
363,381
5
W
Medusa
10,910
574
136
7
0
403,228
0
W
Bellona
9,387
494
104
5
0
383,996
6
W
Geb
9,881
520
44
2
0
392,624
3
L
Baron Samedi
8,973
472
119
6
0
281,235
2
L
Heimdallr
8,256
435
100
5
0
301,295
5
W
Kukulkan
10,944
576
186
10
0
359,289
4
L
Bellona
8,829
465
84
4
0
379,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role