Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BigJoka
Tyr
Level 18
God Stats
4W - 9L
1,519 SR
Queue Stats
17W - 26L
1,428 Elo+
Party 2
Neith
Neith
MiracleMaxx
Neith
Level 28
God Stats
11W - 16L
1,519 SR
Queue Stats
67W - 90L
1,488 Elo+
Party 3
Tiamat
Tiamat
Monicue
Tiamat
Level 152
God Stats
9W - 10L
1,626 SR
Queue Stats
67W - 88L
1,497 Elo+
Party 3
Zeus
Zeus
ScheherazadeZ
Zeus
Level 81
God Stats
2W - 3L
1,682 SR
Queue Stats
8W - 13L
1,695 Elo+
Party 2
Team Averages
Level 80
1,569 SR
1,522 Elo+

VS

Team Averages
Level 51
1,514 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
KHAOCELOT
Shiva
Level 75
God Stats
24W - 18L
1,545 SR
Queue Stats
234W - 227L
1,488 Elo+
Party 1
Sol
Sol
KlahndikeBeer
Sol
Level 66
God Stats
9W - 21L
1,320 SR
Queue Stats
97W - 126L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Mocemenyo
Cthulhu
Level 63
God Stats
3W - 4L
1,823 SR
Queue Stats
172W - 172L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
NationalTravesty
Cernunnos
Level 29
God Stats
7W - 8L
1,380 SR
Queue Stats
150W - 159L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 5
7,161
716
5,680
7,868
2,867
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
13
2 / 3 / 5
7,599
760
6,175
10,994
7,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 0 / 5
7,297
730
5,080
4,818
1,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Monicue
Tiamat
14
2 / 2 / 6
7,653
765
7,217
6,443
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
7,515
752
6,912
6,984
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 0 / 5
7,720
772
3,598
3,394
1,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
KHAOCELOT
Shiva
14
3 / 2 / 6
7,973
797
10,027
10,792
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 3
7,661
766
5,563
6,486
2,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mocemenyo
Cthulhu
15
4 / 2 / 7
8,542
854
5,986
11,409
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cernunnos
14
2 / 3 / 2
7,520
752
4,060
7,907
2,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
9
Kills
12
12
Deaths
9
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
5
0.88
W
Artemis
 
Artemis
1
0
5
3.5
L
Tyr
2
3
5
1.5
W
Shiva
KHAOCELOT
Shiva
3
2
6
3
W
2
2
3
1.75
L
1
0
5
3.5
W
Cthulhu
Mocemenyo
Cthulhu
4
2
7
3.75
L
Tiamat
Monicue
Tiamat
2
2
6
2.5
W
Cernunnos
2
3
2
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
29,234
37,107
Taken
39,988
19,163
Mitigated
24,269
8,063
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,680
407
0
475
7,868
2,867
0
2,385
5,351
0
17,640
W
Artemis
 
Artemis
3,598
838
0
903
3,394
1,331
352
1,493
1,817
0
17,232
L
Tyr
6,175
253
0
3,258
10,994
7,863
0
3,409
7,233
0
20,785
W
Shiva
KHAOCELOT
Shiva
10,027
848
155
2,119
10,792
8,530
305
3,841
6,832
0
26,550
W
5,563
881
0
1,583
6,486
2,088
1,603
1,370
5,058
26,971
0
L
5,080
1,546
0
1,786
4,818
1,734
0
1,116
3,702
0
21,543
W
Cthulhu
Mocemenyo
Cthulhu
5,986
408
869
2,572
11,409
9,362
0
3,973
7,168
18,443
0
L
Tiamat
Monicue
Tiamat
7,217
307
0
2,544
6,443
4,344
0
1,836
4,483
26,467
0
W
Cernunnos
4,060
1,305
138
1,452
7,907
2,958
790
2,747
4,984
0
21,559
L
6,912
135
0
0
6,984
2,355
0
2,803
4,122
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
39,416
163
Minions Killed
191
0
Camps Cleared
0
1,063,986
Distance Traveled
1,056,708
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,161
716
27
3
0
212,799
1
W
Artemis
7,720
772
42
4
0
158,365
0
L
Tyr
7,599
760
28
3
0
228,960
3
W
Shiva
7,973
797
36
4
0
254,053
2
W
Sol
7,661
766
48
5
0
200,525
1
L
Neith
7,297
730
37
4
0
215,203
2
W
Cthulhu
8,542
854
25
3
0
226,925
2
L
Tiamat
7,653
765
46
5
0
201,583
2
W
Cernunnos
7,520
752
40
4
0
216,840
0
L
Zeus
7,515
752
25
3
0
205,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role