Player Matchup

Bellona
Bellona
AzW Beowulf
Bellona
Level 49
God Stats
4W - 9L
1,789 SR
Queue Stats
295W - 343L
1,394 Elo+
Solo
Cthulhu
Cthulhu
BF4Killaz98
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
Gredieboy
Cabrakan
Level 84
God Stats
13W - 14L
1,316 SR
Queue Stats
447W - 507L
1,362 Elo+
Solo
Neith
Neith
getpwned223
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Medusa
Medusa
katelynelise02
Medusa
Level 23
God Stats
6W - 7L
1,663 SR
Queue Stats
32W - 53L
1,386 Elo+
Party 1
Team Averages
Level 38
1,553 SR
1,430 Elo+

VS

Team Averages
Level 64
1,461 SR
1,406 Elo+
Odin
Odin
Ma90r_Payne
Odin
Level 103
God Stats
12W - 5L
1,573 SR
Queue Stats
190W - 199L
1,448 Elo+
Solo
Anubis
Anubis
Mechanic_O_War
Anubis
Level 29
God Stats
3W - 1L
1,505 SR
Queue Stats
118W - 145L
1,424 Elo+
Solo
Janus
Janus
RIP4nem2X
Janus
Level 46
God Stats
26W - 46L
1,510 SR
Queue Stats
137W - 177L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
Solomonkk
Gilgamesh
Level 108
God Stats
2W - 2L
1,540 SR
Queue Stats
87W - 92L
1,539 Elo+
Party 2
Izanami
Izanami
biracialbarbie
Izanami
Level 33
God Stats
57W - 49L
1,176 SR
Queue Stats
60W - 54L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzW Beowulf
Bellona
18
6 / 6 / 6
10,881
725
10,431
19,082
22,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
BF4Killaz98
Cthulhu
17
2 / 10 / 6
9,882
659
10,630
19,905
15,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Gredieboy
Cabrakan
19
8 / 7 / 8
12,568
838
23,275
17,709
18,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 13 / 6
9,173
612
3,894
16,530
5,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 6 / 9
11,003
734
7,109
15,952
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 18
12,907
860
19,832
11,404
8,246
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 20
12,969
865
15,626
19,841
9,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
RIP4nem2X
Janus
20
10 / 6 / 16
12,754
850
14,899
9,986
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Solomonkk
Gilgamesh
18
10 / 2 / 17
11,864
791
19,083
17,368
17,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 4 / 15
11,054
737
7,221
11,805
3,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
18
Kills
42
42
Deaths
18
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bellona
AzW Beowulf
Bellona
6
6
6
1.5
L
Cthulhu
BF4Killaz98
Cthulhu
2
10
6
0.5
L
Cabrakan
Gredieboy
Cabrakan
8
7
8
1.71
W
13
3
18
7.33
W
6
3
20
5.33
W
Janus
RIP4nem2X
Janus
10
6
16
3
W
Gilgamesh
Solomonkk
Gilgamesh
10
2
17
9.25
W
3
4
15
2.63
L
0
13
6
0.23
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
76,661
89,178
Taken
70,404
69,299
Mitigated
40,978
7,552
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AzW Beowulf
Bellona
10,431
3,186
661
1,676
19,082
22,059
278
6,404
12,678
0
25,403
L
Cthulhu
BF4Killaz98
Cthulhu
10,630
626
0
750
19,905
15,989
0
9,344
10,561
33,382
0
L
Cabrakan
Gredieboy
Cabrakan
23,275
2,183
0
1,472
17,709
18,814
0
4,834
12,875
42,564
0
W
19,832
6,319
0
498
11,404
8,246
227
5,036
5,554
0
47,201
W
15,626
1,800
1,284
10,056
19,841
9,356
318
8,159
11,255
68,676
0
W
Janus
RIP4nem2X
Janus
14,899
535
709
901
9,986
3,194
177
5,342
4,453
27,128
0
W
Gilgamesh
Solomonkk
Gilgamesh
19,083
6,805
0
3,235
17,368
17,018
931
7,116
9,865
0
32,551
W
7,221
3,798
212
1,304
11,805
3,164
3,600
6,700
4,776
0
45,393
L
3,894
2,097
78
462
16,530
5,830
17
5,112
11,418
0
13,590
L
7,109
3,869
115
2,338
15,952
6,607
450
4,831
11,121
0
28,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,507
Gold Earned
61,548
179
Minions Killed
285
0
Camps Cleared
0
1,204,977
Distance Traveled
1,472,971
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,881
725
29
2
0
274,057
2
L
Cthulhu
9,882
659
43
3
0
234,040
0
L
Cabrakan
12,568
838
41
3
0
244,945
1
W
Odin
12,907
860
58
4
0
298,361
0
W
Anubis
12,969
865
110
7
0
275,296
3
W
Janus
12,754
850
29
2
0
301,066
1
W
Gilgamesh
11,864
791
26
2
0
320,166
1
W
Izanami
11,054
737
62
4
0
278,082
1
L
Neith
9,173
612
11
1
0
196,775
6
L
Medusa
11,003
734
55
4
0
255,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role