Player Matchup

Geb
Geb
DTR9300
Geb
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,439 Elo+
Solo
Cabrakan
Cabrakan
FuzzyTbaggins
Cabrakan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,134 Elo+
Solo
Sol
Sol
KRwN_APOCALIPTIC
Sol
Level 87
God Stats
4W - 6L
1,496 SR
Queue Stats
220W - 254L
1,431 Elo+
Solo
Athena
Athena
Xbox Power Off
Athena
Level 149
God Stats
4W - 7L
1,366 SR
Queue Stats
369W - 404L
1,416 Elo+
Solo
Chronos
Chronos
xSpYdEr125x
Chronos
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 96L
1,413 Elo+
Solo
Team Averages
Level 112
1,472 SR
1,367 Elo+

VS

Team Averages
Level 102
1,476 SR
1,448 Elo+
Fenrir
Fenrir
JACQUEHAMMER43
Fenrir
Level 133
God Stats
9W - 8L
1,717 SR
Queue Stats
285W - 285L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
MauxI5649
Gilgamesh
Level 78
God Stats
4W - 6L
1,055 SR
Queue Stats
414W - 503L
1,432 Elo+
Solo
Heimdallr
Heimdallr
SKEWEEEEE
Heimdallr
Level 154
God Stats
18W - 17L
1,391 SR
Queue Stats
506W - 510L
1,396 Elo+
Party 1
Nemesis
Nemesis
SailingDark
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
SlyTurtleTeam
Zhong Kui
Level 107
God Stats
3W - 1L
1,715 SR
Queue Stats
46W - 55L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
2 / 5 / 15
10,822
637
10,324
22,039
30,204
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
FuzzyTbaggins
Cabrakan
19
3 / 4 / 15
10,939
643
16,257
26,886
32,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
9 / 9 / 9
13,097
770
15,805
14,672
5,995
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 13
11,435
673
14,115
21,942
15,107
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
xSpYdEr125x
Chronos
19
7 / 7 / 11
12,174
716
10,601
16,384
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 12
13,012
765
15,082
17,019
8,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
MauxI5649
Gilgamesh
18
2 / 5 / 15
12,914
760
18,305
20,296
23,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
SKEWEEEEE
Heimdallr
20
6 / 2 / 18
12,768
751
22,120
8,580
4,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
SailingDark
Nemesis
18
6 / 7 / 14
12,638
743
12,162
23,451
24,493
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SlyTurtleTeam
Zhong Kui
20
8 / 3 / 18
13,241
779
24,176
19,239
16,595
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
109
25
Kills
32
32
Deaths
25
63
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Geb
2
5
15
1.9
L
Cabrakan
FuzzyTbaggins
Cabrakan
3
4
15
2.63
W
10
8
12
2
L
9
9
9
1.5
W
Gilgamesh
MauxI5649
Gilgamesh
2
5
15
1.9
W
Heimdallr
SKEWEEEEE
Heimdallr
6
2
18
7.5
W
Nemesis
SailingDark
Nemesis
6
7
14
1.86
W
Zhong Kui
SlyTurtleTeam
Zhong Kui
8
3
18
5.67
L
4
7
13
1.5
L
Chronos
xSpYdEr125x
Chronos
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,102
Damage
91,845
101,923
Taken
88,585
91,026
Mitigated
77,543
28,555
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
10,324
515
2,255
3,759
22,039
30,204
309
5,655
16,384
18,318
0
L
Cabrakan
FuzzyTbaggins
Cabrakan
16,257
2,581
1,575
9,407
26,886
32,014
386
8,562
18,309
21,936
0
W
15,082
2,263
993
1,936
17,019
8,426
1,823
12,953
4,066
0
22,747
L
15,805
3,497
1,147
1,468
14,672
5,995
2,352
1,783
12,889
35,270
0
W
Gilgamesh
MauxI5649
Gilgamesh
18,305
5,968
2,727
5,183
20,296
23,480
888
12,956
7,340
0
35,489
W
Heimdallr
SKEWEEEEE
Heimdallr
22,120
7,170
1,294
1,167
8,580
4,549
1,815
7,285
1,295
0
48,641
W
Nemesis
SailingDark
Nemesis
12,162
3,636
939
6,135
23,451
24,493
229
17,649
5,802
0
22,565
W
Zhong Kui
SlyTurtleTeam
Zhong Kui
24,176
1,725
1,299
7,663
19,239
16,595
1,665
16,259
2,980
44,996
0
L
14,115
2,127
1,252
4,475
21,942
15,107
0
4,436
17,506
26,930
0
L
Chronos
xSpYdEr125x
Chronos
10,601
2,307
1,605
1,612
16,384
7,706
715
3,740
12,644
36,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,467
Gold Earned
64,573
146
Minions Killed
161
0
Camps Cleared
0
1,547,794
Distance Traveled
1,466,821
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,822
637
23
1
0
361,494
0
L
Cabrakan
10,939
643
12
1
0
300,506
0
W
Fenrir
13,012
765
18
1
0
287,743
0
L
Sol
13,097
770
41
2
0
256,507
0
W
Gilgamesh
12,914
760
22
1
0
277,039
2
W
Heimdallr
12,768
751
54
3
0
268,569
3
W
Nemesis
12,638
743
19
1
0
313,313
1
W
Zhong Kui
13,241
779
48
3
0
320,157
3
L
Athena
11,435
673
25
1
0
341,180
1
L
Chronos
12,174
716
45
3
0
288,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role