Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
adrialon
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,301 Elo+
Party 2
Scylla
Scylla
tobitobi
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,301 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,367 Elo+

VS

Team Averages
Level 156
1,682 SR
1,685 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Lutiano Pavorot
Yemoja
Level 151
God Stats
34W - 14L
1,741 SR
Queue Stats
623W - 223L
1,763 Elo+
Party 1
Skadi
Skadi
pwhtil
Skadi
Level 160
God Stats
36W - 9L
1,804 SR
Queue Stats
707W - 237L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 5 / 0
8,391
763
5,609
10,450
3,494
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
adrialon
Discordia
12
2 / 6 / 2
7,815
710
8,416
6,465
2,185
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
tobitobi
Scylla
12
1 / 5 / 4
7,837
712
5,967
7,689
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 4 / 8
9,468
861
9,042
12,280
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 13
9,337
849
3,815
10,706
12,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
pwhtil
Skadi
14
7 / 2 / 9
9,563
869
7,575
6,923
2,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
16
16
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
0
0.6
W
Baron Samedi
 
Baron Samedi
6
4
8
2.5
W
3
1
13
9.5
L
Discordia
adrialon
Discordia
2
6
2
0.5
W
Skadi
pwhtil
Skadi
7
2
9
5.75
L
Scylla
tobitobi
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
20,432
24,604
Taken
29,909
8,205
Mitigated
19,980
1,290
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,609
3,387
0
730
10,450
3,494
59
4,479
5,971
0
31,130
W
Baron Samedi
 
Baron Samedi
9,042
744
1,189
3,902
12,280
5,575
295
6,294
5,986
31,450
0
W
3,815
109
876
2,401
10,706
12,164
56
4,580
6,126
12,157
0
L
Discordia
adrialon
Discordia
8,416
242
0
0
6,465
2,185
0
3,902
2,563
22,946
0
W
Skadi
pwhtil
Skadi
7,575
2,936
0
1,109
6,923
2,241
2,289
3,818
3,105
0
27,095
L
Scylla
tobitobi
Scylla
5,967
153
0
560
7,689
2,526
0
4,857
2,832
23,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
28,368
108
Minions Killed
126
4
Camps Cleared
5
551,784
Distance Traveled
540,092
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,391
763
55
5
2
186,101
2
W
Baron Samedi
9,468
861
53
5
2
181,993
0
W
Yemoja
9,337
849
27
2
1
205,916
0
L
Discordia
7,815
710
22
2
0
188,079
1
W
Skadi
9,563
869
46
4
2
152,183
0
L
Scylla
7,837
712
31
3
2
177,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role