Player Matchup

Artemis
Artemis
Burrmiester18
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,293 Elo+
Party 1
Anubis
Anubis
OcularMisfit
Anubis
Level 14
God Stats
3W - 2L
1,728 SR
Queue Stats
26W - 47L
1,300 Elo+
Party 1
Osiris
Osiris
h00krnd
Osiris
Level 136
God Stats
3W - 1L
1,847 SR
Queue Stats
177W - 198L
1,501 Elo+
Party 1
Team Averages
Level 59
1,692 SR
1,364 Elo+

VS

Team Averages
Level 78
1,624 SR
1,467 Elo+
Cerberus
Cerberus
RiiickySpanish
Cerberus
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 9L
1,471 Elo+
Party 2
Scylla
Scylla
SinbadsHouse
Scylla
Level 100
God Stats
1W - 1L
1,515 SR
Queue Stats
5W - 9L
1,471 Elo+
Party 2
Fenrir
Fenrir
xDillyWonka
Fenrir
Level 25
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 3L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
13 / 8 / 7
15,037
791
28,799
16,850
4,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
19
5 / 7 / 18
14,290
752
16,399
16,389
6,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
h00krnd
Osiris
19
7 / 2 / 16
14,816
780
21,652
24,263
28,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 7 / 12
12,930
681
10,699
34,479
37,053
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
19
9 / 9 / 6
14,816
780
21,994
18,125
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
6 / 9 / 8
13,971
735
9,247
24,348
15,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
25
Kills
17
17
Deaths
25
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
13
8
7
2.06
W
Anubis
5
7
18
2
L
Cerberus
2
7
12
1.14
L
Scylla
9
9
6
1.33
W
Osiris
h00krnd
Osiris
7
2
16
7.5
L
Fenrir
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,850
Damage
41,940
57,502
Taken
76,952
39,900
Mitigated
59,750
12,693
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
28,799
22,067
0
2,261
16,850
4,957
1,849
11,837
5,013
0
73,971
W
Anubis
16,399
844
253
5,311
16,389
6,076
677
10,901
5,488
38,223
0
L
Cerberus
10,699
841
364
8,897
34,479
37,053
88
7,851
26,628
31,774
0
L
Scylla
21,994
2,237
440
3,716
18,125
6,882
413
3,629
14,496
70,728
0
W
Osiris
h00krnd
Osiris
21,652
6,662
390
4,478
24,263
28,867
394
11,540
12,723
10,346
51,861
L
Fenrir
9,247
1,189
0
1,126
24,348
15,815
739
7,964
16,384
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
41,717
178
Minions Killed
165
9
Camps Cleared
5
871,662
Distance Traveled
864,103
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,037
791
79
4
5
240,182
0
W
Anubis
14,290
752
43
2
0
259,737
2
L
Cerberus
12,930
681
54
3
1
283,709
1
L
Scylla
14,816
780
87
5
3
247,804
0
W
Osiris
14,816
780
56
3
4
371,743
2
L
Fenrir
13,971
735
24
1
1
332,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role