Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Panduh4
Thanatos
Level 128
God Stats
2W - 0L
1,748 SR
Queue Stats
18W - 21L
1,441 Elo+
Party 1
Ares
Ares
Walkthroughsax
Ares
Level 108
God Stats
1W - 0L
1,228 SR
Queue Stats
16W - 15L
1,478 Elo+
Party 1
Team Averages
Level 108
1,492 SR
1,473 Elo+

VS

Team Averages
Level 122
1,414 SR
1,429 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Rαwberry
Persephone
Level 128
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 3L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 2 / 11
8,714
792
7,398
6,076
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Panduh4
Thanatos
14
11 / 4 / 3
9,809
892
14,090
13,244
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 0 / 12
8,236
749
4,924
5,640
5,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 6 / 4
7,673
698
6,775
9,574
2,476
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
12
2 / 4 / 4
7,485
680
4,503
12,654
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Rαwberry
Persephone
11
2 / 5 / 4
7,715
701
8,317
8,515
2,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
6
6
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
11
4.25
L
Loki
 
Loki
2
6
4
0.67
L
King Arthur
 
King Arthur
2
4
4
1
W
Thanatos
Panduh4
Thanatos
11
4
3
3.13
L
Persephone
Rαwberry
Persephone
2
5
4
0.8
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
19,595
24,960
Taken
30,743
14,250
Mitigated
13,438
9,972
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,398
470
0
972
6,076
2,332
513
1,994
4,082
34,717
0
L
Loki
 
Loki
6,775
1,192
0
250
9,574
2,476
0
3,406
6,168
0
17,929
L
King Arthur
 
King Arthur
4,503
852
0
550
12,654
8,667
0
5,608
7,046
0
14,886
W
Thanatos
Panduh4
Thanatos
14,090
3,693
0
8,750
13,244
6,296
1,320
4,461
8,410
0
39,040
L
Persephone
Rαwberry
Persephone
8,317
645
131
719
8,515
2,295
0
4,003
4,507
23,781
0
W
4,924
189
0
250
5,640
5,622
0
2,098
3,485
13,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
22,873
127
Minions Killed
75
8
Camps Cleared
1
595,201
Distance Traveled
546,391
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,714
792
54
5
1
195,031
1
L
Loki
7,673
698
19
2
0
188,526
4
L
King Arthur
7,485
680
24
2
1
195,178
1
W
Thanatos
9,809
892
59
5
6
198,521
0
L
Persephone
7,715
701
32
3
0
162,687
4
W
Ares
8,236
749
14
1
1
201,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role