Player Matchup

Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fruitblazer
Cerberus
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
904W - 891L
1,529 Elo+
Solo
Nemesis
Nemesis
SpartAzul
Nemesis
Level 158
God Stats
3W - 1L
1,579 SR
Queue Stats
241W - 252L
1,493 Elo+
Solo
Geb
Geb
desireclipzzz
Geb
Level 107
God Stats
2W - 2L
1,700 SR
Queue Stats
100W - 84L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
lxTKxl
Cliodhna
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,465 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,499 Elo+

VS

Team Averages
Level 127
1,443 SR
1,494 Elo+
Ra
Ra
ChillOutBill
Ra
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 178L
1,500 Elo+
Solo
Vamana
Vamana
Lurigon
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,483 Elo+
Party 2
Chaac
Chaac
Masternahu
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
Olivia111914
Hou Yi
Level 98
God Stats
1W - 4L
1,215 SR
Queue Stats
274W - 251L
1,552 Elo+
Solo
Pele
Pele
Sheric
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 1 / 18
11,780
785
22,761
13,811
15,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Fruitblazer
Cerberus
18
7 / 2 / 22
11,272
751
15,640
28,097
37,627
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
SpartAzul
Nemesis
19
6 / 0 / 26
12,613
841
15,137
31,257
18,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 1 / 20
12,290
819
16,160
18,965
25,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
lxTKxl
Cliodhna
17
5 / 1 / 23
11,148
743
15,657
13,924
8,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
8,648
577
17,120
14,011
4,740
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Lurigon
Vamana
15
0 / 7 / 3
8,617
574
12,680
17,839
18,008
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
19
3 / 4 / 1
11,181
745
14,623
32,382
30,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
15
1 / 5 / 2
8,933
596
13,929
14,850
5,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Sheric
Pele
14
0 / 8 / 3
8,555
570
16,678
13,837
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
16
34
Kills
4
5
Deaths
34
109
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
18
17
L
0
10
3
0.15
W
Cerberus
Fruitblazer
Cerberus
7
2
22
9
L
Vamana
Lurigon
Vamana
0
7
3
0.21
L
Chaac
3
4
1
0.88
L
Hou Yi
1
5
2
0.4
L
Pele
Sheric
Pele
0
8
3
0.19
W
Nemesis
SpartAzul
Nemesis
6
0
26
19
W
8
1
20
18
W
Cliodhna
lxTKxl
Cliodhna
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,355
Damage
75,030
106,054
Taken
92,919
106,327
Mitigated
63,470
62,237
Healing
38,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,761
2,767
11,901
6,100
13,811
15,774
1,933
2,283
11,528
58,952
0
L
17,120
2,303
4,606
2,395
14,011
4,740
48
9,950
4,061
30,319
0
W
Cerberus
Fruitblazer
Cerberus
15,640
623
626
9,509
28,097
37,627
978
4,922
23,175
28,749
0
L
Vamana
Lurigon
Vamana
12,680
6,665
417
5,468
17,839
18,008
216
11,338
6,501
0
24,801
L
Chaac
14,623
2,073
1,010
16,863
32,382
30,288
0
15,187
17,195
0
34,558
L
Hou Yi
13,929
5,311
730
3,203
14,850
5,103
175
10,538
4,312
0
22,856
L
Pele
Sheric
Pele
16,678
2,962
1,460
2,097
13,837
5,331
0
7,548
6,289
0
28,542
W
Nemesis
SpartAzul
Nemesis
15,137
3,334
5,552
15,170
31,257
18,727
708
4,117
27,140
0
28,083
W
16,160
2,184
2,185
3,918
18,965
25,956
441
4,217
14,748
28,371
0
W
Cliodhna
lxTKxl
Cliodhna
15,657
1,641
2,275
5,001
13,924
8,243
1,557
1,581
12,343
0
26,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
45,934
199
Minions Killed
140
0
Camps Cleared
0
1,563,921
Distance Traveled
1,335,413
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,780
785
87
6
0
291,790
2
L
Ra
8,648
577
42
3
0
250,560
2
W
Cerberus
11,272
751
40
3
0
292,941
1
L
Vamana
8,617
574
20
1
0
283,407
0
L
Chaac
11,181
745
31
2
0
295,700
0
L
Hou Yi
8,933
596
16
1
0
256,711
0
L
Pele
8,555
570
31
2
0
249,035
1
W
Nemesis
12,613
841
28
2
0
326,341
8
W
Geb
12,290
819
22
1
0
317,988
2
W
Cliodhna
11,148
743
22
1
0
334,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role