Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JHuns1
Cernunnos
Level 137
God Stats
2W - 0L
1,905 SR
Queue Stats
60W - 55L
1,572 Elo+
Party 2
Mulan
Mulan
LittleBroFace
Mulan
Level 105
God Stats
2W - 0L
1,440 SR
Queue Stats
68W - 51L
1,537 Elo+
Party 2
Chaac
Chaac
ShivverBurn
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
Stairfax
Nu Wa
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,534 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,540 Elo+

VS

Team Averages
Level 110
1,472 SR
1,547 Elo+
Sobek
Sobek
Bologna355
Sobek
Level 46
God Stats
2W - 1L
1,522 SR
Queue Stats
179W - 146L
1,589 Elo+
Party 1
Terra
Terra
DarthMaladi
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,421 Elo+
Party 3
Kuzenbo
Kuzenbo
MrBongToke
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 117L
1,599 Elo+
Party 1
Artio
Artio
PandemicTrauma
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,619 Elo+
Party 3
Chaac
Chaac
SaturnineMute
Chaac
Level 157
God Stats
0W - 1L
1,336 SR
Queue Stats
6W - 7L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
10 / 3 / 19
10,860
987
17,290
11,856
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
JHuns1
Cernunnos
15
4 / 5 / 18
9,258
842
12,894
12,250
8,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 21
10,033
912
15,863
15,983
14,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 21
9,834
894
12,961
16,095
27,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Stairfax
Nu Wa
16
4 / 3 / 20
9,584
871
21,460
8,281
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 7 / 10
8,784
799
10,341
18,741
18,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 5 / 11
8,764
797
7,780
17,277
14,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MrBongToke
Kuzenbo
15
4 / 5 / 10
9,316
847
10,202
18,624
22,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 11
8,949
814
7,331
20,939
12,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 5 / 8
8,877
807
16,255
16,508
14,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
64
30
Kills
14
15
Deaths
30
99
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
3
19
6.5
L
Sobek
2
7
10
1
L
3
5
11
1.7
W
Cernunnos
JHuns1
Cernunnos
4
5
18
2.6
W
6
2
21
8.25
L
Kuzenbo
MrBongToke
Kuzenbo
4
5
10
1.8
L
2
8
11
0.94
L
3
5
8
1.4
W
6
2
21
8.25
W
Nu Wa
Stairfax
Nu Wa
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,468
Damage
51,909
64,465
Taken
92,089
58,575
Mitigated
81,101
31,442
Healing
30,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,290
3,000
9,275
5,580
11,856
4,953
1,581
7,190
4,593
39,246
0
L
Sobek
10,341
397
1,709
2,546
18,741
18,053
25
9,504
9,237
21,407
0
L
7,780
451
7,339
4,618
17,277
14,083
280
5,002
12,275
16,944
0
W
Cernunnos
JHuns1
Cernunnos
12,894
6,704
986
1,871
12,250
8,158
1,557
8,053
4,161
0
20,188
W
15,863
2,053
494
3,078
15,983
14,970
882
10,294
5,483
0
25,707
L
Kuzenbo
MrBongToke
Kuzenbo
10,202
2,204
2,020
1,685
18,624
22,125
189
7,245
11,379
20,438
0
L
7,331
286
1,445
4,518
20,939
12,437
246
11,231
9,708
19,782
0
L
16,255
1,478
1,776
2,958
16,508
14,403
291
5,768
10,740
7,248
30,364
W
12,961
2,756
2,518
6,774
16,095
27,337
180
8,589
7,427
0
25,992
W
Nu Wa
Stairfax
Nu Wa
21,460
2,211
434
432
8,281
3,157
1,728
4,571
3,522
35,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,569
Gold Earned
44,690
128
Minions Killed
119
0
Camps Cleared
0
972,974
Distance Traveled
955,787
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,860
987
31
3
0
204,314
2
L
Sobek
8,784
799
30
3
0
194,818
0
L
Terra
8,764
797
23
2
0
190,005
0
W
Cernunnos
9,258
842
25
2
0
160,565
0
W
Mulan
10,033
912
21
2
0
204,013
0
L
Kuzenbo
9,316
847
15
1
0
213,104
1
L
Artio
8,949
814
19
2
0
166,956
1
L
Chaac
8,877
807
32
3
0
190,904
3
W
Chaac
9,834
894
26
2
0
212,850
2
W
Nu Wa
9,584
871
25
2
0
191,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role