Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AuraRoseQuartz
The Morrigan
Level 107
God Stats
27W - 20L
1,710 SR
Queue Stats
308W - 318L
1,503 Elo+
Solo
Medusa
Medusa
DrinkJOOSE5
Medusa
Level 148
God Stats
7W - 7L
1,701 SR
Queue Stats
45W - 49L
1,592 Elo+
Solo
Nemesis
Nemesis
XJorgeX15
Nemesis
Level 149
God Stats
12W - 11L
1,309 SR
Queue Stats
185W - 189L
1,535 Elo+
Solo
Nu Wa
Nu Wa
iWxlfu
Nu Wa
Level 67
God Stats
0W - 3L
1,591 SR
Queue Stats
67W - 75L
1,502 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,527 Elo+

VS

Team Averages
Level 133
1,677 SR
1,523 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BGJoy
Poseidon
Level 54
God Stats
14W - 4L
1,858 SR
Queue Stats
199W - 180L
1,556 Elo+
Solo
Zeus
Zeus
BURNING-WITCH_
Zeus
Level 154
God Stats
16W - 10L
1,542 SR
Queue Stats
318W - 341L
1,512 Elo+
Solo
Shiva
Shiva
X_IceBearX
Shiva
Level 144
God Stats
24W - 28L
1,761 SR
Queue Stats
651W - 706L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
nycoolatin
Gilgamesh
Level 156
God Stats
3W - 1L
1,723 SR
Queue Stats
307W - 293L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 2 / 0
5,800
1,160
4,432
7,949
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
AuraRoseQuartz
The Morrigan
11
0 / 1 / 0
5,895
1,179
1,705
4,282
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
0 / 0 / 1
5,976
1,195
4,302
2,427
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
XJorgeX15
Nemesis
10
1 / 3 / 0
5,931
1,186
1,304
4,150
1,482
Nu Wa
iWxlfu
Nu Wa
11
0 / 6 / 1
5,929
1,186
2,803
6,641
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

333

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 2
7,328
1,466
2,643
2,937
919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
BGJoy
Poseidon
12
0 / 1 / 8
6,512
1,302
1,961
2,970
1,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 5
7,203
1,441
8,845
472
123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
12
2 / 0 / 8
7,039
1,408
3,923
4,406
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
nycoolatin
Gilgamesh
12
1 / 0 / 7
6,645
1,329
5,905
5,960
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
12
12
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Thor
 
Thor
5
0
2
6
L
The Morrigan
AuraRoseQuartz
The Morrigan
0
1
0
0
W
Poseidon
BGJoy
Poseidon
0
1
8
4
W
4
0
5
6.5
L
Medusa
0
0
1
0.5
L
Nemesis
XJorgeX15
Nemesis
1
3
0
0.33
W
Shiva
2
0
8
6
L
Nu Wa
iWxlfu
Nu Wa
0
6
1
0.08
W
Gilgamesh
nycoolatin
Gilgamesh
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,546
Damage
23,277
25,449
Taken
16,745
12,494
Mitigated
8,392
2,098
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,432
559
0
1,195
7,949
7,318
0
4,617
3,271
0
11,402
W
Thor
 
Thor
2,643
236
0
290
2,937
919
0
546
2,247
0
10,389
L
The Morrigan
AuraRoseQuartz
The Morrigan
1,705
319
0
85
4,282
1,329
0
1,759
2,523
13,785
0
W
Poseidon
BGJoy
Poseidon
1,961
88
0
425
2,970
1,057
0
569
2,302
26,027
0
W
8,845
39
0
37
472
123
0
153
305
16,722
0
L
Medusa
4,302
687
0
367
2,427
770
0
1,127
1,300
0
18,320
L
Nemesis
XJorgeX15
Nemesis
1,304
229
0
451
4,150
1,482
0
2,102
2,015
0
3,597
W
Shiva
3,923
344
0
700
4,406
3,468
0
1,264
2,899
0
14,300
L
Nu Wa
iWxlfu
Nu Wa
2,803
642
0
0
6,641
1,595
0
1,201
5,258
16,226
0
W
Gilgamesh
nycoolatin
Gilgamesh
5,905
804
0
331
5,960
2,825
0
1,687
4,085
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
34,727
111
Minions Killed
117
3
Camps Cleared
9
506,303
Distance Traveled
561,700
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,800
1,160
18
4
1
118,604
0
W
Thor
7,328
1,466
11
2
3
80,844
2
L
The Morrigan
5,895
1,179
32
6
1
100,395
0
W
Poseidon
6,512
1,302
42
8
0
114,581
1
W
Zeus
7,203
1,441
27
5
1
117,747
0
L
Medusa
5,976
1,195
29
6
0
115,198
0
L
Nemesis
5,931
1,186
6
1
0
72,291
0
W
Shiva
7,039
1,408
20
4
0
123,469
1
L
Nu Wa
5,929
1,186
26
5
1
99,815
2
W
Gilgamesh
6,645
1,329
17
3
5
125,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role