Player Matchup

Bastet
Bastet
ApolloFifteen
Bastet
Level 143
God Stats
5W - 2L
1,741 SR
Queue Stats
125W - 134L
1,423 Elo+
Solo
Charybdis
Charybdis
BaronRadial
Charybdis
Level 149
God Stats
8W - 14L
1,454 SR
Queue Stats
882W - 909L
1,452 Elo+
Solo
Thanatos
Thanatos
JoeMIllerBob
Thanatos
Level 100
God Stats
1W - 1L
1,759 SR
Queue Stats
38W - 29L
1,500 Elo+
Party 2
Janus
Janus
black gun fire
Janus
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
youtubedstroyzz
Ymir
Level 80
God Stats
2W - 3L
1,395 SR
Queue Stats
170W - 160L
1,518 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,479 Elo+

VS

Team Averages
Level 83
1,422 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
AlexoReplayII
Tsukuyomi
Level 129
God Stats
1W - 0L
1,480 SR
Queue Stats
172W - 167L
1,493 Elo+
Solo
Neith
Neith
Jmill12345
Neith
Level 53
God Stats
10W - 7L
1,308 SR
Queue Stats
41W - 39L
1,427 Elo+
Party 1
Fenrir
Fenrir
Punksmasher
Fenrir
Level 86
God Stats
12W - 7L
1,600 SR
Queue Stats
39W - 29L
1,444 Elo+
Party 1
Atlas
Atlas
RayRice22
Atlas
Level 83
God Stats
10W - 7L
1,285 SR
Queue Stats
29W - 31L
1,427 Elo+
Party 1
Merlin
Merlin
STPDozer
Merlin
Level 62
God Stats
5W - 3L
1,439 SR
Queue Stats
32W - 42L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 6
7,798
371
10,439
18,661
7,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
BaronRadial
Charybdis
17
7 / 6 / 3
11,111
529
13,145
15,220
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
JoeMIllerBob
Thanatos
13
4 / 6 / 3
9,112
434
12,495
18,790
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 3
10,462
498
14,037
11,840
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 1
8,832
421
6,696
16,981
8,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlexoReplayII
Tsukuyomi
17
6 / 2 / 7
10,668
508
18,609
20,368
15,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
16
4 / 4 / 9
9,912
472
9,530
13,775
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
11 / 2 / 8
11,607
553
14,315
15,861
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
RayRice22
Atlas
15
4 / 4 / 15
10,268
489
9,486
22,882
20,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
STPDozer
Merlin
16
3 / 4 / 8
9,836
468
8,709
8,594
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
16
Kills
28
29
Deaths
16
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlexoReplayII
Tsukuyomi
6
2
7
4.75
L
1
9
6
0.44
L
Charybdis
BaronRadial
Charybdis
7
6
3
1.42
W
Neith
4
4
9
2.13
L
Thanatos
JoeMIllerBob
Thanatos
4
6
3
0.92
W
Fenrir
11
2
8
7.5
W
Atlas
RayRice22
Atlas
4
4
15
2.88
W
Merlin
STPDozer
Merlin
3
4
8
1.75
L
3
4
3
1.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,812
Damage
60,649
81,492
Taken
81,480
30,775
Mitigated
49,609
25,248
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlexoReplayII
Tsukuyomi
18,609
2,859
0
2,976
20,368
15,557
61
6,131
14,237
0
71,967
L
10,439
1,149
0
3,181
18,661
7,761
159
3,773
14,715
0
31,384
L
Charybdis
BaronRadial
Charybdis
13,145
6,084
0
2,582
15,220
5,039
0
4,231
10,989
0
76,695
W
Neith
9,530
3,651
0
4,341
13,775
4,419
1,566
2,353
11,422
0
75,517
L
Thanatos
JoeMIllerBob
Thanatos
12,495
1,614
0
12,918
18,790
5,938
0
4,423
14,367
0
41,913
W
Fenrir
14,315
3,689
0
6,105
15,861
6,291
599
3,263
12,598
0
72,224
W
Atlas
RayRice22
Atlas
9,486
3,402
0
3,997
22,882
20,761
454
4,299
18,583
30,022
0
W
Merlin
STPDozer
Merlin
8,709
480
0
582
8,594
2,581
661
4,687
3,907
51,206
0
L
14,037
855
107
3,085
11,840
3,605
0
2,752
9,088
74,519
0
L
6,696
650
59
3,316
16,981
8,432
824
3,016
13,965
52,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
52,291
484
Minions Killed
461
0
Camps Cleared
0
1,888,973
Distance Traveled
2,037,744
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,668
508
116
6
0
424,067
7
L
Bastet
7,798
371
38
2
0
397,408
5
L
Charybdis
11,111
529
142
7
0
341,270
7
W
Neith
9,912
472
108
5
0
382,441
5
L
Thanatos
9,112
434
66
3
0
429,858
6
W
Fenrir
11,607
553
97
5
0
455,045
5
W
Atlas
10,268
489
30
1
0
412,599
4
W
Merlin
9,836
468
110
5
0
363,592
6
L
Janus
10,462
498
126
6
0
366,775
3
L
Ymir
8,832
421
112
5
0
353,662
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role