Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
RodLeDangereux9
Fafnir
Level 94
God Stats
15W - 12L
1,558 SR
Queue Stats
245W - 204L
1,541 Elo+
Party 1
Scylla
Scylla
Whispiie
Scylla
Level 104
God Stats
25W - 31L
1,434 SR
Queue Stats
138W - 155L
1,477 Elo+
Party 1
Team Averages
Level 115
1,497 SR
1,506 Elo+

VS

Team Averages
Level 126
1,326 SR
1,477 Elo+
Chaac
Chaac
AWEincursion
Chaac
Level 102
God Stats
4W - 6L
1,386 SR
Queue Stats
134W - 128L
1,434 Elo+
Solo
Discordia
Discordia
Kozar757
Discordia
Level 125
God Stats
3W - 8L
1,293 SR
Queue Stats
60W - 52L
1,490 Elo+
Party 2
Set
Set
THEgreenSIN
Set
Level 151
God Stats
4W - 15L
1,301 SR
Queue Stats
496W - 406L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
7 / 0 / 7
9,186
835
11,420
9,409
10,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 11
8,539
776
4,950
8,673
8,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Whispiie
Scylla
13
4 / 2 / 4
8,268
752
7,167
5,355
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,055
641
4,757
13,150
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Kozar757
Discordia
11
0 / 3 / 3
7,013
638
5,767
6,037
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 2
7,031
639
4,773
9,780
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
0
7
10.5
L
2
6
1
0.42
L
Discordia
Kozar757
Discordia
0
3
3
0.5
W
2
1
11
7.5
L
1
5
2
0.4
W
Scylla
Whispiie
Scylla
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
15,297
23,437
Taken
28,967
20,875
Mitigated
13,428
2,454
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,420
4,567
0
1,095
9,409
10,958
722
1,714
7,491
928
29,089
L
4,757
618
187
4,167
13,150
6,921
0
6,020
7,130
0
14,430
L
Discordia
Kozar757
Discordia
5,767
331
0
672
6,037
1,967
336
2,151
3,886
23,427
0
W
4,950
1,307
0
1,359
8,673
8,053
352
2,029
6,380
14,237
0
L
4,773
2,481
0
1,425
9,780
4,540
0
4,680
5,100
0
20,660
W
Scylla
Whispiie
Scylla
7,167
108
0
0
5,355
1,864
299
2,402
2,834
25,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
21,099
105
Minions Killed
96
6
Camps Cleared
4
684,338
Distance Traveled
601,343
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,186
835
43
4
2
238,545
1
L
Chaac
7,055
641
16
1
0
204,756
2
L
Discordia
7,013
638
45
4
0
193,257
2
W
Fafnir
8,539
776
14
1
0
221,161
1
L
Set
7,031
639
35
3
4
203,330
2
W
Scylla
8,268
752
48
4
4
224,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role