Player Matchup

Anubis
Anubis
Hacare
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,605 Elo+
Party 2
Ao Kuang
Ao Kuang
Neda2k
Ao Kuang
Level 123
God Stats
7W - 6L
1,181 SR
Queue Stats
52W - 37L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
WetarThose
Zhong Kui
Level 116
God Stats
5W - 5L
1,706 SR
Queue Stats
92W - 77L
1,696 Elo+
Party 2
Medusa
Medusa
desertwanderr
Medusa
Level 17
God Stats
7W - 3L
1,822 SR
Queue Stats
24W - 15L
1,631 Elo+
Party 3
Shiva
Shiva
ncsharkman
Shiva
Level 155
God Stats
4W - 1L
1,821 SR
Queue Stats
64W - 52L
1,630 Elo+
Party 3
Team Averages
Level 88
1,606 SR
1,622 Elo+

VS

Team Averages
Level 70
1,576 SR
1,564 Elo+
King Arthur
King Arthur
 
King Arthur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DuckMangione792
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,596 Elo+
Party 4
Yemoja
Yemoja
GnuPhaonWhuDis
Yemoja
Level 38
God Stats
3W - 3L
1,614 SR
Queue Stats
36W - 39L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
GoodJobBozo
Hou Yi
Level 127
God Stats
38W - 21L
1,766 SR
Queue Stats
194W - 193L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
Im_A_Quacker69
Hun Batz
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 172L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hacare
Anubis
20
8 / 0 / 7
15,101
657
13,770
13,490
7,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Neda2k
Ao Kuang
20
4 / 1 / 4
14,152
615
10,560
16,533
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
WetarThose
Zhong Kui
20
8 / 0 / 6
15,436
671
17,082
13,959
11,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 4 / 1
12,648
550
7,903
16,293
5,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
16
2 / 0 / 7
11,921
518
8,621
17,310
23,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 9 / 0
8,621
375
5,915
21,368
16,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
13
0 / 7 / 0
8,353
363
1,879
8,561
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,722
379
5,124
18,939
16,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
18
4 / 2 / 1
10,811
470
18,472
17,496
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
15
0 / 2 / 0
9,499
413
2,098
9,491
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
25
Kills
5
5
Deaths
25
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
0
0
L
Poseidon
0
7
0
0
L
1
5
1
0.3
L
Hou Yi
4
2
1
2.25
W
Anubis
Hacare
Anubis
8
0
7
11.5
L
Hun Batz
0
2
0
0
W
Ao Kuang
Neda2k
Ao Kuang
4
1
4
6
W
Zhong Kui
WetarThose
Zhong Kui
8
0
6
11
W
3
4
1
0.88
W
Shiva
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,936
Damage
33,488
77,585
Taken
75,855
55,395
Mitigated
43,817
31,616
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,915
548
0
3,070
21,368
16,331
0
13,503
7,865
0
43,872
L
Poseidon
1,879
168
0
500
8,561
2,301
0
6,548
2,013
43,453
0
L
5,124
1,096
2,752
1,771
18,939
16,814
0
11,814
7,125
26,293
0
L
Hou Yi
18,472
9,954
0
5,527
17,496
5,251
0
5,052
12,444
0
95,215
W
Anubis
Hacare
Anubis
13,770
847
0
9,291
13,490
7,507
4,228
3,033
10,419
120,119
0
L
Hun Batz
2,098
807
0
550
9,491
3,120
392
2,348
7,143
0
65,243
W
Ao Kuang
Neda2k
Ao Kuang
10,560
1,978
0
6,619
16,533
7,554
494
867
15,408
137,332
3,883
W
Zhong Kui
WetarThose
Zhong Kui
17,082
5,197
0
6,559
13,959
11,495
7,455
858
12,920
110,726
13,753
W
7,903
2,006
0
4,268
16,293
5,477
1,064
1,407
14,886
0
115,313
W
Shiva
8,621
1,720
571
4,308
17,310
23,362
538
3,034
14,205
0
35,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,258
Gold Earned
46,006
751
Minions Killed
492
0
Camps Cleared
0
2,254,682
Distance Traveled
1,758,161
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,621
375
95
4
0
354,296
4
L
Poseidon
8,353
363
92
4
0
253,123
3
L
Yemoja
8,722
379
37
2
0
382,522
9
L
Hou Yi
10,811
470
151
7
0
434,433
2
W
Anubis
15,101
657
213
9
0
427,840
2
L
Hun Batz
9,499
413
117
5
0
333,787
3
W
Ao Kuang
14,152
615
167
7
0
509,986
0
W
Zhong Kui
15,436
671
182
8
0
425,625
5
W
Medusa
12,648
550
142
6
0
409,242
7
W
Shiva
11,921
518
47
2
0
481,989
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role