Player Matchup

Hou Yi
Hou Yi
DSCranick
Hou Yi
Level 100
God Stats
4W - 1L
1,912 SR
Queue Stats
76W - 52L
1,768 Elo+
Party 1
Mulan
Mulan
EganBlackHawk
Mulan
Level 69
God Stats
3W - 3L
1,555 SR
Queue Stats
136W - 100L
1,711 Elo+
Party 1
Shiva
Shiva
Survivorninja
Shiva
Level 78
God Stats
7W - 0L
1,663 SR
Queue Stats
34W - 29L
1,750 Elo+
Party 1
Sobek
Sobek
beayar
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,866 Elo+
Party 1
He Bo
He Bo
vTraw
He Bo
Level 91
God Stats
2W - 1L
1,295 SR
Queue Stats
88W - 56L
1,739 Elo+
Party 1
Team Averages
Level 75
1,585 SR
1,767 Elo+

VS

Team Averages
Level 77
1,502 SR
1,531 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Cinnaboom
Freya
Level 96
God Stats
2W - 6L
1,392 SR
Queue Stats
15W - 16L
1,580 Elo+
Party 3
Shiva
Shiva
Dollasigns
Shiva
Level 45
God Stats
1W - 3L
1,468 SR
Queue Stats
67W - 69L
1,555 Elo+
Party 2
Geb
Geb
Quickiie
Geb
Level 104
God Stats
2W - 1L
1,729 SR
Queue Stats
60W - 64L
1,535 Elo+
Party 2
Ra
Ra
jgard913
Ra
Level 15
God Stats
2W - 7L
1,424 SR
Queue Stats
7W - 15L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DSCranick
Hou Yi
15
7 / 1 / 19
8,943
894
12,501
6,595
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
6 / 2 / 14
8,633
863
10,593
15,319
8,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 14
8,775
878
11,014
9,735
7,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
beayar
Sobek
14
2 / 1 / 17
8,430
843
3,605
13,577
19,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
vTraw
He Bo
16
8 / 0 / 14
9,226
923
15,057
6,319
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 2 / 1
7,231
723
3,571
8,883
2,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Cinnaboom
Freya
13
0 / 9 / 2
7,036
704
11,341
13,278
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
13
1 / 9 / 2
7,294
729
9,834
13,938
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 0
7,635
764
5,545
16,340
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 2
6,471
647
4,705
5,500
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
11
30
Kills
4
4
Deaths
30
78
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
L
Freya
Cinnaboom
Freya
0
9
2
0.11
W
Hou Yi
DSCranick
Hou Yi
7
1
19
16.5
L
Shiva
1
9
2
0.22
W
6
2
14
6.5
L
2
6
0
0.33
W
7
0
14
14
W
Sobek
beayar
Sobek
2
1
17
10.5
L
0
4
2
0.25
W
He Bo
vTraw
He Bo
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
34,996
51,545
Taken
57,939
40,737
Mitigated
28,371
15,462
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,571
2,346
0
1,688
8,883
2,638
0
2,031
6,810
0
16,666
L
Freya
Cinnaboom
Freya
11,341
4,160
0
1,971
13,278
4,341
0
5,244
7,793
21,327
0
W
Hou Yi
DSCranick
Hou Yi
12,501
6,262
0
1,894
6,595
2,685
444
2,555
3,973
0
21,336
L
Shiva
9,834
1,595
263
1,046
13,938
7,802
0
2,696
11,132
0
17,301
W
10,593
1,373
0
4,915
15,319
8,574
540
6,621
8,526
0
27,127
L
5,545
387
0
2,525
16,340
11,761
13
5,062
11,096
9,701
0
W
11,014
1,552
1,831
3,517
9,735
7,465
1,245
4,411
5,153
72
28,866
W
Sobek
beayar
Sobek
3,605
173
0
2,662
13,577
19,566
521
4,996
8,417
12,520
0
L
4,705
149
724
324
5,500
1,829
0
3,064
2,388
11,167
0
W
He Bo
vTraw
He Bo
15,057
708
0
643
6,319
2,447
1,012
3,008
3,279
37,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
35,667
164
Minions Killed
93
0
Camps Cleared
0
1,116,769
Distance Traveled
973,334
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,231
723
29
3
0
176,606
0
L
Freya
7,036
704
29
3
0
196,389
5
W
Hou Yi
8,943
894
20
2
0
200,565
1
L
Shiva
7,294
729
15
2
0
203,480
1
W
Mulan
8,633
863
28
3
0
216,231
0
L
Geb
7,635
764
2
0
0
191,470
0
W
Shiva
8,775
878
40
4
0
239,848
0
W
Sobek
8,430
843
13
1
0
217,107
0
L
Ra
6,471
647
18
2
0
205,389
0
W
He Bo
9,226
923
63
6
0
243,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role