Player Matchup

Jing Wei
Jing Wei
Essdessesserdt
Jing Wei
Level 18
God Stats
3W - 6L
1,309 SR
Queue Stats
6W - 13L
1,101 Elo+
Party 1
Anubis
Anubis
Korynthia
Anubis
Level 29
God Stats
31W - 19L
1,472 SR
Queue Stats
37W - 41L
1,218 Elo+
Party 1
Bakasura
Bakasura
Rexterplays
Bakasura
Level 23
God Stats
1W - 2L
1,328 SR
Queue Stats
27W - 40L
1,357 Elo+
Party 1
Ymir
Ymir
Sebby4783
Ymir
Level 96
God Stats
5W - 0L
1,712 SR
Queue Stats
88W - 109L
1,274 Elo+
Party 1
Thanatos
Thanatos
ShortyMcThiccms
Thanatos
Level 4
God Stats
2W - 6L
1,272 SR
Queue Stats
29W - 34L
1,092 Elo+
Party 1
Team Averages
Level 34
1,419 SR
1,208 Elo+

VS

Team Averages
Level 43
1,477 SR
1,280 Elo+
Nu Wa
Nu Wa
HiFlyer69
Nu Wa
Level 65
God Stats
0W - 2L
1,886 SR
Queue Stats
23W - 41L
1,309 Elo+
Solo
Ra
Ra
MnD-OF_A-StoneR-
Ra
Level 45
God Stats
23W - 34L
1,360 SR
Queue Stats
91W - 113L
1,242 Elo+
Party 2
Sol
Sol
QueenByWendy
Sol
Level 42
God Stats
5W - 6L
1,674 SR
Queue Stats
198W - 219L
1,309 Elo+
Solo
Izanami
Izanami
Reaper420Gaming
Izanami
Level 21
God Stats
35W - 34L
1,174 SR
Queue Stats
100W - 122L
1,258 Elo+
Party 2
Bakasura
Bakasura
Reaperrr7
Bakasura
Level 41
God Stats
3W - 4L
1,292 SR
Queue Stats
24W - 36L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
18 / 0 / 3
12,442
622
20,635
14,776
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Korynthia
Anubis
17
10 / 2 / 9
12,003
600
13,475
13,061
6,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Rexterplays
Bakasura
18
8 / 1 / 2
11,780
589
9,277
12,868
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
14
6 / 1 / 16
10,617
531
9,455
21,030
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
17
9 / 3 / 7
11,458
573
7,917
17,005
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HiFlyer69
Nu Wa
15
4 / 9 / 0
9,127
456
10,717
10,780
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 11 / 0
7,291
365
2,100
10,872
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 9 / 2
8,845
442
10,900
17,950
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 11 / 1
8,072
404
5,436
17,378
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Reaperrr7
Bakasura
9
2 / 11 / 1
7,088
354
6,503
16,466
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
51
Kills
7
7
Deaths
51
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
18
0
3
19.5
L
Nu Wa
HiFlyer69
Nu Wa
4
9
0
0.44
W
Anubis
Korynthia
Anubis
10
2
9
7.25
L
0
11
0
0
L
1
9
2
0.22
L
0
11
1
0.05
L
Bakasura
Reaperrr7
Bakasura
2
11
1
0.23
W
Bakasura
Rexterplays
Bakasura
8
1
2
9
W
Ymir
6
1
16
14
W
Thanatos
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,759
Damage
35,656
78,740
Taken
73,446
57,155
Mitigated
18,479
41,729
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
20,635
16,980
0
10,412
14,776
6,314
1,012
2,489
12,120
0
91,853
L
Nu Wa
HiFlyer69
Nu Wa
10,717
2,119
0
0
10,780
2,773
0
6,601
4,179
43,368
0
W
Anubis
Korynthia
Anubis
13,475
1,883
0
8,420
13,061
6,721
3,999
6,720
6,206
71,913
0
L
2,100
394
595
644
10,872
3,060
48
1,787
9,038
28,640
0
L
10,900
4,049
0
6,096
17,950
4,035
870
5,050
11,775
61,081
0
L
5,436
3,561
0
966
17,378
4,467
719
3,736
13,642
0
49,187
L
Bakasura
Reaperrr7
Bakasura
6,503
4,888
0
1,201
16,466
4,144
0
5,311
10,495
0
15,827
W
Bakasura
Rexterplays
Bakasura
9,277
6,168
0
3,884
12,868
10,584
6,148
2,880
9,718
0
59,869
W
Ymir
9,455
1,613
0
2,991
21,030
25,414
529
6,341
14,388
34,211
7,505
W
Thanatos
7,917
2,261
0
16,022
17,005
8,122
0
4,898
11,586
0
94,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,300
Gold Earned
40,423
603
Minions Killed
311
0
Camps Cleared
0
1,851,526
Distance Traveled
1,328,784
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,442
622
139
7
0
370,379
0
L
Nu Wa
9,127
456
48
2
0
241,165
1
W
Anubis
12,003
600
137
7
0
317,245
0
L
Ra
7,291
365
55
3
0
295,236
0
L
Sol
8,845
442
94
5
0
314,025
4
L
Izanami
8,072
404
91
5
0
272,075
0
L
Bakasura
7,088
354
23
1
0
206,283
0
W
Bakasura
11,780
589
158
8
0
368,810
0
W
Ymir
10,617
531
49
2
0
383,929
8
W
Thanatos
11,458
573
120
6
0
411,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role