Player Matchup

Vulcan
Vulcan
Almighty3905
Vulcan
Level 86
God Stats
1W - 1L
1,708 SR
Queue Stats
263W - 273L
1,410 Elo+
Party 2
Mulan
Mulan
BuckSlayer1018
Mulan
Level 29
God Stats
3W - 5L
1,332 SR
Queue Stats
21W - 35L
1,473 Elo+
Party 2
Serqet
Serqet
Dan143865
Serqet
Level 108
God Stats
0W - 2L
1,295 SR
Queue Stats
189W - 189L
1,308 Elo+
Solo
Neith
Neith
SovaEW
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 146L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Twigus22
Cthulhu
Level 7
God Stats
9W - 8L
1,289 SR
Queue Stats
163W - 188L
1,500 Elo+
Party 2
Team Averages
Level 48
1,425 SR
1,438 Elo+

VS

Team Averages
Level 76
1,620 SR
1,490 Elo+
Hades
Hades
BiscuittSZN
Hades
Level 64
God Stats
27W - 12L
1,634 SR
Queue Stats
310W - 336L
1,366 Elo+
Solo
Danzaburou
Danzaburou
RickyLee19
Danzaburou
Level 87
God Stats
10W - 3L
1,529 SR
Queue Stats
72W - 85L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
SSStarboi
Cliodhna
Level 104
God Stats
2W - 1L
1,767 SR
Queue Stats
189W - 184L
1,601 Elo+
Party 1
Ymir
Ymir
TsbRain_
Ymir
Level 28
God Stats
32W - 17L
1,682 SR
Queue Stats
57W - 53L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
cypherr1fle
Baron Samedi
Level 99
God Stats
5W - 3L
1,491 SR
Queue Stats
12W - 7L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
8 / 7 / 2
9,737
541
15,660
10,341
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 4
7,708
428
5,825
12,450
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Dan143865
Serqet
12
4 / 8 / 4
8,390
466
7,237
18,354
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SovaEW
Neith
11
0 / 7 / 2
7,106
395
5,399
11,118
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Twigus22
Cthulhu
10
1 / 7 / 2
6,732
374
5,931
12,301
12,726
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,394
522
7,724
14,105
7,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RickyLee19
Danzaburou
16
10 / 3 / 5
10,745
597
14,561
13,723
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SSStarboi
Cliodhna
18
7 / 2 / 2
10,773
599
9,006
15,195
8,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ymir
13
3 / 2 / 15
9,489
527
4,588
15,621
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
cypherr1fle
Baron Samedi
15
5 / 2 / 3
9,559
531
10,267
9,438
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
13
Kills
30
31
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
8
7
2
1.29
W
5
4
6
2
L
0
2
4
1
L
Serqet
Dan143865
Serqet
4
8
4
0.75
W
Danzaburou
RickyLee19
Danzaburou
10
3
5
4.17
W
Cliodhna
SSStarboi
Cliodhna
7
2
2
4
L
Neith
SovaEW
Neith
0
7
2
0.14
W
Ymir
3
2
15
5.25
L
Cthulhu
Twigus22
Cthulhu
1
7
2
0.29
W
Baron Samedi
cypherr1fle
Baron Samedi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,052
Damage
46,146
64,564
Taken
68,082
32,566
Mitigated
41,460
5,087
Healing
25,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,660
4,081
0
0
10,341
3,566
0
4,283
5,899
42,805
0
W
7,724
964
829
5,557
14,105
7,041
1,345
4,221
9,414
51,285
0
L
5,825
506
0
944
12,450
7,697
864
2,647
9,771
2,603
30,855
L
Serqet
Dan143865
Serqet
7,237
2,266
0
2,198
18,354
5,300
0
9,345
8,606
0
27,522
W
Danzaburou
RickyLee19
Danzaburou
14,561
6,687
0
6,592
13,723
5,588
2,577
4,972
8,620
0
68,954
W
Cliodhna
SSStarboi
Cliodhna
9,006
908
0
5,927
15,195
8,463
1,582
3,251
11,270
0
75,654
L
Neith
SovaEW
Neith
5,399
2,077
0
1,945
11,118
3,277
564
2,434
8,684
0
26,875
W
Ymir
4,588
781
568
2,660
15,621
16,595
121
4,137
10,662
20,406
0
L
Cthulhu
Twigus22
Cthulhu
5,931
452
0
0
12,301
12,726
0
3,252
9,025
23,116
0
W
Baron Samedi
cypherr1fle
Baron Samedi
10,267
794
840
2,999
9,438
3,773
1,771
4,579
4,023
52,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
49,960
262
Minions Killed
485
0
Camps Cleared
0
1,618,382
Distance Traveled
1,734,470
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,737
541
65
4
0
340,222
2
W
Hades
9,394
522
97
5
0
335,502
0
L
Mulan
7,708
428
71
4
0
331,692
0
L
Serqet
8,390
466
43
2
0
317,020
1
W
Danzaburou
10,745
597
101
6
0
338,655
0
W
Cliodhna
10,773
599
157
9
0
367,582
4
L
Neith
7,106
395
49
3
0
300,486
0
W
Ymir
9,489
527
34
2
0
347,635
3
L
Cthulhu
6,732
374
34
2
0
328,962
4
W
Baron Samedi
9,559
531
96
5
0
345,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role