Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
iiTzLow
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,233 Elo+
Party 2
Fenrir
Fenrir
nestman255
Fenrir
Level 69
God Stats
3W - 5L
1,591 SR
Queue Stats
150W - 167L
1,392 Elo+
Party 2
Cabrakan
Cabrakan
pirri1999
Cabrakan
Level 100
God Stats
1W - 9L
1,109 SR
Queue Stats
349W - 314L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
zorrita69-69
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 371L
1,422 Elo+
Party 3
Team Averages
Level 59
1,440 SR
1,423 Elo+

VS

Team Averages
Level 68
1,604 SR
1,463 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BxMr_1
Hades
Level 36
God Stats
6W - 3L
1,658 SR
Queue Stats
65W - 70L
1,433 Elo+
Party 1
Ares
Ares
Jojouswriter264
Ares
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,390 Elo+
Solo
Guan Yu
Guan Yu
Q14Ii-
Guan Yu
Level 43
God Stats
7W - 0L
1,863 SR
Queue Stats
174W - 154L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
2 / 2 / 0
5,199
520
4,083
6,107
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
iiTzLow
Ymir
7
0 / 2 / 1
4,710
471
531
6,077
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
nestman255
Fenrir
9
4 / 7 / 0
5,998
600
5,901
9,738
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
pirri1999
Cabrakan
9
0 / 4 / 2
5,315
532
4,574
7,512
4,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
5,338
534
1,364
5,799
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
9 / 1 / 3
6,508
651
7,895
8,097
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
 
Neith
9
2 / 0 / 2
5,244
524
3,772
4,367
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
BxMr_1
Hades
11
5 / 1 / 2
6,662
666
3,490
4,773
1,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 3
5,222
522
2,504
8,265
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Q14Ii-
Guan Yu
10
3 / 2 / 3
6,144
614
4,829
7,685
4,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
19
19
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
W
Bellona
 
Bellona
9
1
3
10.5
W
Neith
 
Neith
2
0
2
3
W
Hades
BxMr_1
Hades
5
1
2
6
W
0
2
3
0.75
W
Guan Yu
Q14Ii-
Guan Yu
3
2
3
2.25
L
Ymir
iiTzLow
Ymir
0
2
1
0.25
L
Fenrir
nestman255
Fenrir
4
7
0
0.57
L
Cabrakan
pirri1999
Cabrakan
0
4
2
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,453
Damage
22,490
35,233
Taken
33,187
14,082
Mitigated
19,137
7,294
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,083
2,201
0
2,309
6,107
1,519
0
594
5,513
0
28,484
W
Bellona
 
Bellona
7,895
4,275
0
1,108
8,097
7,121
0
1,439
6,658
0
28,273
W
Neith
 
Neith
3,772
1,624
0
579
4,367
1,233
561
116
4,251
0
29,266
W
Hades
BxMr_1
Hades
3,490
366
0
1,722
4,773
1,525
0
527
4,246
29,773
0
W
2,504
345
233
2,633
8,265
4,528
308
594
7,671
11,273
0
W
Guan Yu
Q14Ii-
Guan Yu
4,829
877
85
2,542
7,685
4,730
0
3,793
3,892
0
30,287
L
Ymir
iiTzLow
Ymir
531
279
0
468
6,077
3,669
0
1,910
4,167
6,884
0
L
Fenrir
nestman255
Fenrir
5,901
1,451
0
2,112
9,738
3,137
0
476
9,262
0
25,299
L
Cabrakan
pirri1999
Cabrakan
4,574
566
0
1,405
7,512
4,173
0
0
7,512
26,117
0
L
1,364
232
0
1,000
5,799
1,584
86
3,014
2,785
26,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
29,780
219
Minions Killed
251
0
Camps Cleared
0
902,760
Distance Traveled
988,267
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,199
520
45
5
0
195,290
2
W
Bellona
6,508
651
46
5
0
245,937
0
W
Neith
5,244
524
46
5
0
171,397
4
W
Hades
6,662
666
62
6
0
196,393
0
W
Ares
5,222
522
29
3
0
175,388
2
W
Guan Yu
6,144
614
68
7
0
199,152
2
L
Ymir
4,710
471
16
2
0
171,984
0
L
Fenrir
5,998
600
49
5
0
199,248
0
L
Cabrakan
5,315
532
56
6
0
165,494
3
L
Nu Wa
5,338
534
53
5
0
170,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role