Player Matchup

Atlas
Atlas
GnuPhaonWhuDis
Atlas
Level 38
God Stats
25W - 26L
1,541 SR
Queue Stats
36W - 39L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
GoodJobBozo
Jing Wei
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
194W - 193L
1,588 Elo+
Party 1
Agni
Agni
Hacare
Agni
Level 27
God Stats
3W - 1L
1,900 SR
Queue Stats
51W - 41L
1,515 Elo+
Party 2
Thanatos
Thanatos
Neda2k
Thanatos
Level 123
God Stats
15W - 8L
1,392 SR
Queue Stats
52W - 37L
1,419 Elo+
Party 2
Sol
Sol
WetarThose
Sol
Level 116
God Stats
11W - 4L
1,886 SR
Queue Stats
92W - 77L
1,681 Elo+
Party 2
Team Averages
Level 86
1,644 SR
1,548 Elo+

VS

Team Averages
Level 58
1,697 SR
1,560 Elo+
Cerberus
Cerberus
CorrodedMind
Cerberus
Level 45
God Stats
14W - 16L
1,785 SR
Queue Stats
129W - 143L
1,452 Elo+
Solo
Ah Puch
Ah Puch
Litzin
Ah Puch
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 58L
1,658 Elo+
Party 3
Aphrodite
Aphrodite
Nateyr
Aphrodite
Level 96
God Stats
1W - 1L
1,740 SR
Queue Stats
102W - 78L
1,574 Elo+
Party 3
Jing Wei
Jing Wei
iHateCFA
Jing Wei
Level 29
God Stats
2W - 2L
1,884 SR
Queue Stats
278W - 216L
1,584 Elo+
Party 3
Thanatos
Thanatos
zTimmss
Thanatos
Level 58
God Stats
2W - 4L
1,574 SR
Queue Stats
71W - 59L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
7,591
633
3,501
6,916
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
GoodJobBozo
Jing Wei
14
11 / 1 / 1
8,603
717
12,344
9,415
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Hacare
Agni
12
3 / 1 / 5
7,036
586
7,368
4,748
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Neda2k
Thanatos
12
5 / 1 / 3
7,151
596
5,151
7,819
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 0
7,823
652
6,280
9,808
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CorrodedMind
Cerberus
8
1 / 5 / 1
5,668
472
2,858
10,669
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Litzin
Ah Puch
12
0 / 2 / 1
6,611
551
7,177
8,323
6,266
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Nateyr
Aphrodite
10
0 / 5 / 1
5,934
495
2,287
8,219
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
iHateCFA
Jing Wei
10
1 / 8 / 0
6,491
541
4,632
10,109
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
zTimmss
Thanatos
12
2 / 3 / 2
6,916
576
5,043
8,794
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
23
Kills
4
4
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CorrodedMind
Cerberus
1
5
1
0.3
W
2
0
10
7
W
Jing Wei
GoodJobBozo
Jing Wei
11
1
1
11.5
W
Agni
Hacare
Agni
3
1
5
5.5
L
Ah Puch
Litzin
Ah Puch
0
2
1
0.25
L
Aphrodite
Nateyr
Aphrodite
0
5
1
0.1
W
Thanatos
Neda2k
Thanatos
5
1
3
6.5
W
2
1
0
2
L
Jing Wei
iHateCFA
Jing Wei
1
8
0
0.13
L
Thanatos
zTimmss
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
21,997
38,706
Taken
46,114
14,113
Mitigated
18,160
24,644
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CorrodedMind
Cerberus
2,858
145
0
2,581
10,669
5,415
0
4,320
6,349
10,122
0
W
3,501
1,238
2,412
2,505
6,916
4,436
60
1,852
5,064
15,065
0
W
Jing Wei
GoodJobBozo
Jing Wei
12,344
8,951
0
4,289
9,415
2,756
414
632
8,783
0
57,344
W
Agni
Hacare
Agni
7,368
417
0
577
4,748
1,305
0
1,559
3,189
43,922
0
L
Ah Puch
Litzin
Ah Puch
7,177
487
0
3,995
8,323
6,266
0
6,293
2,030
44,358
0
L
Aphrodite
Nateyr
Aphrodite
2,287
422
1,094
2,560
8,219
2,519
0
4,383
3,836
37,772
0
W
Thanatos
Neda2k
Thanatos
5,151
2,100
0
7,409
7,819
2,555
0
1,608
6,211
0
39,941
W
6,280
2,601
0
7,452
9,808
3,061
0
6,671
3,137
52,813
0
L
Jing Wei
iHateCFA
Jing Wei
4,632
3,855
0
682
10,109
1,031
0
803
9,306
0
30,975
L
Thanatos
zTimmss
Thanatos
5,043
1,242
0
7,533
8,794
2,929
0
1,350
7,444
0
41,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
31,620
412
Minions Killed
365
0
Camps Cleared
0
1,202,131
Distance Traveled
1,129,326
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,668
472
21
2
0
211,525
5
W
Atlas
7,591
633
26
2
0
240,972
4
W
Jing Wei
8,603
717
96
8
0
241,498
2
W
Agni
7,036
586
79
7
0
240,215
2
L
Ah Puch
6,611
551
104
9
0
214,600
3
L
Aphrodite
5,934
495
86
7
0
208,551
5
W
Thanatos
7,151
596
75
6
0
266,747
0
W
Sol
7,823
652
136
11
0
212,699
3
L
Jing Wei
6,491
541
68
6
0
229,557
0
L
Thanatos
6,916
576
86
7
0
265,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role