Player Matchup

Tiamat
Tiamat
HomelikeBasil33
Tiamat
Level 160
God Stats
6W - 5L
1,414 SR
Queue Stats
378W - 390L
1,483 Elo+
Party 2
Chernobog
Chernobog
JinkiesShaggy
Chernobog
Level 157
God Stats
3W - 5L
1,840 SR
Queue Stats
536W - 463L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
SkunkSweat
Amaterasu
Level 150
God Stats
2W - 0L
1,782 SR
Queue Stats
216W - 189L
1,529 Elo+
Party 2
Janus
Janus
TheLodgeBoss
Janus
Level 56
God Stats
7W - 6L
1,429 SR
Queue Stats
207W - 197L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
zachdos03
Cthulhu
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 91L
1,637 Elo+
Party 2
Team Averages
Level 128
1,593 SR
1,560 Elo+

VS

Team Averages
Level 99
1,505 SR
1,553 Elo+
Poseidon
Poseidon
A Drooling Goat
Poseidon
Level 109
God Stats
8W - 7L
1,704 SR
Queue Stats
399W - 471L
1,462 Elo+
Solo
Nemesis
Nemesis
JugiBoogie
Nemesis
Level 127
God Stats
0W - 1L
1,318 SR
Queue Stats
177W - 132L
1,697 Elo+
Party 1
Ah Puch
Ah Puch
ToucanTim
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,610 Elo+
Party 1
Janus
Janus
hotholy93
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
tomtombom
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
8,402
934
8,362
7,013
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JinkiesShaggy
Chernobog
16
13 / 4 / 10
10,220
1,136
13,944
9,251
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SkunkSweat
Amaterasu
14
4 / 3 / 14
8,440
938
7,007
13,176
14,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 2 / 10
7,418
824
4,090
5,474
2,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
zachdos03
Cthulhu
16
5 / 1 / 15
9,502
1,056
8,402
7,937
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 5 / 5
7,926
881
5,894
8,283
2,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JugiBoogie
Nemesis
12
0 / 4 / 9
7,259
807
4,601
10,633
6,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ToucanTim
Ah Puch
14
5 / 4 / 5
8,193
910
11,703
8,484
2,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
hotholy93
Janus
10
0 / 7 / 3
6,196
688
5,016
8,208
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
tomtombom
Zhong Kui
13
4 / 5 / 3
7,712
857
7,568
10,708
6,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
25
Kills
12
12
Deaths
25
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
5
5
1.1
W
3
2
12
4.5
W
Chernobog
JinkiesShaggy
Chernobog
13
4
10
4.5
L
Nemesis
JugiBoogie
Nemesis
0
4
9
1.13
W
Amaterasu
SkunkSweat
Amaterasu
4
3
14
3.67
W
0
2
10
2.5
L
Ah Puch
ToucanTim
Ah Puch
5
4
5
1.88
L
Janus
hotholy93
Janus
0
7
3
0.21
L
Zhong Kui
tomtombom
Zhong Kui
4
5
3
1.1
W
Cthulhu
zachdos03
Cthulhu
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
34,782
42,851
Taken
46,316
35,793
Mitigated
20,812
17,004
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,894
479
736
1,077
8,283
2,904
0
4,196
4,087
19,578
0
W
8,362
589
842
2,895
7,013
5,069
995
5,415
1,598
20,357
0
W
Chernobog
JinkiesShaggy
Chernobog
13,944
8,167
819
1,902
9,251
3,996
3,257
6,745
2,506
0
23,634
L
Nemesis
JugiBoogie
Nemesis
4,601
1,968
1,745
2,540
10,633
6,579
0
4,436
6,197
0
7,091
W
Amaterasu
SkunkSweat
Amaterasu
7,007
2,607
2,534
5,273
13,176
14,267
832
7,735
5,441
0
12,382
W
4,090
191
115
1,121
5,474
2,188
19
4,276
1,198
12,272
0
L
Ah Puch
ToucanTim
Ah Puch
11,703
550
735
2,220
8,484
2,853
0
3,640
4,844
21,025
0
L
Janus
hotholy93
Janus
5,016
530
0
519
8,208
2,214
0
3,643
4,565
13,046
0
L
Zhong Kui
tomtombom
Zhong Kui
7,568
684
500
3,283
10,708
6,262
0
4,939
5,769
10,673
0
W
Cthulhu
zachdos03
Cthulhu
8,402
407
300
1,203
7,937
10,273
246
6,010
1,927
20,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
37,286
104
Minions Killed
90
0
Camps Cleared
0
886,832
Distance Traveled
806,698
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,926
881
30
3
0
163,478
0
W
Tiamat
8,402
934
24
3
0
177,852
0
W
Chernobog
10,220
1,136
31
3
0
159,737
0
L
Nemesis
7,259
807
5
1
0
180,882
2
W
Amaterasu
8,440
938
7
1
0
176,113
1
W
Janus
7,418
824
19
2
0
183,143
1
L
Ah Puch
8,193
910
23
3
0
168,708
0
L
Janus
6,196
688
22
2
0
150,654
0
L
Zhong Kui
7,712
857
10
1
0
142,976
0
W
Cthulhu
9,502
1,056
23
3
0
189,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role