Player Matchup

Sol
Sol
G4C Cosmo
Sol
Level 103
God Stats
6W - 2L
1,848 SR
Queue Stats
284W - 331L
1,454 Elo+
Solo
Janus
Janus
I4mAnomaly
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,561 Elo+
Solo
Discordia
Discordia
LiveStatistic
Discordia
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1,175W - 1,341L
1,401 Elo+
Party 1
Fenrir
Fenrir
PandemicCashew
Fenrir
Level 154
God Stats
16W - 20L
1,570 SR
Queue Stats
1,177W - 1,341L
1,430 Elo+
Party 1
Ganesha
Ganesha
Zohenfang
Ganesha
Level 119
God Stats
0W - 2L
1,706 SR
Queue Stats
83W - 84L
1,485 Elo+
Solo
Team Averages
Level 111
1,625 SR
1,466 Elo+

VS

Team Averages
Level 72
1,458 SR
1,446 Elo+
Raijin
Raijin
 
Raijin
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AMHhercun
Ah Puch
Level 18
God Stats
2W - 1L
1,288 SR
Queue Stats
141W - 163L
1,382 Elo+
Solo
Artemis
Artemis
ManiiCrockette
Artemis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,495 Elo+
Solo
Bastet
Bastet
Medisius
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,401 Elo+
Solo
Bacchus
Bacchus
cheeeesydibbles
Bacchus
Level 61
God Stats
4W - 7L
1,500 SR
Queue Stats
618W - 651L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
11,344
709
11,263
9,106
4,037
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
18
7 / 8 / 8
11,208
701
16,939
18,448
6,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
LiveStatistic
Discordia
15
1 / 11 / 11
9,216
576
7,049
13,399
3,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 8 / 8
10,306
644
9,340
14,380
13,494
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Zohenfang
Ganesha
18
1 / 6 / 17
10,918
682
10,974
16,686
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
7 / 6 / 14
12,649
791
10,667
14,057
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
AMHhercun
Ah Puch
20
3 / 1 / 18
12,911
807
11,734
10,185
4,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 14
12,520
783
17,611
14,655
7,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Medisius
Bastet
19
12 / 5 / 14
12,594
787
15,199
14,801
6,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 21
12,200
763
11,198
22,191
39,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
20
Kills
36
36
Deaths
20
47
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
6
14
2.33
W
Ah Puch
AMHhercun
Ah Puch
3
1
18
12
L
6
3
3
2.5
L
Janus
7
8
8
1.38
L
Discordia
LiveStatistic
Discordia
1
11
11
0.59
W
10
3
14
5.67
W
Bastet
Medisius
Bastet
12
5
14
3.8
L
5
8
8
1.13
L
Ganesha
Zohenfang
Ganesha
1
6
17
1.58
W
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,565
Damage
66,409
72,019
Taken
75,889
49,203
Mitigated
66,020
15,183
Healing
30,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,667
1,271
889
2,894
14,057
7,891
341
9,550
4,507
23,584
0
W
Ah Puch
AMHhercun
Ah Puch
11,734
407
1,471
4,118
10,185
4,809
991
5,937
4,248
41,930
0
L
11,263
1,392
1,442
2,159
9,106
4,037
0
4,958
4,148
30,875
0
L
Janus
16,939
907
1,002
4,839
18,448
6,498
0
8,592
9,856
31,048
0
L
Discordia
LiveStatistic
Discordia
7,049
1,124
0
402
13,399
3,970
0
6,478
6,921
15,527
0
W
17,611
5,710
2,049
4,562
14,655
7,113
1,454
10,409
4,246
0
45,333
W
Bastet
Medisius
Bastet
15,199
3,287
902
4,092
14,801
6,340
860
9,226
5,575
0
20,770
L
9,340
1,210
1,256
1,212
14,380
13,494
0
5,077
9,303
0
19,141
L
Ganesha
Zohenfang
Ganesha
10,974
243
771
2,100
16,686
21,204
0
8,494
8,192
24,629
0
W
11,198
998
3,018
6,605
22,191
39,867
522
11,103
11,088
14,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
62,874
188
Minions Killed
160
0
Camps Cleared
0
1,212,346
Distance Traveled
1,440,888
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,649
791
27
2
0
265,152
2
W
Ah Puch
12,911
807
66
4
0
319,025
0
L
Sol
11,344
709
71
4
0
280,858
0
L
Janus
11,208
701
41
3
0
211,426
0
L
Discordia
9,216
576
37
2
0
203,095
0
W
Artemis
12,520
783
54
3
0
276,117
2
W
Bastet
12,594
787
8
1
0
288,306
0
L
Fenrir
10,306
644
38
2
0
263,805
0
L
Ganesha
10,918
682
1
0
0
253,162
3
W
Bacchus
12,200
763
5
0
0
292,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role