Player Matchup

Jing Wei
Jing Wei
Essdessesserdt
Jing Wei
Level 18
God Stats
3W - 6L
1,387 SR
Queue Stats
6W - 13L
1,118 Elo+
Party 2
Anubis
Anubis
Korynthia
Anubis
Level 29
God Stats
31W - 19L
1,564 SR
Queue Stats
37W - 41L
1,232 Elo+
Party 2
Sun Wukong
Sun Wukong
Rexterplays
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,379 Elo+
Party 2
Hercules
Hercules
Sebby4783
Hercules
Level 96
God Stats
3W - 3L
1,620 SR
Queue Stats
88W - 109L
1,282 Elo+
Party 2
Thanatos
Thanatos
ShortyMcThiccms
Thanatos
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
29W - 34L
1,152 Elo+
Party 2
Team Averages
Level 34
1,514 SR
1,233 Elo+

VS

Team Averages
Level 75
1,494 SR
1,446 Elo+
Da Ji
Da Ji
 
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gadiel1
Loki
Level 107
God Stats
2W - 1L
1,662 SR
Queue Stats
50W - 57L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
WittyKitten8204
Cabrakan
Level 64
God Stats
17W - 18L
1,278 SR
Queue Stats
316W - 321L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
lLord Thanatosl
Baron Samedi
Level 77
God Stats
30W - 27L
1,658 SR
Queue Stats
168W - 188L
1,472 Elo+
Party 1
Izanami
Izanami
thagonzz
Izanami
Level 63
God Stats
3W - 6L
1,371 SR
Queue Stats
135W - 142L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
3 / 1 / 2
6,437
536
5,487
8,282
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Korynthia
Anubis
8
1 / 7 / 1
5,613
468
4,036
8,884
3,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Rexterplays
Sun Wukong
10
1 / 3 / 0
5,755
480
4,210
7,080
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Sebby4783
Hercules
10
3 / 0 / 4
6,719
560
4,433
9,288
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
2 / 4 / 0
6,474
540
3,365
8,759
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 1 / 3
6,595
550
3,135
6,271
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
Gadiel1
Loki
13
2 / 2 / 2
7,821
652
3,262
8,153
2,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
9
0 / 3 / 4
6,255
521
5,560
8,582
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
lLord Thanatosl
Baron Samedi
14
9 / 1 / 2
8,288
691
10,644
7,321
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
thagonzz
Izanami
11
1 / 3 / 0
6,666
556
4,165
6,729
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
15
15
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
3
4.5
L
Jing Wei
3
1
2
4
W
Loki
Gadiel1
Loki
2
2
2
1.5
L
Anubis
Korynthia
Anubis
1
7
1
0.21
L
Sun Wukong
Rexterplays
Sun Wukong
1
3
0
0.33
L
Hercules
Sebby4783
Hercules
3
0
4
5
L
Thanatos
2
4
0
0.5
W
Cabrakan
0
3
4
0.67
W
Baron Samedi
lLord Thanatosl
Baron Samedi
9
1
2
10
W
Izanami
thagonzz
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
26,766
42,293
Taken
37,056
16,628
Mitigated
16,418
18,651
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,135
581
0
2,727
6,271
1,987
0
188
5,731
0
25,358
L
Jing Wei
5,487
4,659
0
4,907
8,282
2,013
0
1,855
6,427
0
32,691
W
Loki
Gadiel1
Loki
3,262
902
0
2,828
8,153
2,421
290
0
7,722
0
46,154
L
Anubis
Korynthia
Anubis
4,036
275
0
2,435
8,884
3,710
74
6,598
2,286
19,823
0
L
Sun Wukong
Rexterplays
Sun Wukong
4,210
605
0
1,151
7,080
3,526
0
1,225
5,855
0
26,562
L
Hercules
Sebby4783
Hercules
4,433
1,067
0
3,696
9,288
4,109
0
3,755
5,533
0
17,912
L
Thanatos
3,365
834
0
6,462
8,759
3,270
0
2,353
6,406
0
37,582
W
Cabrakan
5,560
965
199
2,098
8,582
7,755
0
2,443
6,139
16,928
1,801
W
Baron Samedi
lLord Thanatosl
Baron Samedi
10,644
1,052
304
3,127
7,321
2,621
402
1,405
5,863
50,807
0
W
Izanami
thagonzz
Izanami
4,165
2,308
0
1,996
6,729
1,634
0
0
6,729
0
41,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
35,625
258
Minions Killed
339
0
Camps Cleared
0
1,126,892
Distance Traveled
1,278,265
7
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,595
550
48
4
0
289,391
18
L
Jing Wei
6,437
536
66
6
0
213,092
1
W
Loki
7,821
652
96
8
0
269,311
3
L
Anubis
5,613
468
33
3
0
152,325
0
L
Sun Wukong
5,755
480
61
5
0
234,444
1
L
Hercules
6,719
560
26
2
0
281,846
5
L
Thanatos
6,474
540
72
6
0
245,185
0
W
Cabrakan
6,255
521
28
2
0
246,103
5
W
Baron Samedi
8,288
691
82
7
0
237,979
8
W
Izanami
6,666
556
85
7
0
235,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role