Player Matchup

Sol
Sol
DAVID19133
Sol
Level 105
God Stats
3W - 2L
1,716 SR
Queue Stats
189W - 239L
1,433 Elo+
Party 1
Janus
Janus
TensionalStar81
Janus
Level 111
God Stats
3W - 12L
1,555 SR
Queue Stats
195W - 286L
1,457 Elo+
Party 1
Mulan
Mulan
Whitewolf190766
Mulan
Level 44
God Stats
9W - 10L
1,638 SR
Queue Stats
281W - 388L
1,375 Elo+
Party 1
Susano
Susano
iRogeX
Susano
Level 122
God Stats
2W - 1L
1,327 SR
Queue Stats
62W - 36L
1,409 Elo+
Solo
Fafnir
Fafnir
roger2340
Fafnir
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
213W - 292L
1,506 Elo+
Party 1
Team Averages
Level 101
1,547 SR
1,436 Elo+

VS

Team Averages
Level 49
1,467 SR
1,508 Elo+
Awilix
Awilix
AzerothVes
Awilix
Level 43
God Stats
14W - 10L
1,452 SR
Queue Stats
212W - 221L
1,430 Elo+
Solo
Cthulhu
Cthulhu
D1nosauraus
Cthulhu
Level 42
God Stats
3W - 3L
1,568 SR
Queue Stats
97W - 119L
1,439 Elo+
Solo
Neith
Neith
JohnnyBigDic
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hel
Hel
Shaggy37
Hel
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,672 Elo+
Party 2
Hercules
Hercules
ilovesmite2022
Hercules
Level 4
God Stats
2W - 0L
1,314 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
4,559
456
2,087
6,703
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 0
5,298
530
2,769
3,243
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,637
464
1,281
5,756
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
iRogeX
Susano
11
6 / 4 / 0
6,356
636
5,638
8,967
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
roger2340
Fafnir
8
1 / 4 / 3
5,298
530
2,726
9,521
6,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AzerothVes
Awilix
11
7 / 1 / 2
6,681
668
4,481
4,633
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
D1nosauraus
Cthulhu
11
2 / 1 / 2
6,095
610
4,866
4,703
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 3 / 5
6,112
611
6,759
5,692
1,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,467
547
1,210
4,978
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
4 / 3 / 6
6,271
627
6,917
8,716
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
17
17
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
AzerothVes
Awilix
7
1
2
8
W
Cthulhu
D1nosauraus
Cthulhu
2
1
2
3
L
0
6
2
0.17
W
4
3
5
2.17
W
0
1
1
0.5
L
2
1
0
2
L
0
2
0
0
L
Susano
iRogeX
Susano
6
4
0
1.5
W
Hercules
4
3
6
2.33
L
Fafnir
roger2340
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
24,233
34,190
Taken
28,722
14,159
Mitigated
12,856
7,148
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AzerothVes
Awilix
4,481
1,820
0
1,910
4,633
1,185
0
213
4,420
0
27,306
W
Cthulhu
D1nosauraus
Cthulhu
4,866
338
0
1,106
4,703
3,985
395
47
4,534
26,961
0
L
2,087
764
0
542
6,703
974
0
0
6,703
20,404
0
W
6,759
3,151
0
1,828
5,692
1,662
96
2,517
3,175
0
33,022
W
1,210
160
185
2,130
4,978
1,435
580
882
4,096
35,616
0
L
2,769
90
0
300
3,243
863
0
950
2,265
29,319
0
L
1,281
402
0
1,033
5,756
2,923
0
3,373
2,037
53
17,261
L
Susano
iRogeX
Susano
5,638
1,341
0
2,474
8,967
2,831
0
1,281
7,588
0
33,193
W
Hercules
6,917
3,192
0
3,555
8,716
4,589
244
3,970
4,746
0
15,985
L
Fafnir
roger2340
Fafnir
2,726
595
826
1,973
9,521
6,568
0
0
9,521
8,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
30,626
198
Minions Killed
259
0
Camps Cleared
0
953,756
Distance Traveled
967,059
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,681
668
54
5
0
246,927
0
W
Cthulhu
6,095
610
55
6
0
169,223
0
L
Sol
4,559
456
44
4
0
181,454
1
W
Neith
6,112
611
64
6
0
177,594
1
W
Hel
5,467
547
67
7
0
167,673
2
L
Janus
5,298
530
42
4
0
196,201
2
L
Mulan
4,637
464
40
4
0
207,006
2
L
Susano
6,356
636
62
6
0
201,077
1
W
Hercules
6,271
627
19
2
0
205,642
2
L
Fafnir
5,298
530
10
1
0
168,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role