Player Matchup

Ra
Ra
DamageGeb
Ra
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 31L
1,488 Elo+
Party 1
Skadi
Skadi
Pikabaca
Skadi
Level 77
God Stats
2W - 0L
1,693 SR
Queue Stats
9W - 7L
1,482 Elo+
Party 3
Cliodhna
Cliodhna
Spadezyyy
Cliodhna
Level 144
God Stats
2W - 0L
1,813 SR
Queue Stats
24W - 18L
1,678 Elo+
Party 3
Amaterasu
Amaterasu
TheEternalEagle
Amaterasu
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,552 Elo+
Party 1
Khepri
Khepri
kukugod49
Khepri
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 31L
1,488 Elo+
Party 1
Team Averages
Level 130
1,601 SR
1,537 Elo+

VS

Team Averages
Level 99
1,575 SR
1,556 Elo+
Amaterasu
Amaterasu
Entiku
Amaterasu
Level 63
God Stats
12W - 12L
1,522 SR
Queue Stats
288W - 348L
1,518 Elo+
Party 2
Neith
Neith
Natblida8616
Neith
Level 105
God Stats
6W - 10L
1,628 SR
Queue Stats
228W - 284L
1,476 Elo+
Party 2
Shiva
Shiva
PRID3x
Shiva
Level 147
God Stats
11W - 8L
1,707 SR
Queue Stats
172W - 196L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
SaikoSaturn
Nu Wa
Level 89
God Stats
12W - 12L
1,611 SR
Queue Stats
91W - 129L
1,527 Elo+
Party 2
Sobek
Sobek
carlosjr0214
Sobek
Level 90
God Stats
1W - 2L
1,406 SR
Queue Stats
4W - 2L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 15
11,305
808
15,276
13,648
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Pikabaca
Skadi
18
7 / 4 / 15
11,806
843
26,288
15,856
5,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Spadezyyy
Cliodhna
19
6 / 3 / 14
11,960
854
21,227
22,516
22,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
TheEternalEagle
Amaterasu
19
12 / 0 / 13
13,250
946
16,482
32,985
30,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
kukugod49
Khepri
18
4 / 0 / 22
11,844
846
9,284
17,269
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Entiku
Amaterasu
15
0 / 9 / 7
8,981
642
12,119
27,629
15,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 3 / 3
10,629
759
19,255
17,461
8,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
PRID3x
Shiva
17
4 / 7 / 8
10,269
734
21,781
18,060
17,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 9 / 6
9,803
700
14,583
13,730
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 8 / 6
10,662
762
8,266
28,582
23,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
43
36
Kills
13
13
Deaths
36
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
6
15
2.42
L
Amaterasu
Entiku
Amaterasu
0
9
7
0.39
L
4
3
3
1.83
L
Shiva
PRID3x
Shiva
4
7
8
1.14
W
Skadi
Pikabaca
Skadi
7
4
15
3.63
L
2
9
6
0.56
W
Cliodhna
Spadezyyy
Cliodhna
6
3
14
4.33
W
Amaterasu
TheEternalEagle
Amaterasu
12
0
13
18.5
L
3
8
6
0.75
W
Khepri
kukugod49
Khepri
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,557
Damage
76,004
102,274
Taken
105,462
92,434
Mitigated
69,667
47,153
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,276
1,913
4,440
4,333
13,648
6,275
942
3,779
9,689
42,078
0
L
Amaterasu
Entiku
Amaterasu
12,119
4,900
0
3,985
27,629
15,127
0
6,910
20,280
0
21,051
L
19,255
5,150
0
2,350
17,461
8,528
769
5,006
12,056
0
63,679
L
Shiva
PRID3x
Shiva
21,781
4,147
641
2,953
18,060
17,937
420
5,358
12,369
0
32,897
W
Skadi
Pikabaca
Skadi
26,288
12,849
0
4,239
15,856
5,854
5,404
5,823
9,758
0
57,239
L
14,583
3,713
0
258
13,730
4,593
549
2,636
10,906
38,812
0
W
Cliodhna
Spadezyyy
Cliodhna
21,227
2,695
0
8,749
22,516
22,058
603
4,005
18,161
0
68,800
W
Amaterasu
TheEternalEagle
Amaterasu
16,482
6,540
3,686
18,932
32,985
30,907
951
7,370
24,594
0
33,191
L
8,266
674
1,428
8,416
28,582
23,482
517
4,263
23,675
30,860
0
W
Khepri
kukugod49
Khepri
9,284
770
0
2,774
17,269
27,340
949
1,872
15,095
25,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,165
Gold Earned
50,344
271
Minions Killed
217
0
Camps Cleared
0
1,499,420
Distance Traveled
1,353,760
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,305
808
59
4
0
279,640
0
L
Amaterasu
8,981
642
20
1
0
294,909
1
L
Neith
10,629
759
95
7
0
282,102
1
L
Shiva
10,269
734
22
2
0
285,070
2
W
Skadi
11,806
843
50
4
0
260,340
1
L
Nu Wa
9,803
700
48
3
0
232,813
0
W
Cliodhna
11,960
854
84
6
0
309,141
0
W
Amaterasu
13,250
946
42
3
0
348,268
0
L
Sobek
10,662
762
32
2
0
258,866
4
W
Khepri
11,844
846
36
3
0
302,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role