Player Matchup

Olorun
Olorun
A420S4MUR41
Olorun
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 170L
1,374 Elo+
Solo
Pele
Pele
DoctaShocka
Pele
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,257 Elo+
Party 1
Scylla
Scylla
Haugrnaut
Scylla
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 8L
1,145 Elo+
Party 1
Neith
Neith
allyrawr_
Neith
Level 40
God Stats
2W - 2L
1,247 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
mandarispleased_
Sylvanus
Level 102
God Stats
1W - 1L
1,417 SR
Queue Stats
19W - 30L
1,382 Elo+
Party 1
Team Averages
Level 55
1,389 SR
1,332 Elo+

VS

Team Averages
Level 76
1,610 SR
1,475 Elo+
Izanami
Izanami
YELLOWHITEBLACK
Izanami
Level 121
God Stats
15W - 8L
1,703 SR
Queue Stats
102W - 95L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
blackdoug_97
Baron Samedi
Level 101
God Stats
4W - 1L
1,646 SR
Queue Stats
19W - 14L
1,551 Elo+
Party 2
Cupid
Cupid
katie5035
Cupid
Level 26
God Stats
10W - 7L
1,624 SR
Queue Stats
13W - 14L
1,416 Elo+
Party 2
Medusa
Medusa
mmyers0907
Medusa
Level 46
God Stats
11W - 13L
1,377 SR
Queue Stats
92W - 108L
1,374 Elo+
Solo
Cthulhu
Cthulhu
r1ot-st0rm
Cthulhu
Level 84
God Stats
4W - 0L
1,701 SR
Queue Stats
181W - 181L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 6 / 2
9,242
924
4,733
13,398
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 8 / 1
8,979
898
11,215
19,875
6,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Haugrnaut
Scylla
14
0 / 6 / 2
9,010
901
5,117
12,622
3,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
allyrawr_
Neith
14
1 / 4 / 1
9,165
917
3,739
10,695
3,723
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 5 / 0
9,695
970
5,468
27,493
31,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

71

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 12
13,169
1,317
25,372
7,867
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
blackdoug_97
Baron Samedi
17
9 / 0 / 14
11,765
1,177
16,712
7,195
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
katie5035
Cupid
18
8 / 1 / 13
11,498
1,150
12,489
6,642
2,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
mmyers0907
Medusa
17
1 / 1 / 16
10,185
1,019
11,111
7,581
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
r1ot-st0rm
Cthulhu
16
1 / 0 / 16
10,072
1,007
13,169
4,148
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
100
2
Kills
29
29
Deaths
2
6
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
2
0.17
L
0
8
1
0.06
L
Scylla
Haugrnaut
Scylla
0
6
2
0.17
W
10
0
12
16
L
Neith
allyrawr_
Neith
1
4
1
0.38
W
Baron Samedi
blackdoug_97
Baron Samedi
9
0
14
16
W
Cupid
katie5035
Cupid
8
1
13
14.5
L
1
5
0
0.2
W
Medusa
mmyers0907
Medusa
1
1
16
9
W
Cthulhu
r1ot-st0rm
Cthulhu
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
78,853
84,083
Taken
33,433
49,622
Mitigated
14,972
9,627
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,733
1,384
436
2,354
13,398
4,459
0
6,117
7,207
24,525
0
L
11,215
2,537
472
1,101
19,875
6,352
0
6,763
12,958
0
24,019
L
Scylla
Haugrnaut
Scylla
5,117
0
0
20
12,622
3,178
0
4,352
8,229
14,948
0
W
25,372
18,273
0
3,989
7,867
2,778
0
3,346
4,521
0
67,855
L
Neith
allyrawr_
Neith
3,739
1,285
0
260
10,695
3,723
0
5,132
5,378
0
19,875
W
Baron Samedi
blackdoug_97
Baron Samedi
16,712
222
1,491
3,347
7,195
2,846
0
3,074
4,121
35,557
0
W
Cupid
katie5035
Cupid
12,489
6,808
624
2,671
6,642
2,432
0
3,246
3,396
0
25,178
L
5,468
1,625
1,233
3,751
27,493
31,910
0
6,730
20,430
16,361
0
W
Medusa
mmyers0907
Medusa
11,111
5,412
0
1,204
7,581
2,500
0
3,827
3,754
0
16,903
W
Cthulhu
r1ot-st0rm
Cthulhu
13,169
305
1,111
821
4,148
4,416
0
1,825
2,323
19,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
56,689
158
Minions Killed
232
3
Camps Cleared
13
816,660
Distance Traveled
925,687
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,242
924
41
4
0
144,905
0
L
Pele
8,979
898
31
3
1
187,112
0
L
Scylla
9,010
901
26
3
0
205,600
0
W
Izanami
13,169
1,317
114
11
10
188,170
1
L
Neith
9,165
917
48
5
2
130,413
0
W
Baron Samedi
11,765
1,177
45
5
1
206,446
0
W
Cupid
11,498
1,150
32
3
1
176,444
0
L
Sylvanus
9,695
970
12
1
0
148,630
1
W
Medusa
10,185
1,019
18
2
1
179,666
0
W
Cthulhu
10,072
1,007
23
2
0
174,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role