Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brooktrout195
Neith
Level 135
God Stats
13W - 6L
1,549 SR
Queue Stats
17W - 15L
1,588 Elo+
Party 2
Awilix
Awilix
magemaniac3535
Awilix
Level 123
God Stats
1W - 1L
1,307 SR
Queue Stats
160W - 147L
1,628 Elo+
Solo
Team Averages
Level 141
1,471 SR
1,543 Elo+

VS

Team Averages
Level 113
1,458 SR
1,515 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kuzis
Sylvanus
Level 127
God Stats
4W - 9L
1,307 SR
Queue Stats
95W - 123L
1,517 Elo+
Solo
Merlin
Merlin
NigerianBeater
Merlin
Level 94
God Stats
5W - 6L
1,179 SR
Queue Stats
32W - 24L
1,661 Elo+
Solo
Cupid
Cupid
thirdraintv
Cupid
Level 87
God Stats
0W - 1L
1,736 SR
Queue Stats
95W - 108L
1,461 Elo+
Party 1
Chaac
Chaac
xKurby
Chaac
Level 108
God Stats
8W - 9L
1,571 SR
Queue Stats
41W - 51L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 2 / 7
9,964
623
16,724
20,960
23,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baron Samedi
 
Baron Samedi
15
7 / 4 / 5
9,256
579
10,125
9,853
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
 
Atlas
13
3 / 3 / 6
8,438
527
5,951
16,613
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 1 / 5
8,258
516
9,070
10,796
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 5
8,620
539
7,921
11,212
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 5 / 3
8,056
504
6,719
14,174
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
Kuzis
Sylvanus
11
1 / 3 / 5
6,836
427
8,673
12,292
10,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 4 / 2
8,845
553
11,760
10,328
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 1
8,252
516
7,731
12,357
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
xKurby
Chaac
11
2 / 7 / 0
7,359
460
8,839
16,851
15,094
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
23
Kills
12
12
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
7
5.75
W
Baron Samedi
 
Baron Samedi
7
4
5
2.38
W
Atlas
 
Atlas
3
3
6
2
L
Pele
 
Pele
1
5
3
0.5
W
2
1
5
4.5
L
Sylvanus
Kuzis
Sylvanus
1
3
5
1.17
L
6
4
2
1.75
W
3
2
5
2.75
L
2
4
1
0.63
L
Chaac
xKurby
Chaac
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
43,722
69,434
Taken
66,002
50,177
Mitigated
38,438
24,375
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,724
2,616
0
7,937
20,960
23,806
28
6,242
14,718
0
54,831
W
Baron Samedi
 
Baron Samedi
10,125
1,236
2,675
3,141
9,853
4,405
689
4,320
5,533
55,217
0
W
Atlas
 
Atlas
5,951
2,105
355
2,353
16,613
15,064
517
5,789
10,824
13,924
4,653
L
Pele
 
Pele
6,719
923
0
4,160
14,174
5,319
0
2,946
11,131
0
55,121
W
9,070
3,038
0
4,007
10,796
3,193
1,985
1,904
8,892
0
51,573
L
Sylvanus
Kuzis
Sylvanus
8,673
1,926
2,706
5,149
12,292
10,358
0
4,771
7,414
23,448
0
L
11,760
705
0
2,253
10,328
3,995
501
3,559
6,690
62,430
0
W
7,921
2,429
0
3,907
11,212
3,709
785
2,178
9,034
0
55,526
L
7,731
4,684
26
4,165
12,357
3,672
780
1,882
10,437
0
52,312
L
Chaac
xKurby
Chaac
8,839
2,364
0
3,799
16,851
15,094
0
2,364
13,713
0
38,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
39,348
406
Minions Killed
394
0
Camps Cleared
0
1,575,164
Distance Traveled
1,477,972
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,964
623
101
6
0
255,977
5
W
Baron Samedi
9,256
579
84
5
0
312,545
5
W
Atlas
8,438
527
17
1
0
365,211
0
L
Pele
8,056
504
95
6
0
350,172
5
W
Neith
8,258
516
100
6
0
299,458
1
L
Sylvanus
6,836
427
28
2
0
262,466
0
L
Merlin
8,845
553
99
6
0
292,495
1
W
Awilix
8,620
539
104
7
0
341,973
3
L
Cupid
8,252
516
95
6
0
282,610
5
L
Chaac
7,359
460
77
5
0
290,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role