Player Matchup

Anubis
Anubis
OneB88bH88ker
Anubis
Level 94
God Stats
4W - 5L
1,490 SR
Queue Stats
450W - 493L
1,432 Elo+
Solo
Charybdis
Charybdis
TK Elite7156
Charybdis
Level 72
God Stats
3W - 3L
1,824 SR
Queue Stats
134W - 159L
1,452 Elo+
Solo
Neith
Neith
UrMomsHam
Neith
Level 2
God Stats
0W - 2L
1,323 SR
Queue Stats
5W - 9L
1,141 Elo+
Party 2
Atlas
Atlas
VexVerified
Atlas
Level 48
God Stats
4W - 6L
1,307 SR
Queue Stats
111W - 132L
1,391 Elo+
Party 2
Hades
Hades
theliquor_lahey
Hades
Level 144
God Stats
12W - 6L
1,735 SR
Queue Stats
291W - 317L
1,435 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,370 Elo+

VS

Team Averages
Level 75
1,582 SR
1,399 Elo+
Apollo
Apollo
ANGELLO7W7
Apollo
Level 125
God Stats
21W - 11L
1,625 SR
Queue Stats
102W - 116L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrakoMgn781
Tsukuyomi
Level 36
God Stats
7W - 3L
1,782 SR
Queue Stats
201W - 270L
1,382 Elo+
Party 1
Vamana
Vamana
General_Wisi
Vamana
Level 46
God Stats
7W - 6L
1,331 SR
Queue Stats
224W - 261L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Mario-eliut1
Cthulhu
Level 64
God Stats
13W - 18L
1,316 SR
Queue Stats
227W - 259L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
V__Twinn
Baron Samedi
Level 104
God Stats
7W - 6L
1,856 SR
Queue Stats
436W - 479L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,059
632
2,839
6,313
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
TK Elite7156
Charybdis
7
2 / 1 / 1
4,596
575
2,436
5,299
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
UrMomsHam
Neith
6
0 / 3 / 0
3,927
491
1,727
3,591
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,791
599
1,091
6,044
2,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 3
4,179
522
2,086
4,987
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANGELLO7W7
Apollo
1
0 / 0 / 0
3,042
380
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
DrakoMgn781
Tsukuyomi
8
3 / 2 / 2
5,015
627
1,917
4,384
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vamana
10
4 / 0 / 0
5,578
697
2,972
4,785
3,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Mario-eliut1
Cthulhu
7
1 / 2 / 1
4,411
551
3,410
5,987
2,238
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
V__Twinn
Baron Samedi
9
3 / 1 / 2
5,452
682
7,072
4,729
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
11
12
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
ANGELLO7W7
Apollo
0
0
0
0
W
Tsukuyomi
DrakoMgn781
Tsukuyomi
3
2
2
2
W
Vamana
4
0
0
4
W
Cthulhu
Mario-eliut1
Cthulhu
1
2
1
0.75
L
2
3
0
0.67
L
Charybdis
TK Elite7156
Charybdis
2
1
1
2.5
L
Neith
UrMomsHam
Neith
0
3
0
0
W
Baron Samedi
V__Twinn
Baron Samedi
3
1
2
4
L
1
1
0
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,179
Damage
15,371
26,234
Taken
19,885
8,948
Mitigated
8,054
8,372
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ANGELLO7W7
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
DrakoMgn781
Tsukuyomi
1,917
633
0
2,017
4,384
1,078
0
884
3,500
0
16,822
W
Vamana
2,972
929
0
1,507
4,785
3,175
131
1,226
3,559
0
23,881
W
Cthulhu
Mario-eliut1
Cthulhu
3,410
555
0
1,291
5,987
2,238
0
1,118
4,869
15,872
0
L
2,839
102
0
2,778
6,313
2,434
0
4,676
1,298
22,064
0
L
Charybdis
TK Elite7156
Charybdis
2,436
1,378
0
2,113
5,299
1,458
681
2,071
3,228
0
23,761
L
Neith
UrMomsHam
Neith
1,727
767
0
416
3,591
1,386
155
0
3,591
0
10,559
W
Baron Samedi
V__Twinn
Baron Samedi
7,072
1,102
132
1,784
4,729
1,563
57
2,788
1,941
27,454
0
L
1,091
643
799
980
6,044
2,201
112
2,550
3,375
13,222
0
L
2,086
170
233
1,053
4,987
1,469
575
669
4,260
14,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
23,498
179
Minions Killed
169
0
Camps Cleared
0
660,845
Distance Traveled
645,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,042
380
0
0
0
7,337
0
W
Tsukuyomi
5,015
627
34
4
0
131,888
0
W
Vamana
5,578
697
58
7
0
189,204
1
W
Cthulhu
4,411
551
19
2
0
168,738
0
L
Anubis
5,059
632
49
6
0
125,676
0
L
Charybdis
4,596
575
51
6
0
119,027
0
L
Neith
3,927
491
23
3
0
144,022
0
W
Baron Samedi
5,452
682
58
7
0
148,500
1
L
Atlas
4,791
599
27
3
0
161,445
2
L
Hades
4,179
522
29
4
0
110,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role