Player Matchup

Osiris
Osiris
Bronze III
Natatoskr
Osiris
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
SalvationSkarmy
Cabrakan
Bronze III
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver II
natli
Sol
Silver II
Level 155
God Stats
3W - 0L
1,884 SR
Queue Stats
12W - 0L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,628 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,490 SR
1,483 MMR
Hercules
Hercules
Silver I
Smokeydrybones
Hercules
Silver I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,376 MMR
Party 1
Artio
Artio
Gold V
ThousandShoe
Artio
Gold V
Level 118
God Stats
4W - 3L
1,469 SR
Queue Stats
17W - 17L
1,477 MMR
Party 1
Agni
Agni
Gold V
pogobruler
Agni
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Natatoskr
Osiris
13
6 / 0 / 11
8,878
986
9,898
7,381
7,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
13
5 / 0 / 12
9,011
1,001
7,091
11,303
13,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
natli
Sol
12
7 / 0 / 8
8,245
916
10,088
2,405
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SobekShivaGilgameshScyllaAh Muzen Cab

VS

Bans
ThothAchillesBellonaBastetHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 8 / 0
5,488
610
3,879
10,109
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 6 / 0
5,698
633
3,136
16,120
9,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 0
5,776
642
6,316
7,192
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
Natatoskr
Osiris
6
0
11
11.5
W
Cabrakan
5
0
12
11
L
Hercules
0
8
0
0
L
0
6
0
0
W
Sol
natli
Sol
7
0
8
11
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,077
Damage
13,331
21,089
Taken
33,421
22,041
Mitigated
19,020
8,097
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Natatoskr
Osiris
9,898
3,647
1,177
1,878
7,381
7,533
172
3,783
3,437
0
27,283
W
Cabrakan
7,091
1,281
0
3,667
11,303
13,679
96
5,022
6,094
16,226
0
L
Hercules
3,879
1,087
0
1,329
10,109
7,354
0
5,281
4,795
0
5,629
L
3,136
98
899
2,832
16,120
9,369
0
8,905
7,092
12,017
0
W
Sol
natli
Sol
10,088
5,594
0
1,375
2,405
829
1,924
988
1,393
38,695
0
L
6,316
1,030
0
420
7,192
2,297
0
2,993
4,199
26,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
16,962
124
Minions Killed
68
9
Camps Cleared
0
567,158
Distance Traveled
510,358
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,878
986
30
3
1
202,074
0
W
Cabrakan
9,011
1,001
16
2
1
185,952
1
L
Hercules
5,488
610
11
1
0
162,457
1
L
Artio
5,698
633
20
2
0
184,161
2
W
Sol
8,245
916
78
9
7
179,132
1
L
Agni
5,776
642
37
4
0
163,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role